I am trying to create a web application with multiple scenes, the error appears when I try to access the next scene with a button I created that contains multiple EventListeners for animation purposes.
The Button did bring me to the next scene, but the error still occurs. After tracing and debugging, the error seems to occur at the Mouse_Out event.
I am still very new to AS3, so can someone please explain to me where my code went wrong and if possible, correct the error for me or is there a better way of writting the code? Thanks in advance.
The Error Involved:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at fl.transitions::Tween/setPosition()
at fl.transitions::Tween/set position()
at fl.transitions::Tween()
at Portfolio_fla::MainTimeline/about_btnOut()
My Code:
import flash.events.MouseEvent;
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
about_btn.buttonMode = true;
about_btn.mouseChildren = false;
about_btn.alpha = 0.3;
about_btn.addEventListener(MouseEvent.MOUSE_OVER, about_btnOver);
function about_btnOver(event:MouseEvent):void
{
var AboutAlphaOver:Tween = new Tween(about_btn,"alpha",Regular.easeIn,0.3,1,0.1,true);
}
about_btn.addEventListener(MouseEvent.MOUSE_OUT, about_btnOut);
function about_btnOut(event:MouseEvent):void
{
var AboutAlphaOut:Tween = new Tween(about_btn,"alpha",Regular.easeIn,1,0.3,0.1,true);
}
about_btn.addEventListener(MouseEvent.CLICK, about_btnClick);
function about_btnClick(event:MouseEvent):void
{
gotoAndPlay(1,"About");
}
Try to change your Tween code:
var AboutAlphaOut:Tween = new Tween(about_btn,"alpha",Regular.easeIn,1,0.3,0.1,true);
To:
var AboutAlphaOut:Tween = new Tween(event.currentTarget,"alpha",Regular.easeIn,1,0.3,0.1,true);
I'm not sure if it will work (I'm not too familiar with Flash IDE), but I think it's possible that you are getting error because other scene doesn't have a reference to a button. With event.currentTarget, you will search for reference in the event, so it should find it in any case.
BTW: You shouldn't name your variables starting by capital letter. That way you will more easily distinguish objects from classes.
Related
I allreday read a lot of helpful stuff in that forum. Now it's my first time I ask for specific help.
I'm pretty new to Flash and have a problem I struggle for more then a week now. The most efficient and elegant way for my problem is to put a StageWebView-Call into an as-File.
That would be the plan:
In my flash-File: Show a PDF document "xyz" and put it on the stage.
I alreday tried it with Switch-Case - But then I have trouble to get rid of the PDF's.
That was my Idea:
First the new as-File...
package {
import flash.display.MovieClip;
import flash.media.StageWebView;
import flash.geom.Rectangle;
import flash.filesystem.File;
import flash.display.Sprite;
import flash.display.Stage;
public class mypdf {
public var MyWebView:StageWebView
public var file:String
public var pdf:File
public function mypdf(ActFile:String) {
MyWebView = new StageWebView();
file = ActualFile; //MARKING #1
pdf = File.applicationDirectory.resolvePath(file);
MyWebView.stage = stage; //MARKING #2
MyWebView.viewPort = new Rectangle (200, 200, 400, 400);
MyWebView.loadURL(pdf.nativePath);
}
}
}
Than I want to call that in my flash-File...
stop();
var mynewpdf:mypdf = new mypdf("test.pdf");
Two erros are shown:
1120: Access of undefined property error ActualFile (at Marking #1)
1120: Access of undefined property error Stage (at Marking #2)
With a lot more work I could avoid the first error by defining a lot of different as-Scripts for each pdf.
My main problem is the second error.
It would be really nice if someone had any good ideas.
Bye,
Stephan
The second error means that you need to pass the stage to the web view. Either pass it to mypdf class as parameter, or make mypdf DisplayObject (extend Sprite for example) and add it to stage.
I'm not sure this will solve your issue anyways - I think StageWebView can simply display html. The PDF is displayed in your browser because an external plugin for that is launched.
