Calling size in Matlab user function causes error - function

This should be a simple question for Matlab users out there.
The parameter y is 1 x 81 matrix (an array).
My function looks like this:
function [ ] = test( y )
length(y)
end
Yet when call test I get the following error:
"??? Attempt to reference field of non-structure array."
What did I do wrong?

You need to specify a return parameter!
function [size] = test (y ) etc...

test is a built in function, already.
>> help test
--- help for classregtree/test ---
test Compute error rate for tree.
COST = test(T,'resubstitution') computes the cost of the tree T
where T is a decision tree.

Related

error: element number 2 undefined in return list. I'm new to this, pls help me

x = fopen('pm10_data.txt');
fseek(x, 8,0);
dat = fscanf (x,'%f',[2,1000]);
dat = transpose(dat);
a = dat(:,1);
b = dat(:,2);
[r,p] = cor_test (a,b)
fclose(x);
r
p
this is what i got,
r =
scalar structure containing the fields:
method = Pearson's product moment correlation
params = 76
stat = 6.2156
dist = t
pval = 2.5292e-08
alternative = !=
Run error
error: element number 2 undefined in return list
error: called from
tester.octave at line 7 column 6
Presumably you're referring to the cor_test function from the statistics package, even though you don't show loading this in your workspace.
According to the documentation of cor_test:
The output is a structure with the following elements:
PVAL The p-value of the test.
STAT The value of the test statistic.
DIST The distribution of the test statistic.
PARAMS The parameters of the null distribution of the test statistic.
ALTERNATIVE The alternative hypothesis.
METHOD The method used for testing.
If no output argument is given, the p-value is displayed.
This seems to be what you're getting too.
If you want the p value explicitly from that structure, you can access that as r.pval
The syntax [a, b, ...] = functionname( args, ... ) expects the function to return more than one argument, and capture all the returned arguments into the named variables (i.e. a, b, etc).
In this case, cor_test only returns a single argument, even though that argument is a struct (which means it has fields you can access).
The error you're getting effectively means you requested a second output argument p, but the function you're using does not return a second output argument. It only returns that struct you already captured in r.

Is it possible to figure out the return value of a function in lua? Or whether or not a function returns anything?

Lets say for example I have made a function and it's purpose is to analyze another function supplied as a parameter and return whether or not the function specified will return anything, and if so what value it will return.
local function CheckFunctionReturn(func)
--return whether func would return anything.
end
local function myFunc()
return 123;
end
CheckFunctionReturn(myFunc);
I am stuck with this. Perhaps there is a function in the debug library that can help? I would appreciate any help.
None of the functions in the debug library can do this. Instead you need to analyse the source code or the bytecode to find out what the program will do. There are some resources available on the Lua wiki, and others have given good suggestions above as well.
Note that the problem of whether an arbitrary function will return or not when it is given arbitrary input is the halting problem, and was proven to be impossible to solve in the general case by Alan Turing back in 1936. However, for simple functions and/or inputs it is solvable, so if your specific case is simple enough you might be able to do it.
This is quick-and-dirty solution (only Lua 5.1, only LE architecture), which is likely to work in most cases, but not always.
It only answers the question "Whether or not this function would return some values?"
local function CheckFunctionReturn(func)
-- returns true if func would return anything
local d = string.dump(func)
assert(d:sub(1,5) == "\27LuaQ") -- only Lua 5.1
-- search for code before first "return" (0x0080001E)
d = d:match"^.-\30%z\128%z"
-- search for "return" with non-zero number of returned values
for pos = #d % 4 + 1, #d, 4 do
local b1, b2, b3, b4 = d:byte(pos, pos+3)
local dword = b1 + 256 * (b2 + 256 * (b3 + 256 * b4))
local OpCode, BC = dword % 64, math.floor(dword/16384)
local B, C = math.floor(BC/512), BC % 512
if OpCode == 30 and C == 0 and B ~= 1 then
return true
end
end
return false
end
print(CheckFunctionReturn(aFunctionToBeAnalyzed));
local function CheckFunctionReturn(func)
print(type(func()))
end
local function myFunc()
return 123;
end
CheckFunctionReturn(myFunc);
Am I missing something?
The Lua built-in debug API docs says
The return hook: is called when the interpreter returns from a function. The hook is called just before Lua leaves the function. There is no standard way to access the values to be returned by the function.

