update jqPlot with json data (flicker) - json

So I've put this together from a bunch of examples around the internet. I'm pulling data from a text file and plotting it with jqPlot. I'm then recalling a function to continually update the plot from the file:
<div id="chart1" style="height:300px; width:500px;"></div>
<script class="code" type="text/javascript">
// Our ajax data renderer which here retrieves a text file.
// it could contact any source and pull data, however.
// The options argument isn't used in this renderer.
var ajaxDataRenderer = function(url, plot, options) {
var ret = null;
$.ajax({
// have to use synchronous here, else the function
// will return before the data is fetched
async: false,
url: url,
dataType:"json",
success: function(data) {
ret = data;
}
});
return ret;
};
// The url for our json data
var jsonurl = "./jsondata.txt";
// passing in the url string as the jqPlot data argument is a handy
// shortcut for our renderer. You could also have used the
// "dataRendererOptions" option to pass in the url.
var plot1;
$(document).ready(function(){
plot1 = $.jqplot('chart1', jsonurl,{
title: "MY GRAPH",
dataRenderer: ajaxDataRenderer,
dataRendererOptions: {
unusedOptionalUrl: jsonurl
}
});
ConstantPlotter();
});
function ConstantPlotter() {
plot1.destroy();
plot1 = $.jqplot('chart1', jsonurl,{
title: "MY GRAPH",
dataRenderer: ajaxDataRenderer,
dataRendererOptions: {
unusedOptionalUrl: jsonurl
}
});
setTimeout(ConstantPlotter,100)
}
</script>
It works fine, but the plot flickers badly since it's being destroyed and recreated every time. The problem is that when I try to replace the 'destroy and plot' code with
plot1 = $.jqplot('chart1', jsonurl,{
title: "MY GRAPH",
dataRenderer: ajaxDataRenderer,
dataRendererOptions: {
unusedOptionalUrl: jsonurl
}
}).replot();
it works beautifully but I get a terrible memory leak.
Does anyone know a way to constantly update this plot from the file without having the terrible flicker? Thanks!

Related

variable insert to a blink function

I'm new to HTML and ajax. I'm trying to insert a ip list from flask , to the ajax and trigger the js function to blink.
but somehow I can't find a way to insert the ip variable (response[i]) into the function value column in a right way.
it is to trigger the blink on the required ip tab in html.
function ajaxForm(){
// var form= new FormData(document.getElementById("myform2"));
var data = {"name":"John Doe"}
$.ajax({
url:"{{ url_for('Submit_form') }}",
type:"post",
contentType:'application/json',
data:JSON.stringify(data),
dataType: "json",
processData:false,
// async: false
success:function(response){
// alert(response)
if (response == "success")
{alert("Success !!!" );}
else {
for(i in response)
{
BLINK(response[i]);
}
}
},
// #time out 也进入 error
error:function(e){
// alert(e.)
alert("Failed submit form trigger!!!!");
}
})
}
<script type="text/javascript">
function BLINK(){
var t = null;
function blink() {
var obj = $('input[id="IP"][value=response[i]]') . <---- here
obj.addClass("blink-class");
t = setTimeout(function () {
obj.removeClass("blink-class");
t = setTimeout(function () {
blink(IP);
}, 550);
}, 550);
}
blink(IP);
t = setTimeout(function () {
clearTimeout(t);
}, 5000);
}
At first, you shoul always provide the HTML code too :) because now we dont know if the issue is there.
So let's try to solve the problem blindly :)
if i see this correctly, you just go wrong on the element and make it even more complicated than it is since you're using jquery, because if u have an ID on your elem, check this out:
// change this:
var obj = $('input[id="IP"][value=response[i]]') . <---- here // .. is your problem :)
obj.addClass("blink-class");
// with the dot you add this obj, which is it self, on it self :) that cant work :)
// you can try:
var obj = $('input[value="' + response[i] + '"]') // with NO dot and no fixed ID!
obj.addClass("blink-class");
// or try this
var obj = $('#' + response[i]);
obj.addClass("blink-class");
// and put the IP into the ID attraktion of your input element.
Second Problem is you are using an undefined variable "ID":
blink(IP); // in your timeout function
but you didnt declare this var, so if i understand your code right then your response[i] should be the IP?
Your function should look like this:
function BLINK(IP) { // <-- here you need the ip as parameter for your: BLINK(response[i]) from ajax
var t = null;
function blink() {
var obj = $('#' + IP) // and put IP in the id from input
obj.addClass("blink-class")
t = setTimeout(function () {
obj.removeClass("blink-class");
t = setTimeout(function () {
blink(IP);
}, 550);
}, 550);
}
blink(IP);
t = setTimeout(function () {
clearTimeout(t);
}, 5000);
}
try this, if its doesnt work please provide complete html and your css code too, also we could need an eventually error message from console, you can see that by pressing F12 in FireFox or Chrome and then switch to the console tab, press F5 then to reload the page and see errors, post it too please.
Or try out my jsfiddle for you:
https://jsfiddle.net/AIQIA/tjg659sr/17/
You have to remove dots from your IP and put it as id in your elem you wants get to blink, further you need to remove the dots from the response[i] or in your php code before, easy use $ip = preg_replace('/\./','',$ip);
Or use this to use only the complete IP in your input value, then you dont need to remove dots:
https://jsfiddle.net/AIQIA/tjg659sr/21/
greetz Toxi

