centering on marker, Google maps api - google-maps

I'm trying to display a couple of markers on a Google map, and allow the user to center the map on a marker when they click that marker.
However, when the user clicks on any marker, the map always centers on the last marker I create in my code.
Here is the full code I am using:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map_canvas { height: 100% }
</style>
<script type="text/javascript"
src="http://maps.googleapis.com/maps/api/js?key=MY_API_KEY&sensor=false">
</script>
<script type="text/javascript">
function initialize() {
var myOptions = {
center: new google.maps.LatLng(-34, 150),
zoom: 8,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("map_canvas"),
myOptions);
var myLatLng = new google.maps.LatLng(34,-150);
var marker = new google.maps.Marker({
position: myLatLng,
map: map,
title:'test' + 1
});
google.maps.event.addListener(marker, 'click', function(){map.setCenter(marker.getPosition());});
myLatLng = new google.maps.LatLng(20,-87);
var marker = new google.maps.Marker({
position: myLatLng,
map: map,
title:'test' + 2
});
google.maps.event.addListener(marker, 'click', function(){map.setCenter(marker.getPosition());});
}
</script>
</head>
<body onload="initialize()">
<div id="map_canvas" style="width:100%; height:100%"></div>
</body>
</html>
Spent a while on this, consulting the Google maps api references, but just cannot figure out why it is not working.
Any insights appreciated - thanks.

mMap.setOnMarkerClickListener(new OnMarkerClickListener()
{
#Override
public boolean onMarkerClick(Marker marker)
{
int yMatrix = 200, xMatrix =40;
DisplayMetrics metrics1 = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics1);
switch(metrics1.densityDpi)
{
case DisplayMetrics.DENSITY_LOW:
yMatrix = 80;
xMatrix = 20;
break;
case DisplayMetrics.DENSITY_MEDIUM:
yMatrix = 100;
xMatrix = 25;
break;
case DisplayMetrics.DENSITY_HIGH:
yMatrix = 150;
xMatrix = 30;
break;
case DisplayMetrics.DENSITY_XHIGH:
yMatrix = 200;
xMatrix = 40;
break;
case DisplayMetrics.DENSITY_XXHIGH:
yMatrix = 200;
xMatrix = 50;
break;
}
Projection projection = mMap.getProjection();
LatLng latLng = marker.getPosition();
Point point = projection.toScreenLocation(latLng);
Point point2 = new Point(point.x+xMatrix,point.y-yMatrix);
LatLng point3 = projection.fromScreenLocation(point2);
CameraUpdate zoom1 = CameraUpdateFactory.newLatLng(point3);
mMap.animateCamera(zoom1);
marker.showInfoWindow();
return true;
}
});

Related

sound on Google maps code

i am trying to do a website for school project
and i have this prototype
i want to put sound on differnt locations using googlemaps api
I already did it, but the sound do not stop if you play other sound... can we try help me.
i am newbie at this sorry for my english
<!DOCTYPE html>
<html>
<head>
<title>Sound Map</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<script src="http://mm1.ellieirons.com/sm2.js"></script>
<style>
/* CSS to define the size and style of the map: */
#map {
width: 500px;
height: 500px;
padding: 15px;
margin: 15px;
}
</style>
</head>
<body>
<!-- HTML creating a div to hold the map: -->
<div id="map"></div>
<!-- JavaScript to pull in the Google Maps API: -->
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script>
<!-- JavaScript to create the variable "map", and set its zoom, location and map type -->
<script>
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 5,
center: new google.maps.LatLng(40.818259, -73.950262), // Center the map at this lat/lng point
mapTypeId: google.maps.MapTypeId.SATELLITE //Also takes ROADMAP
});
var offIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_off_y.png");
var onIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_on_y.png");
var marker1_edm = new google.maps.Marker({
position: new google.maps.LatLng(40.821523, -73.949661),
map: map,
icon: offIcon
});
marker1_edm.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
function markerClick1() {
var audio1 = document.createElement('audio');
audio1.src = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
audio1.play();
}
var marker2_nac = new google.maps.Marker({
position: new google.maps.LatLng(30.819834, -73.950455),
map: map,
icon: offIcon
});
marker2_nac.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/machine.mp3';
function markerClick() {
var audio2 = document.createElement('audio');
audio2.src = 'http://fri.ellieirons.com/wp- content/uploads/2012/03/machine.mp3' ,'' ;
audio2.play();
}
google.maps.event.addListener(marker1_edm, 'click', markerClick1);
google.maps.event.addListener(marker2_nac, 'click', markerClick);
</script>
</body>
</html>
The audio needs to be explicitly stopped and to do this you need the variables to be declared globally:
<script>
var audio2 = document.createElement('audio');
audio2.src = 'http://fri.ellieirons.com/wp- content/uploads/2012/03/machine.mp3' ,'' ;
var audio1 = document.createElement('audio');
audio1.src = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 5,
center: new google.maps.LatLng(40.818259, -73.950262), // Center the map at this lat/lng point
mapTypeId: google.maps.MapTypeId.SATELLITE //Also takes ROADMAP
});
var offIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_off_y.png");
var onIcon = new google.maps.MarkerImage("http://fri.ellieirons.com/wp-content/uploads/2012/03/marker_sound_on_y.png");
var marker1_edm = new google.maps.Marker({
position: new google.maps.LatLng(40.821523, -73.949661),
map: map,
icon: offIcon
});
marker1_edm.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/suction.mp3';
function markerClick1() {
audio2.pause();
audio1.play();
}
var marker2_nac = new google.maps.Marker({
position: new google.maps.LatLng(30.819834, -73.950455),
map: map,
icon: offIcon
});
marker2_nac.mp3 = 'http://fri.ellieirons.com/wp-content/uploads/2012/03/machine.mp3';
function markerClick() {
audio1.pause();
audio2.play();
}
google.maps.event.addListener(marker1_edm, 'click', markerClick1);
google.maps.event.addListener(marker2_nac, 'click', markerClick);
</script>
</body>
</html>