In AIR the situation seems different: http://sujitreddyg.wordpress.com/2008/01/04/rendering-pdf-content-in-adobe-air-application/
StageWebView is wont support for nativePath, instead of using this, you can try with pdf.url. And StageWebView also having support for open .pdf files.
public function mypdf(ActFile:String) {
MyWebView = new StageWebView();
file = ActualFile; //MARKING #1
pdf = File.applicationDirectory.resolvePath(file);
MyWebView.stage = stage; //MARKING #2
MyWebView.viewPort = new Rectangle (200, 200, 400, 400);
addChild( MyWebView );
MyWebView.loadURL(pdf.url);
}
Because, StageWebView will support file:/// format, but in nativePath we got C://.., so, this will help you. Or
Simply convert your StageWebView to Display object, and then added it to your container by using addElement().
You can convert it by,
var _view:SpriteVisualElement = new SpriteVisualElement();
_view.addChild( MyWebView);
this.addElement( view );
To test by, simply call this method in added_to_stage method to test if stage is having or not. This error will come if stage is not setted means also.
I'm trying to figure out how to remove the message error and what cause it.
I created a code for loading external vdo to play on Flash. Coding it inside the Action Script panel is fine so I try to make it as a class. I moved all the code and put it in a class and it works fine too. But, the error message appeared ! even though the file could play correctly.
The error says:
Error #2044: Unhandled AsyncErrorEvent:. text=Error #2095: flash.net.NetStream was unable to invoke callback onMetaData. error=ReferenceError: Error #1069: Property onMetaData not found on vdoloader and there is no default value.
at vdoloader()
This is my code
package {
import flash.display.Sprite;
import flash.net.NetConnection;
import flash.net.NetStream;
import flash.media.Video;
public class vdoloader extends Sprite {
var video;
var nc;
var ns;
public function vdoloader() {
// constructor code
nc = new NetConnection();
nc.connect(null);
ns = new NetStream(nc);
ns.client=this;
video = new Video(550,400);
addChild (video);
video.attachNetStream(ns);
ns.play("westler.flv");
}
}
}
And then I tried to put something in that vdoloader(), it said something like: "expected 1, got 0."
It is exactly that - you are not handling the meta data event by implementing a function onMetaData. The client of your player is "this", so you should have a public function onMetaData in your class.
An please oh please, use an uppercase first letter for your class name...
EDIT:
In your code you are assigning this as the netstream's client (source: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html):
Associate a client property with an event handler to receive the data
object. Use the NetStream.client property to assign an object to call
specific data handling functions. The object assigned to the
NetStream.client property can listen for the following data points:
onCuePoint(), onImageData(), onMetaData(), onPlayStatus(),
onSeekPoint(), onTextData(), and onXMPData(). Write procedures within
those functions to handle the data object returned from the stream
during playback. See the NetStream.client property for more
information.
So now you just need to create a function onMetaData(md:Object) that should handle the event within the very same class, i.e. vdoloader (<=as you are passing this as the client). You can check the docs how to do it: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html#event:onMetaData. I think that Lee Brimelow had a tutorial about this on his site - http://www.gotoandlearn.com. (I am not sure about this but I guess it is worth a try if you are interested)
I currently have two movieclips one called mcInvFrame, and one called btnCloseInv (It is a movieclip, and I know the naming convention is wrong). btnCloseInv is located inside mcInvFrame. I have two files Inventory.as and my main document class. I can load the mcInvFrame just fine to the stage and everything works as expected. However when I try to access the btnCloseInv movieclip i get errors. Here is the code for Inventory.as I have commented out my most recent failed attempt
package{
import flash.display.MovieClip;
import flash.events.MouseEvent;
public class Inventory extends MovieClip
{
public var inv:MovieClip = new mcInvFrame;
public function Inventory()
{
addChild(inv);
/*var invClose:MovieClip = inv.btnCloseInv;
invClose.addEventListener(MouseEvent.CLICK, CloseInventory);
function CloseInventory($e:MouseEvent):void
{
this.parent.removeChild(inv);
}*/
}
}
}
What I need to know is can/should i create a variable within inventory.as for the button that I can access from the main document? If so how?
