Quick question for anyone out there. I'm trying to install the August edition of the NuGet package of the wptoolkit. Unfortunately, I can't get it to show up under VS2013 Pro. Has anyone been able to get this to work?
You would have to browse to the dll which contains the controls to add them to the toolbox. In my project browse to the Packages folder of that project and then go to WPtoolkit.4.2013.08.16\lib\sl4-windowsphone71\Microsoft.Phone.Controls.Toolkit.dll
Even though it is a WP8 project, it only seems to work if you put in the 7.1 dll in the toolbox, otherwise if does not load. The only controls that don't work are LongListSelector and MultiSelect as they are now part of the base WP8 framework controls. Even though they are in the toolbox, when you try to drop them on your page you will get an error. All other controls seem to work just fine.
It should show up once you obtained it from NuGet.
Open Package Manager
Type in Install-Package WPtoolkit and press enter
Then, it'll be downloaded and imported into your project, so it should show up in the References folder.
Related
i am new to java fx and i have downloaded Apache Netbeans 9 which runs on java 11.
since java fx is shipped separately, i have downloaded openjfx-11.0.1_SDK and followed steps in this link https://openjfx.io/openjfx-docs/#install-javafx
when i try to create java fx application in apache netbeans , i am getting below error
Failed to automatically set-up a JavaFX Platform.
Please go to Platform Manager, create a non-default Java SE platform, then go to the JavaFX tab,
enable JavaFX and fill in the paths to valid JavaFX SDK and JavaFX Runtime.
Note: JavaFX SDK can be downloaded from JavaFX website
attaching screen shot of netbeans 10.
This is for the future developers that will stumble on this problem. You can follow this video for Installing JavaFX13 and integrate it with Apache Netbeans 11.2. Try following the instructions here
There might be problems with CSS autocomplete but you can create a JavaFx project now.
Edited: As suggested from the other answer, you can download the JavaFX from the official page of JavaFX.
I had the same issue on Netbeans 11. I solved this issue by following below steps.
Download the javafx.zip file from the website and after downloading it put it on JDK folder.
First, click on Manage Platforms and then click on Add platform and after clicking on Add platform it will ask of the filename, so give the path till JDK folder.
After giving path click on next and it will ask for platform name and platform sources so in platform sources give the path till src.zip (jdk/lib/src.zip) and press finish button.
After finishing button, you will see the new platform is added with the same name you have given platform name then click on it and go-to sources and click on Add Jar/Folder button and give the path till javafx.zip file which is saved on JDK folder.
After giving path click on add Jar/folder and close it. After closing it click on JavaFX platform and in that you will see the platform name is there click on it and create the project.
The problem is fixing by jdk1.8. Download and install at the page - https://www.oracle.com/java/technologies/javase/javase-jdk8-downloads.html for your platform. For me, it was "Linux x64 Compressed Archive"(https://download.oracle.com/otn/java/jdk/8u241-b07/1f5b5a70bf22433b84d0e960903adac8/jdk-8u241-linux-x64.tar.gz)
after that:
setting up 1
setting up 2
It may be too late, but I figured it out nonetheless. You, and all other people reading this while trying to figure out how to use JavaFX with any Apache Netbeans version should:
create a new Library, name it JavaFx and in it, put all the .jar files(not the src.zip file) inside the lib directory of the unzipped javafx installation.
create a new normal java project. Go to project properties, and to module path, add the library JavaFx.
create a new module-info.java file (netbeans automates it) in that project and in it, you should put a dependency to all of the JavaFx components, if netbeans didn't already do that (in my case, it did. I didn't even have to hand code a single dependency). And yes, declare the module as "open module".
In essence, I just told you to modularize your project
This issue has been reported on GitHub here -
https://github.com/TorbenK/TK.CustomMap/issues/325
Has anyone else has struggled with this? I was stoked to find this nuget package because it does exactly what I'm looking for but it needs Places and some other GooglePlayServices installed and I can't install them because of this conflict.
I'm also not sure if uninstalling TK.CustomMap and then installing the Play Services would even help because the person who reported the issue on GitHub said-
I converted my app to .net 2.0 and had to use the newest Google play services
60.1142.1 for AdMob to work. It wouldn't install until I uninstalled TK.CustomMap, and now TK.CustomMap won't reinstall because it only want to use GooglePlayServices 42.1021.1
Severity Code Description Project File Line Suppression State
Error NU1107 Version conflict detected for Xamarin.GooglePlayServices.Tasks. Reference the package directly from the project to resolve this issue.