how to calculate the number of marker inside manually drawn polygon on google map

I have a map where there can be n number of marker plotted on the google map, when the user draw the polygon on the map I need to know the makers plotted inside the polygon.
I tried to draw the polygon on the map which is as shown below
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title></title>
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js"> </script>
<style>
html,body{height:100%;margin:0}
#map_canvas{height:90%;}
</style>
<script>
function initialize() {
var myLatLng = {lat: 52.5498783, lng: 13.425209099999961};
var mapOptions = {
zoom: 14,
center: new google.maps.LatLng(52.5498783, 13.425209099999961),
mapTypeId: google.maps.MapTypeId.ROADMAP
};
map = new google.maps.Map(document.getElementById('map_canvas'), mapOptions);
var marker = new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Hello World!'
});
google.maps.event.addDomListener(map.getDiv(),'mousedown',function(e){
//do it with the right mouse-button only
if(e.button!=2)return;
//the polygon
poly=new google.maps.Polyline({map:map,clickable:false});
//move-listener
var move=google.maps.event.addListener(map,'mousemove',function(e){
poly.getPath().push(e.latLng);
});
//mouseup-listener
google.maps.event.addListenerOnce(map,'mouseup',function(e){
google.maps.event.removeListener(move);
var path=poly.getPath();
poly.setMap(null);
poly=new google.maps.Polygon({map:map,path:path});
});
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
Use the right mouse-button to draw an overlay<br/>
<div id="map_canvas"></div>
</body>
</html>
use right mouse button to draw
for now I have only one marker, how to find the number of markers inside the polygon and their latitude and longitude the polygons can be of any shape on the map.
You could utilize containsLocation() function to determine whether marker is located inside a polygon or not.
This example draws a green polygon when the marker falls outside of the specified polygon, and a red polygon when the marker falls inside the polygon.
function initialize() {
var myLatLng = { lat: 52.5498783, lng: 13.425209099999961 };
var mapOptions = {
zoom: 14,
center: new google.maps.LatLng(52.5498783, 13.425209099999961),
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById('map_canvas'), mapOptions);
var marker = new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Hello World!'
});
google.maps.event.addDomListener(map.getDiv(), 'mousedown', function (e) {
//do it with the right mouse-button only
if (e.button != 2) return;
//the polygon
var poly = new google.maps.Polyline({ map: map, clickable: false });
//move-listener
var move = google.maps.event.addListener(map, 'mousemove', function (e) {
poly.getPath().push(e.latLng);
});
//mouseup-listener
google.maps.event.addListenerOnce(map, 'mouseup', function (e) {
google.maps.event.removeListener(move);
var path = poly.getPath();
poly.setMap(null);
poly = new google.maps.Polygon({ map: map, path: path });
var resultColor = google.maps.geometry.poly.containsLocation(marker.getPosition(), poly) ? 'green' : 'red';
poly.setOptions({ fillColor: resultColor, strokeOpacity: 0.5 });
});
});
}
