Offline WebApp Game for iPad [closed] - html

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Closed 10 years ago.
I'd like to make a super basic one-button space invaders game on iPad via an offline webapp (using the cache.manifest and canvas). Enemies would fly by your ship and you simply press a button to shoot at them, no left or right movement. Before I begin development though I'd like to know if it will even perform up to snuff.
Does anyone have experience with making simple offline webapp games? Would such a game perform well? Would it support detailed image graphics (not just geometric basics)? All I need is basic Flash level game support/performance. Thanks!

Yes, you can get good performance with WebGL. If you want an example try this HTML5 version of Angry Birds that was developed just to show WebGL tecnology.
There are also many HTML5 game frameworks to help the development, some examples are:
EaselJS
limeJs
Impact
Gamequery

Related

How to render a 3D model made in 3ds Max on a web page? [closed]

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Closed 10 years ago.
I have .obj, .3ds and .ase files from a client, who has created this 3D model using 3ds Max. I need to display this 3D model on a web page. I can use HTML5 as well.
How to do it with or without HTML5?
You could try using something like Unity web player, you would have to create a bit of a framework to support exactly what you want but this shouldnt be too difficult, you could then run this on any browser with the unity web player plugin.
There are also other players which might be of use, although not necesserily all web versions. Inventor handles 3ds max files just fine and has possibility of other players, I'm not sure if there is a web version though, might be worth looking into.
There are a few projects out there that could deffinately help such as Three.js, this would deffinately be a place to start.

Advise on Implementing card game on html [closed]

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Closed 10 years ago.
I am looking to implement a card based game (much like yu-gi-oh) of Game of Thrones. I am not new to programming I have a good level in Java, C, C++, but I am fairly new to html and its libraries. I wanted to know if anyone could give me some advises on which libraries or methods should I use.
I will need to be able to:
Have a large data base.
Make little animations, just little translations and rotations of an image.
Add personalized buttons and other menu items.
Duels between players and multiplayer to 5 persons.
I Thank you in advance.
For database you should use PHP + MySQL.
For animations use javascript with jquery library,HTML5,CSS3.
Personalized buttons,other menu items probably CSS-CSS3
Duels between players and multiplayer to 5 persons,umm probably use NodeJS,but it can be done in PHP+Ajax.
Or you can write it in Java,and embed it into a website.
Check Drakensang online,written in Java ,embededd into a website.
Good website for learning web development: http://www.w3schools.com/
Ajax: http://www.w3schools.com/ajax/ajax_intro.asp
Jquery: jquery.com/
PHP: php.net/manual/en/index.php
NodeJS: nodejs.org/
MySQL: www.mysql.com/
Just use html5 and you will be fine. If you need more then jquery is probably useful.
In more detail:
little animations, translations and rotation: rotate image
personalized buttons: normal grafic or css
for multiplayer, you probably need sockets too. Those are also supported in html5.

Animating with html5 [closed]

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Closed 10 years ago.
I saw this great dynamic image website which got me curious on actual development. My plan is to create a friendly more dynamic animation on the left and right margin of the browser giving it more flavor or life. I am a complete beginner but I am willing to learn. So what would I need to create animations like as seen on link and are there any good tutorials to do this.
You can write raw code for HTML5 canvas or alternatively use a third party app like Adobe Edge.
http://labs.adobe.com/technologies/edge/
Also check out CSS3 animations
http://webdesignerwall.com/trends/47-amazing-css3-animation-demos
Or a Javascript animation library like Alice.js
http://blackberry.github.com/Alice/
What you want to learn is HTML5 with Canvas.
Essentially W3 is trying to replace flash with this feature.

best way to build a web page [closed]

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Closed 11 years ago.
I have been developing a magazine engine which behaves like a web page. Currently it is heavily dependent on a nested system of divs labelled by id's and classes to allow it to be swappable, and resize to fit the monitor of the device in question.
I recently showed this to someone, asking for feedback on how it looked, and he concentrated on how sloppy the html was.
My question is, is it better to have a clean, unadorned html at the very beginning of the load, and build out the code to make the magazine that allows for the swiping on the different devices and click-throughs for desktop versions?
Sorry I don't have a demo handy, I'm trying several css frameworks to gain control over the typical adventurous "let's try this" coding cycle to make it easier to understand and update for the future (an integrated creation system online, with styles a creator can modify). This latest iteration is exploring responsive image downloads.
Not sure what you mean by a magazine that allows for swiping .... but there are frameworks out there that lets you skip the HTML authoring altogether and stick with Javascript and CSS to render your application in a browser compatible manner as well as ability to show in a mobile device. Take a look at Sencha (ExtJS and Touch)

How to use flash game engine? [closed]

It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 11 years ago.
I have learn AS3 for sometime and I really want to continue develop it in social game flatform. However, I have never used any engine before and I am really confused about what is everything I download from those( a bunch of AS file T_T). Since I learn flash and as3 by myself so it's hard for me to figure out everything by myself.
Could anyone teach me how to use those? Is there any tutorial out there about this area?
There are a lot of good tutorials on social game development on the web. One of the best sites is http://www.emanueleferonato.com/, there you may find lots of tutorials and code samples on game development, game/physics/3d engines tests and comparisons.
Start with this article.