HunterTracker.Android -> Xamarin.GooglePlayServices.Base 60.1142.1 -> Xamarin.GooglePlayServices.Tasks (= 60.1142.1)
HunterTracker.Android -> HunterTracker -> TK.CustomMap 2.0.1 -> Xamarin.GooglePlayServices.Location 42.1021.1 -> Xamarin.GooglePlayServices.Tasks (= 42.1021.1).
That's pretty much the exact error I'm getting trying to install the other packages. There's no resolution on github.
Anybody found a work around? Or does anyone know how to "Reference the package directly from the project"?
Thanks to SushiHangover's comments above pointing me in the right direction I was able to discover what I needed to do here. I had an error updating the nuget packages of TK.CustomMap at first because v26 Xamarin.Android.Support.Vector.Drawable was targeting MonoAndroid8.0 and the update to v27 must target MonoAndroid8.1 So it took quite a bit just to be able to update the nuget packages in order to get the assemblies with later versions so I could use TK.CustomMap in my solution. But I was eventually able to get there. Here were the steps I followed (as best I can remember). I am unable to compile ios right now because I don't have a MAC so that fix will have to come later. This fix is for the shared project and Android project only
Download the TK.CustomMap-master from github
Extract it and delete the Sample project completely (I also deleted the UWP project as I'm not really interested in that at this time)
Opened and built then closed. Deleted packages folder, vs folder, bin and obj from Android and Shared Project (this step is probably not necessary but I did it so...)
In the packages.config in Android changed all targets from monoandroid80 to monoandroid81 save file
In the TK.CustomMap.Android.csproj for every v26.0.1 of any Xamarin.Android.Support or other Xamarin.Android util package changed 26.0.1\lib\MonoAndroid80 to 27.0.2.1\lib\MonoAndroid81 - save file
In the nuget folder in TK.CustomMap.nuspec changed the target framework in this section
<group targetFramework="lib\MonoAndroid7.0">
<dependency id="Xamarin.GooglePlayServices.Location" version="42.1021.1" />
<dependency id="Xamarin.GooglePlayServices.Places" version="42.1021.1" />
<dependency id="Xamarin.Android.Maps.Utils" version="0.5.0" />
<dependency id="Xamarin.Forms" version="2.5.0.91635" />
<dependency id="Newtonsoft.Json" version="10.0.3" />
</group>
to
<group targetFramework="lib\MonoAndroid">
so it could target any version
Opened and updated all nuget packages using package manager (not console). Built debug and release builds
At this point opened solution I had tried to implement TK.CustomMap in previously to attempt the fix. Remember the original issues was that the latest frameworks could not be used and 42.1021.1 frameworks were unable to locate com.google.gms.location and com.google.gms.places.ui files so they had to be updated or no TK.CustomMap
In the problem solution uninstalled TK.CustomMap from all projects
In the problem solution Android project added reference to all the dlls in the release folder of the Android bin file from TK.CustomMap project.
Installed updates for all Xamarin.Android frameworks in problem solution through Package Manager (not console)
Installed updates of all other nuget packages for all projects using Package Manager (not console)
Installed TK.CustomMap to Shared project using Package Manager (not console)
Added the References to the android project a second time. May or may not have helped.
Installed TK.CustomMap Nuget Package using Package Manager (not console)
Built and ran on Live Player successfully!!
Thanks to Sushi Hangover for the advice. I haven't seen any comprehensive tutorials anywhere on how to accomplish this so I figured I would post my own answer in case anyone else was looking. Definitely if you are new to VS all this stuff is no walk in the park in the beginning.
Thanks to #Travis Fleenor. This is my solution. I change a bit your sequence in order to work on mine.
1. Make sure the original proyect from github (https://github.com/TorbenK/TK.CustomMap) works and you can run it.
2. Update the nugets where you get the conflict. In my case I got conflicted in googleplay library version. I updated it in the original proyect and then assure it could run it.
3. Compile entire solution in release mode. Then, copied the generated dll from bin/release and pasted them in a folder in my desktop.
4. I referenced those dll to shared proyect and android proyect. I only used nuget package manager to install some missing packages needed for the tk.custom. Notice that you only will reference some dll that the proyect accept. For the mayority Visual will prompt ' dll already referenced' something.