google.maps.event.addDomListener(window, 'load', initialize);
html, body {
height: 100%;
margin: 0;
}
#map_canvas {
height: 90%;
}
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?&libraries=geometry"> </script>
Use the right mouse-button to draw an overlay<br />
<div id="map_canvas"></div>
To get the number of markers inside the polygon, one option is to keep references to them in array, then iterate through that array checking to see if the marker is in the polygon or not. To determine if a marker is inside the polygon, the geometry library poly namespace method containsLocation can be used:
var markerCnt = 0;
for (var i = 0; i < markers.length; i++) {
if (google.maps.geometry.poly.containsLocation(markers[i].getPosition(), poly)) {
markerCnt++;
}
}
document.getElementById('numberMarkers').innerHTML += "There are " + markerCnt + " markers in the polygon<br>";
proof of concept fiddle
code snippet:
var markers = [];
function initialize() {
var myLatLng = {
lat: 52.5498783,
lng: 13.425209099999961
};
var mapOptions = {
zoom: 5,
center: new google.maps.LatLng(52.5498783, 13.425209099999961),
mapTypeId: google.maps.MapTypeId.ROADMAP
};
map = new google.maps.Map(document.getElementById('map_canvas'), mapOptions);
var marker = new google.maps.Marker({
position: myLatLng,
map: map,
title: 'Hello World!'
});
markers.push(marker);
google.maps.event.addListener(map, 'bounds_changed', makeRandomMarkers);
var poly;
google.maps.event.addDomListener(map.getDiv(), 'mousedown', function(e) {
//do it with the right mouse-button only
if (e.button != 2) return;
//the polygon
if (poly && poly.setMap) {
poly.setMap(null);
}
poly = new google.maps.Polyline({
map: map,
clickable: false
});
//move-listener
var move = google.maps.event.addListener(map, 'mousemove', function(e) {
poly.getPath().push(e.latLng);
});
//mouseup-listener
google.maps.event.addListenerOnce(map, 'mouseup', function(e) {
google.maps.event.removeListener(move);
var path = poly.getPath();
poly.setMap(null);
poly = new google.maps.Polygon({
map: map,
path: path
});
var markerCnt = 0;
for (var i = 0; i < markers.length; i++) {
if (google.maps.geometry.poly.containsLocation(markers[i].getPosition(), poly)) {
markerCnt++;
}
}
document.getElementById('numberMarkers').innerHTML = "There are " + markerCnt + " markers in the polygon<br>";
});
});
}
function getRandom(min, max) {
return Math.random() * (max - min + 1) + min;
}
google.maps.event.addDomListener(window, 'load', initialize);
function makeRandomMarkers() {
var bounds = map.getBounds();
var maxLat = bounds.getNorthEast().lat(); // 70;
var minLat = bounds.getSouthWest().lat(); // 37;
var maxLong = bounds.getNorthEast().lng(); // 50;
var minLong = bounds.getSouthWest().lng(); // -8;
for (var j = 0; j < 50; j++) {
var marker = new google.maps.Marker({
position: new google.maps.LatLng(getRandom(minLat, maxLat),
getRandom(minLong, maxLong)),
map: map
});
markers.push(marker);
}
}
html,
body {
height: 100%;
margin: 0
}
#map_canvas {
height: 90%;
}
<script src="https://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
Use the right mouse-button to draw an overlay
<br/>
<div id="numberMarkers"></div>
<div id="map_canvas"></div>