Pass a random JSON pair into an aframe component

Edit 3: The code is now working across numerous objects (thanks to Noam) and he has also helped in getting the random function working alongside it. I'll update the code in the question once its implemented.
Edit 2: I've taken #Noam Almosnino's answer and am now trying to apply it to an Array with numerous objects (unsuccessfully). Here's the Remix link. Please help!
Edit: I've taken some feedback and found this page which talks about using a JSON.parse function. I've edited the code to reflect the new changes but I still can't figure out exactly whats missing.
Original: I thought this previous answer would help in my attempt to parse a json file and return a random string and its related pair (e.g Title-Platform), but I couldn't get it to work. My goal is to render the output as a text item in my scene. I've really enjoyed working with A-frame but am having a hard time finding documentation that can help me in this regard. I tried using the following modified script to get text from the Json file...
AFRAME.registerComponent('super', { // Not working
schema: {
Games: {type: 'array'},
jsonData: {
parse: JSON.parse,
stringify: JSON.stringify}
},
init: function () {
var el = this.el;
el.setAttribute('super', 'jsonData', {src:"https://cdn.glitch.com/b031cbf1-dd2b-4a85-84d5-09fd0cb747ab%2Ftrivia.json?1514896425219"});
var hugeArray = ["Title", "Platform",...];
const el.setAttribute('super', {Games: hugeArray});
el.setAttribute('position', {x:-2, y:2, z:-3});
}
});
The triggers are also set up in my html to render the text. My code is being worked on through glitch.com, any help will be much appreciated!
To load the json, I think you need to use an XMLHttpRequest (as Diego pointed out in the comments), when that's loaded, you can set the text through setAttribute.
Here's a basic example on glitch:
https://glitch.com/edit/#!/a-frame-json-to-text
On init it does the request, then when done, it set's the loaded json text onto the entity.
AFRAME.registerComponent('json-text-loader', {
schema: {},
init: function () {
var textEntity = document.querySelector('#text');
var url = 'json/text.json';
var request = new XMLHttpRequest();
request.open( 'GET', url, true );
request.addEventListener( 'load', function ( event ) {
var jsonText = JSON.parse( event.target.response )
textEntity.setAttribute("value", jsonText.text)
} );
request.send( null );
}
});
Updated version: https://glitch.com/edit/#!/peppermint-direction
AFRAME.registerComponent('json-text-loader', {
schema: {},
init: function () {
var textEntity = document.querySelector('#text');
var url = 'json/text.json';
var request = new XMLHttpRequest();
request.open( 'GET', url, true );
request.addEventListener( 'load', function ( event ) {
var games = JSON.parse( event.target.response ).games;
// Get a random game from the list
var randomGame = games[Math.floor(Math.random()*games.length)];
// Get the next game if it's available
var nextGame = null
if (games.indexOf(randomGame) < games.length - 1) {
nextGame = games[games.indexOf(randomGame) + 1]
}
// Build the string for the games
var gameInfo = randomGame.Title + '\n' + randomGame.Developer + '\n\n'
if (nextGame != null) {
gameInfo += nextGame.Title + '\n' + nextGame.Developer + '\n'
}
textEntity.setAttribute("value", gameInfo);
var sceneEl = document.querySelector('a-scene');
sceneEl.querySelector('a-box').setAttribute('material', {src:"https://cdn.glitch.com/4e63fbc2-a1b0-4e38-b37a-9870b5594af8%2FResident%20Evil.jpg?1514826910998"});
});
request.send( null );
}
});