P.S. I have been searching the forums and trying various solutions but I either didn't understand the implementation or they were not suitable for this situation. The most common error I receive is "Error #1009: Cannot access a property or method of a null object reference." Occasionally I will receive an error stating that an object has no properties.
you cant register event on stage.movieclip.movieclip2 , i have tried to do the same thing before, but it wont work, try to create btnCloseInv outside, then use this code
btnCloseInv.x = mcInvFrame.x + numberHere;
btnCloseInv.y = mcInvFrame.y + numberHere2;
if you doesn't want to use this code, AS3 - Button inside MovieClip triggers MC's event
EDIT: if you set mcInvFrame.buttonMode = true it will not work
I am getting this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Skool_fla::MainTimeline/frame1()[Skool_fla.MainTimeline::frame1:10]
at flash.display::MovieClip/gotoAndStop()
at Skool_fla::MainTimeline/goback()[Skool_fla.MainTimeline::frame2:22]
What is causing this error and how do I fix it?
This is my code for both the frames:
Frame 1: This is the main menu screen where you can access the credit section
import flash.events.MouseEvent;
//setting up the variables
//events
//stop the timeline
stop();
//the play button
play_btn.addEventListener(MouseEvent.CLICK, playani);
function playani(e:MouseEvent)
{
//asking it to progress to the load menu
gotoAndStop(3);
}
//the credits button
credit_btn.addEventListener(MouseEvent.CLICK, creditslide);
function creditslide(e:MouseEvent)
{
//asking it to go the credits frame
gotoAndStop(2);
}
Frame 2: This is where the credits appear
//
//
//all the imports
//events
var credit:credits_bck = new credits_bck ();
var credits_name: credit_nm = new credit_nm ();
var back_butn: back_button = new back_button ();
addChild (credit);
addChild (credits_name);
addChild (back_butn);
back_butn.addEventListener(MouseEvent.CLICK,goback);
function goback(G:MouseEvent)
{
removeChild (credit);
removeChild (credits_name);
gotoAndStop(1);
}
Either play_btn or back_butn is null. Your error message's line numbers don't correspond to your code so it's hard to say. But the gist is you're trying to access a property of something that isn't anything. Check to make sure you're initializing your variables/references properly.
Maybe your problem is Flash bug too.
In my FLA there was a layer with one empty keyframe. If I puted a vector graphics on it, the error was gone. If there was one or multiple MovieClips and there was no vector graphic - the error was there again.
Then I made a new layer and copy pasted all the objects from damaged layer to new and deleted the damaged layer. It solved the problem.
NOTE: Don't copy the keyframes. Only copy the contents.
Now my project is much more complicated and sadly the error came back again.
Test movie frequently and if the error comes back, check the last keyframes and layers you created.
I have only recently started to learn ActionScript 3.0 I was practising in Flash and i ran into this problem:
Scene 1, Layer 'Layer 1', Frame 1, Line13 1119: Access of possibly undefined property dosomething through a reference with static type flash.net:SharedObject.
What i am tring to do is use the SharedObject.send method to send a message obviously. I have edited some server side code in my main.asc file. And i am trying to pass in the doSomething function but i get that compile error.
Any advice would be appreciated for a novice like myself.
The code is below:
import flash.net.NetConnection;
import flash.net.SharedObject;
var nc:NetConnection = new NetConnection();
nc.connect("rtmp:/exampletest/");
var so:SharedObject = SharedObject.getRemote("foo", nc.uri, true);
so.connect(nc);
so.dosomething = new function(str) {
If you want to pass a function between SWFs, attach the function to the .data member of the SharedObject returned by SharedObject.getLocal/Remote, not the SharedObject itself.
So:
so.data.doSomething = yourFunction
...should work. I'm not exactly sure what you're trying to achieve, does this sound like a solution?