Search box on Google Maps API

I am trying to put a search box onto my map, but it keeps failing. I have tried to use sample code from a few sites (here: How to add Google Maps Autocomplete search box?; here: How to integrate SearchBox in Google Maps JavaScript API v3?; here: https://developers.google.com/maps/documentation/javascript/examples/places-searchbox; and a tutorial from here: https://www.youtube.com/watch?v=lSdM3yZkj1w). But I can't seem to make it work, and now my map won't even display.
To explain fully, I am trying to make a map that displays a kml (which can be toggled), a marker that can be dragged by the user (which displays co-ordinates where ever the marker is), and a search box to search for an address or co-ordinates (...this is still eluding me).
In the end, I am hoping to move the search box and the kml toggle onto the map, rather than outside.
I'm very new to this, so I apologise in advance for my lack of experience. Any help would be greatly appreciated!
Non-working code below:
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?v=3.exp&libraries=places"></script>
<script type="text/javascript">
var map = null;
var geocoder = new google.maps.Geocoder();
var layers=[];
layers[0] = new google.maps.KmlLayer("https://dl.dropboxusercontent.com/u/29079095/Limpopo_Hunting_Zones/Zones_2015.kml",
{preserveViewport: true});
function toggleLayers(i)
{
if(layers[i].getMap()==null){
layers[i].setMap(map);
}
else {
layers[i].setMap(null);
}
}
function geocodePosition(pos) {
geocoder.geocode({
latLng: pos
}, function(responses) {
if (responses && responses.length > 0) {
updateMarkerAddress(responses[0].formatted_address);
} else {
updateMarkerAddress('Cannot determine address at this location.');
}
});
}
function updateMarkerStatus(str) {
document.getElementById('markerStatus').innerHTML = str;
}
function updateMarkerPosition(latLng) {
document.getElementById('info').innerHTML = [
latLng.lat(),
latLng.lng()
].join(', ');
}
function updateMarkerAddress(str) {
document.getElementById('address').innerHTML = str;
}
function initialize() {
var latLng = new google.maps.LatLng(-23.742023, 29.462218);
var markerPosition = new google.maps.LatLng(-23.460136, 31.3189074);
map = new google.maps.Map(document.getElementById('mapCanvas'), {
zoom: 7,
center: latLng,
mapTypeId: google.maps.MapTypeId.TERRAIN
});
var marker = new google.maps.Marker({
position: markerPosition,
title: 'Point A',
map: map,
draggable: true
});
// Update current position info.
updateMarkerPosition(latLng);
geocodePosition(latLng);
// Add dragging event listeners.
google.maps.event.addListener(marker, 'dragstart', function() {
updateMarkerAddress('DRAGGING...');
});
google.maps.event.addListener(marker, 'drag', function() {
updateMarkerStatus('DRAGGING...');
updateMarkerPosition(marker.getPosition());
});
google.maps.event.addListener(marker, 'dragend', function() {
updateMarkerStatus('DRAG & DROP THE MARKER ONTO YOUR DESIRED PROPERTY');
geocodePosition(marker.getPosition());
});
}
var defaultBounds = new google.maps.LatLngBounds(
new google.maps.LatLng(-25.43029134371126, 25.979551931249944),
new google.maps.LatLng(-21.919517708560267, 32.164854665624944));
var options = {
bounds: defaultBounds
};
var input = document.getElementById('pac-input');
map.controls[google.maps.ControlPosition.TOP_LEFT].push(input);
var searchBox = new google.maps.places.SearchBox(input, options);
google.maps.event.addListener(searchBox, 'places_changed', function() {
var places = searchBox.getPlaces();
if (places.length == 0) {
return;
}
for (var i = 0, marker; marker = markers[i]; i++) {
marker.setMap(null);
}
markers = [];
var bounds = new google.maps.LatLngBounds();
for (var i = 0, place; place = places[i]; i++) {
var image = {
url: place.icon,
size: new google.maps.Size(71, 71),
origin: new google.maps.Point(0, 0),
anchor: new google.maps.Point(17, 34),
scaledSize: new google.maps.Size(25, 25)
};
var marker = new google.maps.Marker({
map: map,
icon: image,
title: place.name,
position: place.geometry.location
});
markers.push(marker);
bounds.extend(place.geometry.location);
}
map.fitBounds(bounds);
});
google.maps.event.addListener(map, 'bounds_changed', function() {
var bounds = map.getBounds();
searchBox.setBounds(bounds);
});
}
// Onload handler to fire off the app.
google.maps.event.addDomListener(window, 'load', initialize);
</script>
<style>
#mapCanvas {
width: 1000px;
height: 500px;
float: top;
}
#infoPanel {
float: top;
margin-left: 10px;
}
#infoPanel div {
margin-bottom: 5px;
}
</style>
</head>
<body>
<input id="pac-input" class="controls" type="text" placeholder="SEARCH">
<div id="map-canvas"></div>
CLICK TO DISPLAY ZONES <input type="checkbox" id="CLICK TO HUNTING ZONES" onclick="toggleLayers(0);"/>
<div id="mapCanvas"></div>
<div id="infoPanel">
<div id="address"></div>
<b>MARKER STATUS:</b>
<div id="markerStatus"><i>DRAG & DROP THE MARKER ONTO YOUR DESIRED PROPERTY.</i>
</div>
<b>GPS CO-ORDINATES:</b>
<div id="info"></div>

