Adobe Captivate move Playbar to custom position on page - html

Is it possible to move the playbar into a custom position on a slide not connected to the borders?
My company wants to migrate to captivate and we need to position the controls on a certain position in our slides, such as in the frame of the course.
Needs to be html5 compatible as well if that makes any difference.
Thanks

you can manipulate the playbar using javascript, which you can set to execute when the first slide loads.
playbar.style.marginTop = "20px" will push it down a bit for example

Related

Forge viewer - How to link restored markups with their label text written on it while camera change event

In my markup, I add a label on it using (x,y) co-ordinates using "markup.markups[0].getClientPosition". This works, but if I change camera mode or rotate it will lose it place, so am wondering how I can put it back to the new position as per the new markup position?
I understand I have to add event listener for "CAMERA_CHANGE_EVENT", but how I should relate the label with its corresponding svg markup, what if there are more than one markups?
Thanks in advance.
I'd suggest to use the 3d markup extension to make things easier - it supports navigation right out of the box
Follow here to get started: https://forge.autodesk.com/blog/3d-markup-icons-and-info-card
Or SVG markups work well as well: https://forge.autodesk.com/blog/create-pushpin-markup-svg

vlcj embeddedmediaplayercomponent in Jinternal Fream Adding Issues

Jinternal frame Add jvlcEmbeddedmediaPlayerComponent problem is jDropdownlist open than list is back side list in vlc Control and other Problem is if maximize Jinternal Frame other vlc Component our Spreed Current Maximize jinternal frame look like Same thing jDropdown Control behavior.
How to Fix the Problems.
below Attach Image
You are trying to overlay a lightweight Swing component on top of a heavyweight AWT Canvas.
Use:
JPopupMenu.setDefaultLightWeightPopupEnabled(false);
This is what the example media player provided by vlcj does:
https://github.com/caprica/vlcj/blob/vlcj-3.0.1/src/test/java/uk/co/caprica/vlcj/test/basic/TestPlayer.java

Flash CS3 (AS3) is giving my graphics (buttons and movieclips) outlines

So, I'm pretty much a beginner in Flash and Actionscript (using AS3, as I said in the title), and I'm trying to make a basic escape the room game. I haven't gotten far, and right now that's because every time I test my game (or publish preview it) the graphics get this annoying outline. Here it is when tested: http://i305.photobucket.com/albums/nn228/chokingondrama/flash.png
Every outline corresponds to some object present in the game, most of which have an alpha component of 0 since they're on different sides of the room. This didn't happen before, but once I added the code that allowed the player to change their view with the arrow (each viewpoint/wall is a different frame) these appeared.
It's a little different when published to HTML, basically it just gives each image a white background: http://i305.photobucket.com/albums/nn228/chokingondrama/html.png
Also, it would be nice if somebody could give me advice on how to make sure importing to flash won't result in lower quality.
Thanks in advance. If needed, I'll post any part of the code.
Some tips:
Don't set alpha to 0, instead use the visible property, setting movieclip.visible = false will make it a lot more efficient.
As for the importing and quality, after you import to stage or library, bring up the library (ctrl + l), and right click on the file you imported, go to properties. If it's an image, set compression to lossless, and allow smoothing.
For audio, go to file-> publish settings, and change audio stream and audio event (whichever you might use) to 128kbps.
As for your main question, I need more info, if you want you can post your source. It might be because of how you are placing your graphics on the stage.
For each of your MovieClips in question:
Try disabling button mode and see if the rectangles go away.
movieClipName.buttonMode = false;
If that doesn't help, or you really want button mode, try setting
movieClipName.tabEnabled = false;
There's a chance that since you added keyboard interaction each of your MovieClips are now expecting to be selected by the user when they press the tab key, much like any normal web form.
tabEnabled in the docs
You could also try
movieClipName.focusRect = false;
focusRect in the docs

How to modify the size of Flash stage programmatically

Initially I set the stage width 500 and height 400. After make a file, now I want it to be 700*500 and I want to show all content in stage. How can I achieve this?
Any help will be appreciated.
If it's a website you're creating you can programmatically control its size via call through a class called ExternalInterface which in turn calls JavaScript-functions. JavaScript can then be used to resize the embedded flash object.
You can find another post about this here: How can I resize a swf during runtime to have the browser create html scrollbars?

Is editing parent html page from the embedded flash file possible?

A client wants the company I work for to build an expandable flash banner, I'm a dev, so my solution is: stack 2 flash banners, small one visible, big one on top of it, with display:none, catch the click event, animate the big one into position.
The client wants it done without javascript (their banner rotation network doesn't support additional javascript).
I'm baffled, as I have no clue how a flash file can modify it's own html embed code and the css styles and as far as I'm aware, it's not possible.
Any suggestions/ideas? Is there an api in flash to talk to the html file, is there some actionscript magic that could make this happen?
Thank you for your time
You can talk to the parent HTML file via the ExternalInterface API.
You can pass the call() method entire javascript functions to do what you need. This way, you don't have to add extra javascript to the parent HTML file.
For example:
ExternalInterface.call("function() { document.getElementById(\'foo\').dosomemagichere; }");