Button for markupCore extension not showing in dockingpanel

I have followed Philippe Leefsma's tutorial on how to implement the markup tool, but without any luck. Link here: http://adndevblog.typepad.com/cloud_and_mobile/2016/02/playing-with-the-new-view-data-markup-api.html
and here: https://developer.api.autodesk.com/viewingservice/v1/viewers/docs/tutorial-feature_markup.html
I get errors that I need to include requireJS, but I don't want to use it. So instead I used this script in my html file:
<script src="https://autodeskviewer.com/viewers/2.2/extensions/MarkupsCore.js">
I don't know if this is the right way to go? I get no errors in the console, but the markup button doesn't show up in the dockingpanel.
This is my code for loading the extension in the viewer:
viewerApp = null;
function initializeViewer(containerId, urn, params) {
function getToken(url) {
return new Promise(function (resolve, reject) {
$.get(url, function (response) {
resolve(response.access_token);
});
});
}
var initOptions = {
documentId: 'urn:' + urn,
env: 'AutodeskProduction',
getAccessToken: function (onGetAccessToken) {
getToken(params.gettokenurl).then(function (val) {
var accessToken = val;
var expireTimeSeconds = 60 * 30;
onGetAccessToken(accessToken, expireTimeSeconds);
});
}
}
function onDocumentLoaded(doc) {
var rootItem = doc.getRootItem();
// Grab all 3D items
var geometryItems3d =
Autodesk.Viewing.Document.getSubItemsWithProperties(
rootItem, { 'type': 'geometry', 'role': '3d' }, true);
// Grab all 2D items
var geometryItems2d =
Autodesk.Viewing.Document.getSubItemsWithProperties(
rootItem, { 'type': 'geometry', 'role': '2d' }, true);
// Pick the first 3D item otherwise first 2D item
var selectedItem = (geometryItems3d.length ?
geometryItems3d[0] :
geometryItems2d[0]);
var domContainer = document.getElementById('viewerContainer');
var config = { extensions: ["Autodesk.Viewing.MarkupsCore"] };
// GUI Version: viewer with controls
var viewer = new Autodesk.Viewing.Private.GuiViewer3D(domContainer, config);
viewer.loadExtension("Autodesk.Viewing.MarkupsCore");
viewer.initialize();
viewer.loadModel(doc.getViewablePath(selectedItem));
var extension = viewer.getExtension("Autodesk.Viewing.MarkupsCore");
viewerApp = viewer;
}
function onEnvInitialized() {
Autodesk.Viewing.Document.load(
initOptions.documentId,
function (doc) {
onDocumentLoaded(doc);
},
function (errCode) {
onLoadError(errCode);
})
}
function onLoadError(errCode) {
console.log('Error loading document: ' + errCode);
}
Autodesk.Viewing.Initializer(
initOptions,
function () {
onEnvInitialized()
})
}
Any help is highly appreciated!
Unfortunately there has been a few changes to the API since I wrote that blog post. The MarkupCore.js is now included in the viewer3D.js source, so you don't need to reference any extra file or use requireJS if you use the latest version of the viewer API.
Keep in mind that this is an API-only feature, so even after loading the markup extension, you won't get any UI out of the box. You have to implemented it yourself, for example create a dialog with buttons that may eventually create markups by calling the API.
Some of the code from my blog post may still be valid and give you an idea about what you need to do.
Hope that helps.

