calculate an average with 2 variables - actionscript-3

I'm creating a game in AS3.
I've got a toolbar with a string for money, one for happiness and one for tourists.
The happiness is coded like that :
var happyString:String = "0";
var happyNumber = Number(happyString);
bonheur.text = String(happyString);
trace(happyString);
I'd like the "happy" value depends on two variables (invisibles for the player).
A variable "confort" and a variable "distraction".
And the "happy" value would be = ("confort"+"distraction")/2
I don't really know how to do it though...
I did that :
var confortString:String = "0";
var confortNumber = Number(confortString);
var distractionString:String = "0";
var distractionNumber = Number(distractionString);
stageRef.addEventListener("PiscineBuilt", piscineVariables, false, 0, true);
private function piscineVariables(event):void{
confortNumber = Number(confortString) +3;
trace(confortNumber);
distractionNumber = Number(distractionString) +20;
trace(distractionNumber);
}
First, I don't think the "confort" and "distraction" values are added each time the function is called...
Second, How I can do in order to have the value "happy" (which is visible for the player in the toolbar) equal to ("confort"+"distraction")/2
var happyString:String = distractionNumber + confortNumber ;
var happyNumber = Number(happyString);
bonheur.text = String(happyString);
trace(happyString);
??
Thank you for your help !
EDIT
So, here I am now :
var confort:Number = 0;
var distraction:Number = 0;
var happy:Number = 0;
happy=(confort+distraction)/2;
bonheur.text=String(happy);
stageRef.addEventListener("PiscineBuilt", piscineVariables, false, 0, true);
private function piscineVariables(event):void{
confort+=10;
distraction+=30;
trace(confort);
trace(distraction);
}
GOOD:
Forgot to change the value of my bonheur.text :
bonheur.text = String( Number(bonheur.text ) +(confort+distraction)/2 );

Why do you store strings and make numbers dependant on them? You just do:
var confort:Number = 0;
var distraction:Number = 0;
var happy:Number = 0;
And whenever your numbers are updated, you should also update the text in bonheur:
happy=(confort+distraction)/2; // making an average is as simple as this, if you're not using strings!!!
bonheur.text=String(happy);

Related

How can I order my string in as3

A complex question :
I've got this code (not the complete code, but the essentials for the question, I think) :
var $pmm:String;
var $pms:String;
var $bmm:String;
var $bms:String;
function get haute1():String { return $pmm; };
function get haute2():String { return $pms; }
function get basse1():String { return $bmm; };
function get basse2():String { return $bms; };
accueil.todayHaute_txt.htmlText = haute1;
accueil.todayBasse_txt.htmlText = basse1;
accueil.todayHauteSecond_txt.htmlText = haute2;
accueil.todayBasseSecond_txt.htmlText = basse2;
"haute1" is an hour (in 24h format). Something like "13h25".
It changes everyday.
Question : How can put them in ascending order in AS3 ?
Example : If haute1 = 15h20, haute2= 6h00, basse1= 11h and basse2 = 17h, the function would put them in this order :
"haute2", then "basse1", then "haute1" and finally "basse2".
Thx
EDIT
I add this code that I have. is it helping you ?
/ Assigns hours and tidal heights
$pmm = convdateheure($tpbs[1 + $deltapm]);
$pms = convdateheure($tpbs[3 + $deltapm]);
$bmm = convdateheure($tpbs[2 - $deltapm]);
$bms = convdateheure($tpbs[4 - $deltapm]);
function convdateheure($valeur:Number):String
{
var $heure:Number = Math.floor($valeur);
var $minute:Number = Math.floor(Math.floor(($valeur - Math.floor($valeur)) * 100) * 0.6);
var hoursLabel:String = "", minsLabel:String = "";
if ($heure == 24) $heure = 0; // Check if at the 24 hour mark, change to 0
if ($heure < 10) hoursLabel += "0" + $heure.toString(); else hoursLabel = $heure.toString();
if ($minute < 10) minsLabel += "0" + $minute.toString(); else minsLabel = $minute.toString();
return hoursLabel + ":" + minsLabel;
}
If you want to order some dates written in some String format:
One way would be, depending on you date string format, just to push them into array and sort them as strings, then read them all.
Another way would be to first parse those strings into Date instances, and push their Date.time property to array, sort it, then do reverse: parse all time values from sorted array into new Date instances then use Date.toString or similar.
Assuming that $valuer is a numerical value:
var timesArray:Array = new Array();
var convertedTimesArray:Array = new Array();
function sortTimes():void{
timesArray.push($valuer);
timesArray.sort(Array.NUMERIC);
}
function convertTimes():void{
convertedTimesArray = []; // clear the array
for (var i:int = 0; i < timesArray.length; i++){
var s:String = convdateheure(timesArray[i]);
convertedTimesArray.push(s);
}
}
That should give you one array of actual times, sorted in numerical order, and one array sorted in the same numerical order, but converted to String values using your function.

