error in reading csv file to plot graph - csv

i am just not able to read a csv file .I want to display a graph for it.
I am getting error:
TypeError: n is undefined
please help me out!!
d3.csv("example.csv", function(dataset){
var svg=d3.select("body").append("svg").attr("width",w).attr("height",h);
var xScale=d3.scale.ordinal().domain(d3.range(dataset.length)).rangeRoundBands([0,w],0.05);
var yScale=d3.scale.linear().domain([0,d3.max(dataset.value)]).range([0,h]);
svg.selectAll("rect").data(dataset).enter().append("rect").attr({x:function(d,i) {return xScale(i);}, y:function(d){
return h-yScale(d);}, width:xScale.rangeBand(),height:function(d){return yScale(d);},fill:function(d){return "rgb(0,0,"+(d.value*10)+")";}});
d3.select("svg").selectAll("text").data(dataset).enter().append("text").text(function(d) {return d.value;}).attr("x",function(d,i){
return xScale(i)+xScale.rangeBand()/2;}).attr("y",function(d){return h-yScale(d)+14;}).attr("font-family","sans-serif").attr("font-size","10px").attr
("fill","white").attr("text-anchor","middle");
d3.select("p").on("click",function(){
var numValues=dataset.length;
dataset=[];
for(var i=0;i<numValues;i++)
{var newNumber=Math.floor(Math.random()*25);
dataset.push(newNumber,newNumber);
}
yScale.domain([0,d3.max(dataset)]);
svg.selectAll("rect").data(dataset).transition().delay(function(d,i){return i/dataset.length*1000;})
.duration(500).attr("y",function(d){return h-yScale(d); }).attr("height",function(d) {return yScale(d);}).attr("fill",function(d){
return "rgb(0,0,"+(d.value*10)+")";});
svg.selectAll("text").data(dataset).transition().delay(function(d,i){return i/dataset.length*1000;}).duration(500).text(function(d){return d.value;})
.attr("x",function(d,i){return xScale(i)+xScale.rangeBand()/2;}).attr("y",function(d) {return h-yScale(d)+14;})
.attr("font-family","sans-serif").attr("font- size","10px").attr("fill","white").attr("text-anchor","middle")
;});
});
here is my csv file
names,value
john,78
brad,105
amber,103
james,2
dean,74
pat,45
matt,6
andrew,18
ashley,15

As mentioned by cuckovic there are quite a few errors in your code, not to mention that you seem to be using different styles to achieve similar things which is confusing. Anyway there are 3 fundamental things that are casuing you trouble, the first is your dataset. The value column of the csv is being read as a string. You need to convert it to a number by:
dataset.forEach(function (d,i) {
d.value = +d.value;
});
The next issue you have is the yScale where you have set the range to .range([0,h]);. This is the wrong way round for an svg viewport in which the y direction starts from top and increases towards the bottom. So you need to swap the 0 and h around in the range.
The next thing to address is the difference between d and d.value. When you bind data through the data() operator you are generally binding an array. In this case it is an array of objects. So after you have bound the data, d refers to each element of that array which in this case is an object containing a name and a value. This can be seen if you console.log your dataset. When d is passed to yScale it doesn't know what to do with it as it is not a number, what you really want to do is to pass d.value to yScale. So replace your d's with d.value.
Finally, the last part of your code starting at d3.select("p") does not seem to add anything.
I'd recommend reading Scott Murray's tutorials, particularly this one if you haven't already.

Related

Multiple Variable Assignment in Javascript/GAS - Is this the most compact way to do it?