Displaying JSON data into a pie chart using chart.js

my first time using chart.js and am running into a small bug that I can't seem to work around it. Below is my code, however, its just displaying the labels but not rendering the pie chart itself.
Am following samples from the chart.js documentation here http://www.chartjs.org/docs/#doughnut-pie-chart-example-usage
Your help will be appreciated.
<canvas id="myChart" width="200" height="200"></canvas>
$(document).ready(function () {
/*
-> #47A508 = green (wins)
-> #ff6a00 = orange (losses)
-> #ffd800 = yellow (draws)
*/
var DataArray = [];
var ctx = document.getElementById("myChart");
$.ajax({
url: 'http://api.football-data.org/v1/competitions/426/leagueTable',
dataType: 'json',
type: 'GET',
}).done(function (result) {
$.each(result.standing, function () {
var name = "Manchester United FC";
if (this.teamName == name) {
DataArray.push([this.wins, this.losses, this.draws]);
}
});
var myChart = new Chart(ctx, {
type: 'pie',
data: {
label: 'Manchester United Current Form',
labels: [
"Wins",
"Losses",
"Draws"
],
datasets: [
{
data: DataArray,
backgroundColor: [
"#47A508",
"#ff6a00",
"#ffd800"
],
hoverBackgroundColor: [
"#FF6384",
"#36A2EB",
"#FFCE56"
]
}]
},
options: { responsive: true }
});
});
}
maybe it is because of the jquery each, it fills DataArray async and the array is not ready, when you want to use it as chart data.
Change the $.each to a simple js for loop
for(var i = 0; i < result.standing; i++){
var name = "Manchester United FC";
var team = result.standing[i];
if (team.teamName == name) {
DataArray.push(team.wins, team.losses, team.draws);
}
}
try callbacks for you ajax or do the below (which is a dirty solution):
$.ajax({
url: 'http://api.football-data.org/v1/competitions/426/leagueTable',
dataType: 'json',
cache: false, //add this
async: false, //add this
type: 'GET',
Also
the result of your ajax could be returned using the below code instead of using an array.
jQuery.parseJSON(result);
The issue lies in your DataArray. The way it is implemented is is an array with a single entry. Which is another array itself.
[[<wins>, <losses>, <draws>]]
instead of
[<wins>, <losses>, <draws>]
That is because you instantiate an array and then push into it an array object.
To fix this try using the following function:
(...)
$.each(result.standing, function () {
var name = "Manchester United FC";
if (this.teamName == name) {
DataArray = ([this.wins, this.losses, this.draws]);
console.log("This team name");
}
});
(...)
I got this solved, well sadly, with no magic at all to brag about. There was nothing wrong with the code initially, however, it was a problem with the DOM rendering performance. Thank you #alwaysVBNET and #Aniko Litvanyi for your inputs as well.
This link helped me out, hopefully it does to someone out there.

Return json object from dojo.xhrget

I am trying to get the json object from a dojo xhrGet call.
What I want is jsonobject = stuff;
I can see the json object in the console, but cannot access it!
var xhrargs = {
url: "/rest/url",
handleAs: "json",
preventCache : false,
load: function(json_results){
console.log(json_results);
store = json_results;
return dojo.toJson.json_results;
},
error: function(response, ioArgs) {
console.error(response);
console.error(response.stack);
}
};
var deferred = dojo.xhrGet(xhrargs);
console.log("Json is "+JSON.stringify(deferred));
The console.log part that shows the json_results is fine, exactly what I want.
The dojo.xhrXXX methods are asynchronous. This means that the lines following
var deferred = dojo.xhrGet(xhrargs);
Will continue to execute while the call to an external endpoint is processing. This means you need to use the promise API to tell a certain block of code to execute once the XHR request is complete:
var deferred = dojo.xhrGet(xhrargs);
deferred.then(function(result){
//this function executes when the deferred is resolved (complete)
console.log('result of xhr is ',result);
});
Due to the asynchronous nature of the request, for most intents and purposes that value doesn't exist outside the scope of the callback function. One way to structure your code around this is in multiple blocks. for example:
var xhrLoaded = function(results){
console.log('results = ',results);
store = results;
}
var performXhr = function(){
var xhrargs = {
url: "/rest/url",
handleAs: "json",
preventCache : false,
error: function(response, ioArgs) {
console.error(response);
console.error(response.stack);
}
};
var deferred = dojo.xhrGet(xhrargs);
deferred.then(xhrLoaded);
}
performXhr();
You can still access variables outside of the scope of the function (for example if store were defined globally).
try this
var xhrArgs = {
url:"MethodName.action?Id="+id,
handleAs: "json",
load: function(Data){
var values = Data;
var count = Object.keys(values).length // gives u all keys count in a json object. In mine it is 0,1,2,3
for (var i =0; i<count; i++){
var temp = values[i]; // values['name']
// do somthing ..
}
}
},
error: function(error){
alert(error);
}
}
dojo.xhrPost(xhrArgs);