Trigger UiApp-builder callback within another routine

Serge's solution here seemed like the way to go about this, but I'm a bit afraid that my circumstances may be too different...
I have a button where users can add a new set of rows with controls to a FlexTable, in order to allow them to insert a new member into a record set. After designing and building the app to do this (and despite assurances to the contrary), a requirement was then added for the users to be able to edit the record sets at a later date.
I've finally managed to get the data retrieved and correctly displayed on the Ui - for single member record sets. As a final stage, I am now attempting to extend this to accommodate record sets having more than one member. Obviously this requires determining how many members there are in the record set, and then adding the new rows/control group to the FlexTable, before loading the member into each control group.
So within this routine, (depending on how many members there are) I may need to trigger the same callback, which the user normally does with a button. However, the difference with Serge's fine example, is that his code triggers the checkbox callback at the end of his routine once all the Ui components are in place. My situation needs to do this on the fly - and so far I'm getting 'Unexpected error', which suggests to me that the Ui is not able to update with the added FlexTable controls before my code attempts to assign values to them.
Does anyone have any insight into this problem? Is my only recourse to completely re-build a fixed Ui and dispense with the dynamic rowset model?
Code follows -
1. event for adding controls:
var app = UiApp.getActiveApplication();
var oFlexGrid = app.getElementById('ExpenseDetail');
var oRowCount = app.getElementById('rowCount');
var oScriptDBId = app.getElementById('scriptDBId');
var iRows = parseInt(e.parameter.rowCount);
var sVId = e.parameter.scriptDBId;
var vGridDefs = loadArrayById(sVId); //retrieve upload definition array from ScriptDB
var vControlNames = [];
if (isOdd(iRows)){
var sColour = 'AliceBlue';
} else {
var sColour = 'LavenderBlush';
};
oFlexGrid.insertRow(0);
oFlexGrid.insertRow(0);
oFlexGrid.insertRow(0);
oFlexGrid.insertRow(0);
oFlexGrid.setRowStyleAttributes(0,{'backgroundColor':sColour});
oFlexGrid.setRowStyleAttributes(1,{'backgroundColor':sColour});
oFlexGrid.setRowStyleAttributes(2,{'backgroundColor':sColour});
oFlexGrid.setRowStyleAttributes(3,{'backgroundColor':sColour});
var vExpenseDef = Get_NamedRangeValues_(CONST_SSKEY_APP,'UIAPP_GridExpense');
iRows = iRows+1;
vControlNames = CreateGrid_MixedSet_(iRows, vExpenseDef, oFlexGrid, app);
oRowCount.setText(iRows.toString()).setValue(iRows.toString());
//SOME INCONSEQUENTIAL CODE REMOVED HERE, LET ME KNOW IF YOU NEED IT
vGridDefs = vGridDefs.concat(vControlNames); // unify grid definition arrays
var sAryId = saveArray('expenseFieldDef', vGridDefs);
oScriptDBId.setText(sAryId).setValue(sAryId); //store array and save ScriptDB ID