Ok so I have a spreadsheet which we extract a 2d array of values from.
But really I want one variable per line of this 2d array.
The following code does work... but is this the best way to do it?
function testAssignments(){
config = ss.getRange("C2:C6").getValues();//2D Array
result = []
config.forEach(x => result.push(x[0]))
var [a,b,c,d,e] = result;
console.log(a,b,c,d,e);
}
I also tried the line config.forEach(x=> x=x[0]) but that didn't work for some reason.
Use .flat instead of .forEach and .push. If you want a different variable name for each element, there isn't a better way.
const [a,b,c,d,e] = ss.getRange("C2:C6").getValues().flat();//1D Array
//or
const [[a],[b],[c],[d],[e]] = ss.getRange("C2:C6").getValues();

Node-red - need a multi-input function for a number value

So I'm just getting to grips with node-red and I need to create a conditional global function.
I have two separate global.payloads set to a number value of either 0 or 1.
What I need to happen now is, if global.payload is equal to value 1 then follow this flow, if it is equal to value 0 then follow this one.
I'm just a little confused with the syntax for the function statement. Any help gratefully appreciated.
Since you haven't accepted the current answer, thought I'd give this a try.
I think this is what you need to handle inputs from two separate global contexts. I'm simulating them here with two separate inject nodes to demonstrate:
The checkconf inject node emits a 1 or a 0. Same for the meshstatus node. Substitute your real inputs for those inject nodes. The real work is done inside the function:
var c = context.get('c') || 0; // initialize variables
var m = context.get('m') || 0;
if (msg.topic == "checkconf") // update context based on topic of input
{
c = {payload: msg.payload};
context.set("c", c); // save last value in local context
}
if (msg.topic == 'meshstatus') // same here
{
m = {payload: msg.payload};
context.set('m', m); // save last value in local context
}
// now do the test to see if both inputs are triggered...
if (m.payload == 1) // check last value of meshstatus first
{
if (c.payload == 1) // now check last value of checkconf
return {topic:'value', payload: "YES"};
}
else
return {topic:'value', payload: "NO"};
Be sure to set the "topic" property of whatever you use as inputs so the if statements can discriminate between the two input. Good luck!
You can use the Switch node to do this, rather than a Function node.

How to get pure data out of immutablejs list

So I have a List and I am able to filter to find on it which works fine for reducing the list to what I am looking for.
However, let's say I just want to get back an array of numbers, not a List, back from my search, something like:
var found = campaignTimelineBoardTemplatesModels.map((campaignTime) => {
if (campaignTime.getId() == num)
return Math.random();
});
The problem is that found is now still a List, and 2, is that I have a undefined members in this List as it seems to hold the same size as my original List.
So Map didn't do it.
All I am trying to do is get back a simple list of pure numbers that match a condition back as a pure array.
Is it possible?
Thanks,
Sean
found it, magic of reduce:
var IDs = campaignTimelineBoardTemplatesModels.reduce((result,campaignTimelineBoardTemplatesModel: CampaignTimelineBoardTemplatesModel)=>{
if (campaignTimelineBoardTemplatesModel.getCampaignTimelineId() == i_campaign_timeline_id)
result.push(campaignTimelineBoardTemplatesModel.getCampaignTimelineId());
return result;
},[])

Is there any direct function to get indices of all possible matches in an array

I generally find indexOf very useful, to get an index directly, and not writing 3-4 lines of for loop to get a match.
Is there any similar function, say like indicesOf , to get an array of all possible matches ?
Or may be having a different name, but acts as a shortcut as beautifully as "indexOf" ?
As you don't mind creating a new Array, you can use the filter() function - it executes a function on each item of the array, then returns a new Array with the items that return true:
// our comparison function
function myCompFunction( element:*, index:int, array:Array ):Boolean
{
return ( element > 10 );
}
var ar:Array = [5,10,15,20];
var ar2:Array = ar.filter( myCompFunction ); // ar2 is now [15,20]
It's not exactly indicies, but then again, you don't need to dereference your objects.
NOTE: because it's calling a function on each element, looping through the array yourself will still be quicker
http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/Array.html#filter()
Unfortunately, there is not such shortcut. indexOf works for only one item, and there is no alternative for multiple items.
The solutions are obvious - iterate over the entire array or use some kind of sort on the array. Maybe there are other methods, but they are almost the same - loop through everything and check. Sorry to say it, but that's the way it is :)