5. first reference your shared proyect, later your android one. That's all. make sure the you ca recompile solution.
Hope this helps
I am just starting learning "Build 2D games with HTML5" from MVA and in starting i had a problem to configure my visual studio
Here is the link of that package Cordova-Windows package
The instructor shows that the Cordova windows package 3.5.0 contains CreateTemplates.bat file but it didn't work for me
i came up with this problem i dont know how to overcome this,
when i clicked the createTemplates.bat file its popup and off nothing happends so i try to open it up using command prompt and i get this errors , How to overcome?
what should i do now , your help would be highly appreciable !
You should use be using the Cordova CLI for your command line workflow for building Cordova Apps. For Cordova, more information is available here. If you want to use VS, then I strongly urge you to install our VS 2015 RC build which enables you to build Cordova applications for iOS, Android and Windows. More information for VS, is available here.
I would like to install Umbraco 6.1.x, but my host suffers from this issue: http://issues.umbraco.org/issue/U4-1632
Basically, I can't install 6 due to an incompatibility with MySQL on Linux and Umbraco 6, but I read that I can upgrade from 4.x.x and then upgrade to 6. The question is, how do I do that? I.e. what files do I need to upload and edit such that the database remains, but all umbraco files are version 6?
Yes, according to the bug report you can install a Umbraco v4.11.x and then upgrade this to v6.1.x and this should work fine.
The downloads are all available here: http://our.umbraco.org/download
However, the easiest way to get Umbraco set up is to use NuGet in Visual Studio. So you could run the following line from the NuGet console:
Install-Package UmbracoCms -Version 4.11.10
You'll have to use the console for this because if you use the Package manager, it will just install the latest Umbraco package version.
Next, load your site in a browser and configure the database settings. Then upgrade using NuGet again. I find the easiest way to do this is to open the NuGet package manager in Visual Studio, select "Updates", find the Umbraco package and click "Update". This will automatically update all the files for you.
You will then need to load up the site again, at which point it will prompt you to upgrade, and you can just follow the steps in the wizard.
I have opened a project in netbeans to view the project but there is a same error in most of the files. It says that "package javax.ejb does not exist". This is a working project and I am not sure what is wrong. Can anyone help me?
Try this first: http://forums.netbeans.org/topic44810.html
If that doesn't fix your problem, you can right click on your project and go to the properties section. Click on the Libraries section and select "Add Library". Then scroll down until you find the Libraries that start with "Java" (for example: Java EE 6 API Library). I add all of the Java libraries to my project to resolve this issue, however you might add them one at a time and see which one resolves it.
you just need to import Java EE Web 6 API Library to fix this issue, these libraries must be imported under the libraries folder:
right click Add library, click on import library, scroll down and look for Java EE Web 6 API Library, click on import library and finally click on add library.
That should fix any issues
In my case I was working with java with ant java web app, i was also using Java EE Version Java EE 6 web
I had the same problem when I tried to open a Java web service application and managed to resolve it after trying out a few things. For a Java web service application, there can be multiple causes to the problem. You may have "EJB and EAR" plugin already installed, however, Netbeans may not know the web server to use to run your application. It may have complained that "One or more projects do not have the target server set properly" when the project was opened. To resolve this problem, you have to assign a web server for the project. This is to be done not only for the main project, but also for the required projects that the main project may be dependent upon.
You first need to ensure that you have opened not just the main project, but also the required projects. To open the required projects, right-click on the main projects name in the main projects window and select Open Required Projects -> Open All Projects. After opening, the project names may be colored red in the project window to indicate problem.
In order to use a web server, you need to have one already installed. I chose Glassfish. Download and install Glassfish from https://glassfish.java.net/download.html, if you haven't done so. Also install the "Glassfish Server" plugin for Netbeans, if it's not already installed.
Now, in the Netbeans project window, right-click on the main project name and select "Resolve missing solver issue". If you see "Glassfish server" in the pop-up window that appears, select that one and click ok. If you don't see it, click "Add Server" then select "Glassfish Server", and setup the Glassfish server. Here you need to provide the installation directory of your Glassfish server, but I simply used the default values for the rest. Later I used username "admin" with blank password for running the project. Also perform the same steps to resolve the missing server for all of the required projects.