if (e.parameter.source == 'btnExpenseAdd'){
hideDialog(); //IGNORE CHEKCBOX-DRIVEN CALLS
};
return app;
2. routine that calls the event
var app = UiApp.getActiveApplication();
var oPanelExpense = app.getElementById('mainPanelExpense');
var oPanelIncome = app.getElementById('mainPanelIncome');
var oPanelEdit = app.getElementById('mainPanelEdit');
var chkExpenseAdd= app.getElementById('chkExpenseAdd');
var bExpenseTrigger = e.parameter.chkExpenseAdd;
var sVoucherId = nnGenericFuncLib.cacheLoadObject(CACHE_EDIT_VOUCHERID);
var sVoucher = e.parameter.ListSearch1Vouchers;
var aryVoucherInfo = getVoucherEditDetail(sVoucherId);
//SAVE FOR RECORD MARKING CALLBACK
nnGenericFuncLib.cacheSaveObject(CACHE_EDIT_OLDRECORDS, JSON.stringify(aryVoucherInfo), CACHE_TIMEOUT);
sVoucher = nnGenericFuncLib.textPad(sVoucher, '0', 7);
var bExp = (sVoucher.substring(0,2) == '03')
var oRowCount = app.getElementById('rowCount');
var iRowCount = parseInt(e.parameter.rowCount);
var sControlName = '';
var vControlVal = '';
var iExpIdx = 0;
var sControlType = '';
var oControl = '';
var vSummaryTotal = 0;
for (var iVal in aryVoucherInfo){
sControlName = aryVoucherInfo[iVal][2];
vControlVal = aryVoucherInfo[iVal][3];
switch (sControlName){
case 'ESUM60':
vSummaryTotal = vControlVal;
break;
case 'EXUSRN':
continue; //DON'T OVERWRITE CURRENT USERNAME
break;
};
if (sControlName.indexOf('_')!=-1){ //TEST FOR CONTROL SET MEMBER
var aryControlSet = sControlName.split('_');
if (parseInt(aryControlSet[1])>iRowCount){//*** TRIGGER THE EVENT ***
Logger.log(bExpenseTrigger + ' - ' + !bExpenseTrigger);
chkExpenseAdd.setValue(!bExpenseTrigger, true);
iRowCount = iRowCount +1;
};
};
oControl = app.getElementById(sControlName);
var vCache = cacheSaveReturn(CACHE_UIEX_LISTS,sControlName);
if (typeof vCache == 'undefined'){
oControl.setValue(vControlVal);
oControl.setText(vControlVal);
//controlSetTextBox(oControl,vControlVal);
//controlSetDateBox(oControl,vControlVal);
} else {
if (!(nnGenericFuncLib.arrayIsReal(vCache))){
vCache = JSON.parse(vCache);
};
vCache = vCache.indexOf(vControlVal);
if (vCache != -1){
oControl.setSelectedIndex(vCache);
} else {
controlSetListBox(oControl,vControlVal);
};
};
};
//SOME CODE REMOVED HERE
hideDialog();
return app;
Mogsdad to the rescue!
The answer (see above) for those at the back of the class (with me) is to simply pass the app instance parameter (e) to the event function, calling it directly from the main routine, thus keeping the chronology in step for when it returns the app to complete the routine. No need for the checkbox in this situation.
This only took me all day, but thanks Mogsdad! :)
Snippet below taken from 1/2 way down code sample 2 in the OP:
if (sControlName.indexOf('_')!=-1){ //TEST FOR CONTROL SET MEMBER
var aryControlSet = sControlName.split('_');
if (parseInt(aryControlSet[1])>iRowCount){
eventAddExpense(e); //THAT'S ALL IT TAKES
iRowCount = iRowCount +1;
};
};

