Swf is not showing on chrome when it loads images from external XML source - html

I have a swf file that's not working on chrome but works fine on other web browsers
you can test the flash from this url:
http://www.flawless-creativity.com/lifewindow/public/test-flash
In the as3 code I have a urlloader object that loads this xml file and handles it to show this slider:
http://www.flawless-creativity.com/lifewindow/public/services-xml
So I know the problem isn't in the as3 and not in the html embed code (I tried every embed code on the internet!), my only guess is that chrome doesn't allow swf files to load urls maybe for security... If that's true then how to solve this? Does the domain have to be trusted by google? And how to make google trust it?

I solved the problem ... In the as3 I added an enter_frame event listener , and in the event handler I started loading the xml URL

Related

Download segmented SWF webpage

This has been doing my head in and I cannot for the life of me figure out how to download this SWF webpage.
It starts by loading story.swf then it makes calls to other SWF files as it goes along.
The flash itself is interactive this the need to call different segments a it loads the next 'slide'.
But I cannot figure out a way to download it for offline use. I tried loading the entire document which was 200mb and downloading the cache - no go. I tried to use extensions on chrome, Safari and Firefox - no avail
I really don't want to screen capture the entire file, but I was wondering if there were interactive flash file downloaders. I can see there are over 1000 files but cant download them
As #VC.One said, it is not possible due to the server needing to be present. It was constantly changing the string attached to the swf

Chrome play mp4 in external program

I have some mp4 files which are served in a web app with the parameter to open them instead of downloading them :
"Content-Disposition inline
Here is my question :
Can I open my link/mp4 inside an external app such as VLC instead of chrome (for now it uses the default html5 player in a new tab)
I have looked for custom URI Schemes but I didn't understand a thing and I would prefer a solution working on Linux/Windows.
Thanks !

Flash game loads assets locally but not in browser

I'm creating a flash game that includes two characters. One that is dynamically loaded from a url and the other that's already present on stage. Both characters load up just fine when testing within flash professional but when testing on a browser or opening the swf file itself, neither character loads.
I've already set my playback security settings to "network access only" as suggested in this question: Flash not working in browser but works fine on computer and it still isn't working.
Both images are strips that show the complete character's animation in one picture itself and through the use of masks and code, I'm able to depict each frame of animation.
Here's the file itself if you need to check it out for yourself.
swf file here

Problem with a SWF running in a browser

I made an AS3 animation with Flash. The SWF work perfectly playing directly in the Flash Player.
If I read the SWF file in a browser, interactions like "onRollOver" or "onEnterFrame" doesn't work anymore.
What could be causing this?
Did you properly embed your .SWF? Use SWFObject to embed your .SWF files.
Make sure you have the browser debug player installed if testing, so you can see if there are any errors.
I find the bug ! The first line of my actionscript was :
*stage.displayState=StageDisplayState.FULL_SCREEN;*
With this my swf file doesn't have any response when I roll over it. When I embed the SWF file I use a part of this : . May be such of a conflict...
In the HTML I properly embed my .SWF with SWFObject. Great, thanks for your help !

HTML5 Audio files fail to load in Safari

[EDIT: using a simplified test page without Javascript etc.]
I've got a webpage that contains four audio files. These files are served as HTML5 <audio> with .mp3 files, which should play in Safari. (I've had no trouble with .ogg files in Firefox and Chrome.)
Each time I reload the page, between one and three of the files load properly, and the rest fail to load -- although they don't give an error, and the 'loading' message disappears; it's as if they're loading with a size of 0B. Which files work and which don't seems completely random: I've seen each of them load and each of them fail more than once.
How can I make all these files load properly?
I was having a similar issue with files not loading and came up with this solution. It seems that HTML5 audio/video can "stall", meaning that is just stops loading. Luckily, there's a "stall" event that fires when this happens. What I did was listen for this event and when/if it fires, just try to force the audio to load again.
Example using jQuery:
// the event is 'onstalled' - 'stalled' in the jquery case
$("audio").bind("stalled", function() {
var audio = this;
audio.load();
// Threw in these two lines for good measure.
audio.play();
audio.pause();
});
Looking at generated source of your page you load as first source an ogg file then a mp3 file in this exact order
But, as specified in http://html5doctor.com/native-audio-in-the-browser/ file are in inverse order, so try to do the same
otherwise try to serve in your sources also an aac audio in a m4a/mp4 container