How to use flash game engine? [closed] - actionscript-3

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Closed 11 years ago.
I have learn AS3 for sometime and I really want to continue develop it in social game flatform. However, I have never used any engine before and I am really confused about what is everything I download from those( a bunch of AS file T_T). Since I learn flash and as3 by myself so it's hard for me to figure out everything by myself.
Could anyone teach me how to use those? Is there any tutorial out there about this area?

There are a lot of good tutorials on social game development on the web. One of the best sites is http://www.emanueleferonato.com/, there you may find lots of tutorials and code samples on game development, game/physics/3d engines tests and comparisons.
Start with this article.

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Map Generation for browser based games [closed]

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Closed 9 years ago.
I am building a browser-based game and I would like to generate a hex map. I have seen it done using Flash and I thought that it can be done using HTML5 canvas. I have done some research on it and I would like some suggestions from other experts on this context.
Adapting basic algorithms like this from Flash to Canvas is actually not that difficult. If you need a canvas framework that's close to the AS3/Flash you can take a look at EaselJS: http://createjs.com/#!/EaselJS
Here's an article on Hexagon Tiles:
http://www.emanueleferonato.com/2008/04/16/understanding-hexagonal-tiles/

AS3 Sliding Puzzle with Tweens [closed]

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Closed 9 years ago.
I was wondering how can a sliding puzzle can be achieved like here:
http://mypuzzle.org/sliding
i have googled all the way but unable to find any tutorial
TweenMax for tweening objects.
And I found a lot of tutorials while googling.
For example http://ajaybadgujar.com/2011/12/06/as3-number-slide-puzzle-game-for-beginners/
Or here you can find a lot of topics and source code related to puzzles
If you think you start making the application straight away, you are kinda wrong.
You have to break the app down and think what you really need.
Some quick simple model as an example:
Main menu
Grid (as array)
Tiles
Filled in grid array and updated via loops
Contain their own picture
Attach event listeners to objects (MouseEvent.CLICK or others)
Check for a win situation with every move.

How to render a 3D model made in 3ds Max on a web page? [closed]

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Closed 10 years ago.
I have .obj, .3ds and .ase files from a client, who has created this 3D model using 3ds Max. I need to display this 3D model on a web page. I can use HTML5 as well.
How to do it with or without HTML5?
You could try using something like Unity web player, you would have to create a bit of a framework to support exactly what you want but this shouldnt be too difficult, you could then run this on any browser with the unity web player plugin.
There are also other players which might be of use, although not necesserily all web versions. Inventor handles 3ds max files just fine and has possibility of other players, I'm not sure if there is a web version though, might be worth looking into.
There are a few projects out there that could deffinately help such as Three.js, this would deffinately be a place to start.

Offline WebApp Game for iPad [closed]

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Closed 10 years ago.
I'd like to make a super basic one-button space invaders game on iPad via an offline webapp (using the cache.manifest and canvas). Enemies would fly by your ship and you simply press a button to shoot at them, no left or right movement. Before I begin development though I'd like to know if it will even perform up to snuff.
Does anyone have experience with making simple offline webapp games? Would such a game perform well? Would it support detailed image graphics (not just geometric basics)? All I need is basic Flash level game support/performance. Thanks!
Yes, you can get good performance with WebGL. If you want an example try this HTML5 version of Angry Birds that was developed just to show WebGL tecnology.
There are also many HTML5 game frameworks to help the development, some examples are:
EaselJS
limeJs
Impact
Gamequery

Animating with html5 [closed]

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Closed 10 years ago.
I saw this great dynamic image website which got me curious on actual development. My plan is to create a friendly more dynamic animation on the left and right margin of the browser giving it more flavor or life. I am a complete beginner but I am willing to learn. So what would I need to create animations like as seen on link and are there any good tutorials to do this.
You can write raw code for HTML5 canvas or alternatively use a third party app like Adobe Edge.
http://labs.adobe.com/technologies/edge/
Also check out CSS3 animations
http://webdesignerwall.com/trends/47-amazing-css3-animation-demos
Or a Javascript animation library like Alice.js
http://blackberry.github.com/Alice/
What you want to learn is HTML5 with Canvas.
Essentially W3 is trying to replace flash with this feature.