GAS - Sort a flexTable by column

I understand that cellTable in GWT performs this (Sort FlexTable Inquiry) and I was wondering if anyone knew a way to emulate some of the column sorting behaviour using a flexTable in UiApp.
In my case it is only necessary for the app to sort the column once at creation, not have it sortable by the user on click. I have included my flexTable creation code below:
var flexTable = app.createFlexTable()
.setStyleAttribute('marginTop', '10px')
.setCellPadding(5)
.setCellSpacing(2);
for(var i = 0;i<(size-1);i++){
var class = "class" + (i+1);
var classCode = classObjectsIndex[loggedInUser][class];
var text10 = statusObjectsIndex[classCode].classname;
var text11 = statusObjectsIndex[classCode].homeworkstatus;
var text12 = statusObjectsIndex[classCode].classcalendarlink;
var anchor = app.createAnchor('Calendar', text12)
.setTarget('_blank');
var calPanel = app.createAbsolutePanel()
.add(anchor);
flexTable.setText(i, 0, text10);
flexTable.setText(i, 1, text11);
flexTable.setWidget(i, 2, calPanel);
if(text11 == "No homework set for this class"){
flexTable.setRowStyleAttribute(i, "backgroundColor", "#96bcfd")
flexTable.setRowStyleAttribute(i, "color", "#000000");
}else{
flexTable.setRowStyleAttribute(i, "backgroundColor", "#eca8a3");
flexTable.setRowStyleAttribute(i, "color", "#FFFFFF");
};
}
app.add(flexTable);
Due to the way in which the table is populated sorting the array the values are pulled from will not help.
This the first question I have posted here, please be gentle. If I could ask it in a better way, I have overlooked an obvious resource to get my answer or if there is more information I need to provide please let me know!
EDIT//////////////////////////////////
I was having trouble sorting using the code provided, very helpfully, by Serge and so I approached it slightly differently and created individual objects for each row of data. The advice given by both Serge and Zig helped me end up with this working solution, many thanks!
//create flexTable
var flexTable = app.createFlexTable();
flexTable.setStyleAttribute('marginTop', '10px')
flexTable.setCellPadding(5);
flexTable.setCellSpacing(2);
//create empty table array to store rowObjects
var tableArray =[];
//create rowObjects
for(var i = 0; i<(size-1); i++){
var rowObject = {};
var class = 'class' + (i+1);
var classCode = classObjectsIndex[loggedInUser][class];
rowObject.className = statusObjectsIndex[classCode].classname;
rowObject.homeworkStatus = statusObjectsIndex[classCode].homeworkstatus;
rowObject.link = app.createAbsolutePanel().add(app.createAnchor('Calendar',statusObjectsIndex[classCode].classcalendarlink));
if(statusObjectsIndex[classCode].homeworkstatus == "No homework set for this class"){
rowObject.BGColor = "#96bcfd";
rowObject.color = "#000000";
}else{
rowObject.BGColor = "#eca8a3";
rowObject.color = "#FFFFFF";
}
tableArray.push(rowObject);
}
//sort objects in array by homework status
tableArray.sort(function (a, b) {
if (a.homeworkStatus > b.homeworkStatus)
return 1;
if (a.homeworkStatus < b.homeworkStatus)
return -1;
return 0;
});
//populate flextable
for(var i = 0;i<(size-1);i++){
flexTable.setText(i,0, tableArray[i].className);
flexTable.setText(i,1, tableArray[i].homeworkStatus);
flexTable.setWidget(i,2, tableArray[i].link);
flexTable.setRowStyleAttribute(i, 'color', tableArray[i].color);
flexTable.setRowStyleAttribute(i, 'backgroundColor', tableArray[i].BGColor);
};
app.add(flexTable);
Theres nothing that prevents you from sorting the source array first. Just store each 5 columns (3 data columns plus background/foreground colors) as rows in another array and sort that other array. After sort populate the table.
I fully agre with Zig on this, here is an example of such an implementation to help you figure out how to approach it. (code not tested but should be right)
var flexTable = app.createFlexTable()
.setStyleAttribute('marginTop', '10px')
.setCellPadding(5)
.setCellSpacing(2);
var array = [];
var t0 = [];
var t1 = [];
var t2 = [];
var color = [];
var BGcolor = [];
for(var i = 0;i<(size-1);i++){
var class = "class" + (i+1);
var classCode = classObjectsIndex[loggedInUser][class];
t0.push(statusObjectsIndex[classCode].classname);
t1.push(statusObjectsIndex[classCode].homeworkstatus);
t2.push(app.createAbsolutePanel().add(app.createAnchor('Calendar',statusObjectsIndex[classCode].classcalendarlink)));
if(statusObjectsIndex[classCode].homeworkstatus == "No homework set for this class"){
color.push("#000000")
BGcolor.push("#96bcfd")
}else{
color.push("#FFFFFF")
BGcolor.push("#eca8a3")
};
array.push(t0,t1,t2,color,BGcolor);
}
// sort the array here
array.sort();// use other sort parameter if you want, search SO for examples
for(var n in array){
flexTable.setText(i, 0, array[n][0]);
flexTable.setText(i, 1, array[n][1]);
flexTable.setWidget(i, 2, array[n][2]);
flexTable.setRowStyleAttribute(i, array[n][3])
flexTable.setRowStyleAttribute(i, array[n][4]);
}
app.add(flexTable);