Writing an exception function

I am currently learning on an online learning platform, and my code has to pass the test cases(included below)
Heres the question:
Write a higher-order function exception_function which will return a function with exceptions. exception_function should take in a function f(x), an integer input, and an integer output, and return another function g(x). The output of g(x) should be the same as f(x), except that when x is the same as the integer input, the output will be returned.
For example, given that we have a function sqrt which returns the square root of the argument. Using new_sqrt = exception_function(sqrt, 7, 2) we obtain new_sqrt, which behaves similarly to sqrt except for new_sqrt(7), where the value of 2 will be returned.
Below is the answer template
from math import *
def exception_function(f, rejected_input, new_output):
"""Your code here"""
pass
#################
#DO NOT REMOVE#
#################
new_sqrt = exception_function(sqrt, 7, 2)
Test Cases:
new_sqrt(9) -expected answer 3
new_sqrt(7) -expected answer 2
Here is what im not sure about.
How to control what f will return without changing f itself?
Thank you very much for your time.
Managed to solve it!
def exception_function(f, rejected_input, new_output):
def inner_function(x):
if x==rejected_input:
return new_output
else:
return f(x)
return inner_function
new_sqrt = exception_function(sqrt, 7, 2)

How "return" works in Python 2.7 user defined function

The use of the command "return" has always been bothering me since I started learning Python about a month ago(completely no programming background)
The function "double()" seems working fine without me have to reassign the value of the list used as an argument for the function and the value of the elements processed by the function would double as planned. Without the need to assign it outside the function.
However, the function "only_upper()" would require me to assign the list passed as argument through the function in order to see the effect of the function. I have to specify t=only_upper(t) outside of the function to see the effect.
So my question is this: Why are these two seemingly same function produces different result from the use of return?
Please explain in terms as plain as possible due to my inadequate programming skill. Thank you for your input.
def double(x):
for i in range(len(x)):
x[i] = int(x[i])*2
return x
x = [1, 2, 3]
print double(x)
def only_upper(t):
res = []
for s in t:
if s.isupper():
res.append(s)
t = res
return t
t = ['a', 'B', 'C']
t = only_upper(t)
print t
i am assuming that this is your first programming language hence the problem with understanding the return statement found in the functions.
The return in our functions is a means for us to literally return the values we want from that given 'formula' AKA function. For example,
def calculate(x,y):
multiply = x * y
return multiply
print calculate(5,5)
the function calculate defines the steps to be executed in a chunk. Then you ask yourself what values do you want to get from that chunk of steps. In my example, my function is to calculate the multiplied value from 2 values, hence returning the multiplied value. This can be shorten to the following
def calculate(x,y):
return x * y
print calculate(5,5)

Using functions on callbacks of a GUI

I'm using GUIDE to create an interface where a function [x,y]=function(a,b,c,d) will be executed when the button is clicked. Im having problems to get this to work. GUIDE creates an autogenerated function with the syntax varargout = LineasA(varargin).
I'm calling the GUI using this syntax [x,y]=LineasA(a,b,c,d).
Errors I get are:
Error in ==> LineasA>LineasA_OutputFcn at 73
varargout{1} = handles.output;
??? Error using ==> feval
Output argument "varargout{2}" (and maybe others) not assigned during call to
"C:\Users\ZeTa\Documents\MATLAB\ImagenB\LineasA.m>LineasA_OutputFcn".
Error in ==> gui_mainfcn at 263
[varargout{1:nargout}] = feval(gui_State.gui_OutputFcn, gui_hFigure, [],
gui_Handles);
Error in ==> LineasA at 40
[varargout{1:nargout}] = gui_mainfcn(gui_State, varargin{:});
Error in ==> ImagenB at 17
[MatrizB,Cuenta]=LineasA(Cuenta,waveformObj,channelObj,MatrizB);
You have to be clear where you are getting the inputs to this function, and where you want the outputs to go. It is proper coding to store the inputs and outputs in the handles struct that is passed into the callback. Also, the proper callback structure is:
LineasA(hObject, eventdata, handles)
However, if you insist on calling and storing from the base workspace, you can do as follows:
LineasA(hObject, eventdata, handles)
% grab values from base workspace
Cuenta = evalin('base', 'Cuenta');
waveformObj = evalin('base', 'waveformObj');
channelObj = evalin('base', 'channelObj');
MatrizB = evalin('base', 'MatrizB');
% the rest of your code
% assign outputs
assignin('base', 'MatrizB', matrizB);
assignin('base', 'Cuenta', Cuenta);
end
However I recommend getting those values in the handles structure and not to use evalin and assignin, they are usually bad coding techniques.