How come the updated version of Flash Professional doesn't have an option for an actionscript-1 fla? Is actionscript-1 that unpopular, and how much has really changed in the evolution of as1 to as2?
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At my school the only type of compiler they have is cs4, unfortunately I have cs6 so I can't work on the projects as I can only save to cs5 or cs5.5? Is there a way I can save cs4 files from cs6 or a third party program I can use? It's still ac3 so I really don't know why this is even an issue.
Unfortunately, no. Adobe doesn't include backwards compatibility beyond cs5 in cs6. It's an issue because Adobe made changes to the project file format between versions.
I did few speed checks and looks like compiler in flash professional doesn't do optimizations. I am using flash professional cs5.5. Is there a way in flash professional to turn on compiler optimizations?
Do you mean option version between release and debugging version in Flash Professional?
Adobe offical note:
When compiling your project in Flash Professional, you do not have the option of choosing between release and debugging version. The compiled SWF file is a release version by default.
Adobe link
Hope useful to you. :)
I am not a Flash/ActionScript developer but I need to achieve a very small task in Flash. I need to display user audio input level in Flash. I found that I can do that using ActionScript (according to this).
I have no idea what tools I need to use and generate a SWF file.
Any help highly appreciated.
You can use the Flash Pro IDE (eg Flash CS6), Flash Builder (Adobe), or FlashDevelop. There are also a few more like FDT and IntelliJ.
If this is a quick and dirty no/low budget scenario for you, I would recommend FlashDevelop.
If speed is of the utmost importance and you don't have time to learn, then Flash Pro CS~ would be a good bet.
If you're an experienced coder and will be using the tool a fair bit, Flash Builder (as a commercial product) is a good bet. Though FlashDevelop is also a good open source alternative to Flash Builder.
They all have tutorials on their websites on how to get your environment setup and start creating swfs.
http://www.flashdevelop.org/
http://www.adobe.com/products/flash-builder.html
http://www.adobe.com/products/flash.html
http://fdt.powerflasher.com/
http://www.jetbrains.com/idea/
I have got an assignment in which I have to implement a AS3 wrapper for any FLV player and I have to expose actionscript functions (External Interfaces?) so that other can be used in other different applications via CallFunction API. I have few questions regarding this -
Are the tools for this are freely available? I know Flex SDK is but I want standalone swf (I means Flash Player 10) that can be used anywhere without any dependency and should contain FLV player embedded or should be able to load it from a particular location by supplying the URL.
Is it possible only with an ActionScript compiler (or any free tools?). My problem is that I don't have flash or flex builder and I don't want to spend money on these because I don't work on it.
As I have almost zero knowledge about it. Can you guys please explain me (if possible with details) that what I need to do. Any resoures on how to create and compile?
If any of you have ever done this it would be really great if you guys can share samples. I've heard that many people have done the same thing for video players.
I can share a bit of my setup
I use Flash (CS5) for creating assets
I use FlexSDK as the compiler
And do all the code in FlashDevelop
Flashdevelop is for PC only for now, it's free and comes since the last few versions now with a debugger
I use FlexSDK to compile and Eclipse with AS IDE or something along those lines, and then preview things in a web browser using an html page with the swf file embedded.
check out projectsprouts. its a pretty nice Flash (as2/3/Flex/AIR) generation tool that can help you stub out your project, compile it, and even create unit tests if you want. pretty simple ruby install (i am a ruby newb, and got is running pretty easily). It was a pretty good support base, and an active mailing list where people will be happy to help you along.
It is important to note that the FlexSDK has very little to do with Flex unless you are linking against classes that are Flex specific. mxmlc does not have anything to do with MXML even though it will also compile MXML.
Here is an article that describes Flash development on Linux. It is pretty old, but the principles are the same. With an Actionscript 3 Compiler (contained in the FlexSDK) and a text editor, you are off to the races. It is a lot easier with Flash Builder 4, FDT 4, Intellij IDEA, Flash Develop, etc ;)
Are there any custom libraries available that allow me to code/publish in CS3 using some of the features of CS4?
EDIT:
I say "some", because I understand that it is obviously nearly impossible to reimplememnt CS4 in CS3.
There is no difference between CS3 and CS4 in terms of code. You just need to target the current Flash Player 10 platform in your publish settings. They are both using the same Actionscript 3 libraries.
You can't load a CS4 project in CS3, but you can save your project to be CS3 compatible inside of flash CS4.
Oh, my bad. It's true CS3 can not compile for the Flash 10 platform. Therefore, no. There is no library, because the changes all require the new benefits of the Flash Player 10.
You can however use flex to compile your code. This will however require you to convert your code to flex.
You shouldnt be able to run anything in CS3 that is CS4 compliant only, mainly because it should require flash player 10 to run the code correctly, which you cant compile for in CS3.