actionscript arrays merge

I posted my problem a few hours ago, but I think I figured out how to ask my question in a more comprehensible way.
This is my code:
// 1. Intro
var introPL1:Array = ["intro1","intro2","intro3","intro4"];
var introPL2:Array = ["intro5","intro6","intro7","intro8","intro9"];
var introPL3:Array = ["intro10","intro11"];
var introPL4:Array = ["intro12","intro13"];
var allIntro:Array = [introPL1,introPL2,introPL3,introPL4];
// 2. Clothes
var clothesPL1:Array = ["clothes1","clothes2","clothes3","clothes4","clothes5"];
var clothesPL2:Array = ["clothes6","clothes7","clothes8"];
var clothesPL3:Array = ["clothes9","clothes10"];
var clothesPL4:Array = ["clothes11","clothes12","clothes13"];
var allClothes:Array = [clothesPL1,clothesPL2,clothesPL3,clothesPL4];
// 3. Colored Numbers
var colNumPL1:Array = ["colNum1","colNum2","colNum3","colNum4","colNum5"];
var colNumPL2:Array = ["colNum6","colNum7","colNum8"];
var colNumPL3:Array = ["colNum9","colNum10"];
var colNumPL4:Array = ["colNum11","colNum12","colNum13"];
var allColNum:Array = [colNumPL1,colNumPL2,colNumPL3,colNumPL4];
var allStuff:Array;
allStuff = allIntro.concat(allClothes, allColNum);
trace(allStuff[4]);
When I trace allStuff[4] it displays "clothes1,clothes2,clothes3,clothes4,clothes5".
The thing is, I would like all the stuff to be in the allStuff array (without sub-arrays) and when I trace allStuff[4], I would like it to display "intro5" (the fifth item in the huge allStuff array).
the function you want to use then is concat
here's the example from adobe
var numbers:Array = new Array(1, 2, 3);
var letters:Array = new Array("a", "b", "c");
var numbersAndLetters:Array = numbers.concat(letters);
var lettersAndNumbers:Array = letters.concat(numbers);
trace(numbers); // 1,2,3
trace(letters); // a,b,c
trace(numbersAndLetters); // 1,2,3,a,b,c
trace(lettersAndNumbers); // a,b,c,1,2,3
it's pretty straight forward:
allStuff= allStuff.concat(introPL1,introPL2,introPL3,introPL4,clothesPL1,clothesPL2,clothesPL3,clothesPL4,colNumPL1,colNumPL2,colNumPL3,colNumPL4);
you could also do a
allStuff = []
for each(var $string:String in $arr){
allStuff.push($string)
}
for each array, or make it into a function
Okay, once you have declared your arrays like so, you need an additional operation to flatten your arrays allClothes and so on. Do like this:
function flatten(a:Array):Array {
// returns an array that contains all the elements
// of parameter as a single array
var b:Array=[];
for (var i:int=0;i<a.length;i++) {
if (a[i] is Array) b=b.concat(flatten(a[i]));
else b.push(a[i]);
}
return b;
}
What does it do: The function makes an empty array first, then checks the parameter member by member, if the i'th member is an Array, it calls itself with that member as a parameter, and adds the result to its temporary array, otherwise it's just pushing next member of a into the temporary array. So, to make your allIntro a flat array, you call allIntro=flatten(allIntro) after declaring it as you did. The same for other arrays.

Get sum form a variables that loads content dynamically (from each function)

I'm trying to get the "sum" from a variable.
I have this code now:
function UpdateBuddyStat()
{
$.getJSON('/update-buddies', function(jsonData){
var counterjson = 0;
var LI_list_html = '';
$.each(jsonData, function(i,value){
var count = counterjson++;
var username = jsonData[i].name;
var buddy = jsonData[i].buddyid;
var onoff = jsonData[i].onoffstate;
var DIV_html = username+' - ['+onoff+']<div class="FunctionBuddyBox"><span class="TagBuddy" id="TagsBuddy_'+buddy+'" data-tagbuddyid="'+buddy+'">tagit</span></div>';
LI_list_html = LI_list_html+'<li>'+DIV_html+'</li>';
});
$("#ShowBuddyList ul li").remove();
$("#ShowBuddyList ul").html(LI_list_html);
})
}
What i get is this one:
User1 - [1]
User2 - [0]
User3 - [0]
User4 - [1]
User5 - [0]
So finally i need to sum the var "onoff". In this case the result would be 2.
I have tried many options but still have'nt luck by this.
Maybe anyone have a suggestion for me? Many thanks in advance!
Just add a sum counter and add the onoff value for each item (after casting to an integer):
function UpdateBuddyStat()
{
$.getJSON('/update-buddies', function(jsonData){
var counterjson = 0;
var LI_list_html = '';
var sum = 0;
$.each(jsonData, function(i,value){
var count = counterjson++;
var username = jsonData[i].name;
var buddy = jsonData[i].buddyid;
var onoff = jsonData[i].onoffstate;
sum += parseInt(onoff, 0);
var DIV_html = username+' - ['+onoff+']<div class="FunctionBuddyBox"><span class="TagBuddy" id="TagsBuddy_'+buddy+'" data-tagbuddyid="'+buddy+'">tagit</span></div>';
LI_list_html = LI_list_html+'<li>'+DIV_html+'</li>';
});
$("#ShowBuddyList ul li").remove();
$("#ShowBuddyList ul").html(LI_list_html);
})
}