D3 reusable multi-line chart with JSON data

I'm trying to do some re-factoring on my charts to make them re-usable using this as a guide: http://bost.ocks.org/mike/chart/
I'm having problems drawing the lines in my multi-line graph though - specifically passing the data to the x and y values. If I hard code the element names it works, but if I try to use the xValue and yValue objects this does not work. I'm assuming that this is because I'm trying to call a function within the parameter of an other object, but I'm not sure how to get around this. In the exmaple Mike uses d[0] and d[1], but this won't work with JSON data (or I'm not sure how to make it work).
I've posted this JSFiddle so you can see the code. The problem lines are 125 to 131 which in turn is being called from line 165.
var main_line = d3.svg.line()
.interpolate("cardinal")
// Hard coding the elements works
//.x(function(d) { return main_x(d.date); })
//.y(function(d) { return main_y(d.buildFixTime); });
// Passing xValue and yValue does not work
.x(function(d) { return main_x(xValue); })
.y(function(d) { return main_y(yValue); });
http://jsfiddle.net/goodspeedj/fDyLY/
Thank you in advance.
You need to redefine your accessor method within .x() and .y(). The accessor method defines the way that a datum is pulled out of the data that is bound to the selection that you call the line generator on.
Suppose you have a relatively flat data structure such as the following.
data = [{x : 1, y : 2}, {x:1, y:3}, {x:4, y:5}];
You then bind the data to a selection with the following statement
d3.select("body").datum(data).append("path").attr("d",lineGenerator);
Quite a bit is going on underneath this statement. I'll give you a bit more of a walkthrough after showing you a commonly used example.
The important aspect to understand is that similarly to other calls in d3 such as
var exampleRectangles = d3.select("body")
.data(data).enter()
.append("rect")
.attr("width",2)
.attr("height", 3)
.attr("x",function(datum){return datum.x}) // pay attention to this line
.attr("y",0);
d3 is implicitly iterating over each element in your data. For each datum in your data array, in this case there is a total of three datum, you are going to add a rectangle to the dom.
In the line that I tell you to pay attention to you notice that you're defining an anonymous (unnamed) function. What is that datum parameter coming from? It's implicitly being passed to your anonymous function.
So each rectangle has it's own corresponding datum {x : 1, y : 2}, {x:1, y:3}, {x:4, y:5} respectively. Each rectangle's x coordinate is defined by the respective datum.x attribute. Under the sheets, d3 is implicitly looping over the data array that you've defined. A similar approach to the example d3 code could be written as above.
for (var i = 0; i < data.length; i++)
{
d3.select("body").append("rect")
.attr("width",2)
.attr("height", 3)
.attr("x",data[i].x)
.attr("y",0);
}
This follows from the notion of data driven documents (d3). For each item added (a rectangle in the above example a piece of data is tied to it. In the above example you see that there is something kind of similar to your .x() and .y() accessor functions :
.attr("x",function(datum){return datum.x})
This function is telling d3 how to filter over the total datum that's being passed to the .attr() accessor method.
So, you need to determine which data you need to get a hold of to make your .attr("d", lineGenerator)call make sense. The difference between your.datum(data)call and the typical.data(data)call is that instead of parceling the data that's being passed to.data(data)`, the whole array is given as a single piece of data to the line generator function (similar to main_line(data), wherein it will again implicitly loop over the points to construct your path.
So, what you need to do is determine what a single datum will be defined as for your function to operate on.
I'm not going to define that as I don't seem to know quite which information you are operating on, but I would hazard a guess at something like.
.x(xAccessor)
.y(yAccessor)
function xAccessor(datum)
{
return xScale(datum._id.month);
}
function yAccessor(datum)
{
return yScale(datum.buildFixTime);
}
The way you have it set up, xValue and yValue are functions; you have to actually execute them on something to get a value back.
.x(function(d) { return main_x( xValue(d) ); })
.y(function(d) { return main_y( yValue(d) ); });
If you weren't using a scale, you could use
.x(xValue)
.y(yValue);
but only because if you pass in a function d3 executes it for you with the data as a parameter. And that only works for d3 methods that expect functions as possible input -- the scale functions expect data values as input.
I wrote a long piece work for another user last week that you may find useful, explaining methods that accept functions as parameters.