X marks along the direction

I have never worked with Google maps API.
For the school project I am working on; I need to get a direction between two locations (this is easy part and I think I can do this),
However I also need to put an X mark; at every 10 miles along the way.
Is this even possible?
Thank You.
Ok, here's a working solution that draws markers every 200 miles (I was working on big distances to check it worked on geodesic curved lines, which it does). To make this work for you, just change all the coordinates, and change 200 to 10
<!DOCTYPE html>
<html>
<head>
<title>lines with markers every x miles</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map_canvas { height: 100% }
</style>
<!--- need to load the geometry library for calculating distances, see http://www.svennerberg.com/2011/04/calculating-distances-and-areas-in-google-maps-api-3/ --->
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?libraries=geometry&sensor=false"></script>
<script type="text/javascript">
function initialize() {
var startLatlng = new google.maps.LatLng(54.42838,-2.9623);
var endLatLng = new google.maps.LatLng(52.908902,49.716793);
var myOptions = {
zoom: 4,
center: new google.maps.LatLng(51.399206,18.457031),
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var startMarker = new google.maps.Marker({
position: startLatlng,
map: map
});
var endMarker = new google.maps.Marker({
position: endLatLng,
map: map
});
// draw a line between the points
var line = new google.maps.Polyline({
path: [startLatlng, endLatLng],
strokeColor: "##FF0000",
strokeOpacity: 0.5,
strokeWeight: 4,
geodesic: true,
map: map
});
// what's the distance between these two markers?
var distance = google.maps.geometry.spherical.computeDistanceBetween(
startLatlng,
endLatLng
);
// 200 miles in meters
var markerDistance = 200 * 1609.344;
var drawMarkers = true;
var newLatLng = startLatlng;
// stop as soon as we've gone beyond the end point
while (drawMarkers == true) {
// what's the 'heading' between them?
var heading = google.maps.geometry.spherical.computeHeading(
newLatLng,
endLatLng
);
// get the latlng X miles from the starting point along this heading
var newLatLng = google.maps.geometry.spherical.computeOffset(
newLatLng,
markerDistance,
heading
);
// draw a marker
var newMarker = new google.maps.Marker({
position: newLatLng,
map: map
});
// calculate the distance between our new marker and the end marker
var newDistance = google.maps.geometry.spherical.computeDistanceBetween(
newLatLng,
endLatLng
);
if (newDistance <= markerDistance) {
drawMarkers = false;
}
}
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map_canvas"></div>
</body>
</html>

problem on markers in google maps

iam pradeep i have a problem on google maps
the problem is iam creating multiple markers based on the latitude and longitude which(latitude and longitude) i get from my database.
Here comes the problem.
when i create the marker, only last marked is loaded on to the map rather than loading all the maps.
Below you can see the code.
<%#page contentType="text/html" pageEncoding="UTF-8"%>
<%#page import="java.sql.*" %>
<%!
Connection connection = null;
boolean foundResults = false;
ResultSet set = null;
Statement statement = null;
%>
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css"> html { height: 100% } body { height: 100%; margin: 0px; padding: 0px } #map_canvas { height: 100% } </style>
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"> </script>
<script type="text/javascript">
var locations;
var h = new Array(10);
function initialize()
{
var latlng = new google.maps.LatLng(17.4531555176, 78.4580039978);
var myOptions = { zoom: 4, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP };
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
//google.maps.event.addListener(map, 'zoom_changed', function() { setTimeout(moveToDsnr, 500);});
google.maps.event.addListener(map, 'zoom_changed', function() { setTimeout(moveToAmpp, 500);});
var marker = new google.maps.Marker({position: latlng,map: map,title:"Hyderabad"});
google.maps.event.addListener(marker, 'click', function() { map.setZoom(12);});
}
function moveToAmpp()
{
<%
String lat=null;
String lng=null;
int i=0;
try
{
Class c = Class.forName("org.postgresql.Driver");
connection = DriverManager.getConnection("jdbc:postgresql://localhost:5432/postgres","postgres", "password");
statement = connection.createStatement();
set = statement.executeQuery("SELECT lat, lng FROM latlng");
while(set.next())
//for(i=0;set.next();i++)
{
lat=set.getString(1);
lng=set.getString(2);
%>
alert(<%= lat%>);
alert(<%= lng%>);
locations = [['Dilsukhnagar', <%= lat%>, <%= lng%>, 1]];
alert(locations);
var map = new google.maps.Map(document.getElementById("map_canvas"),{zoom: 12,center: new google.maps.LatLng(17.38,78.48),mapTypeId:google.maps.MapTypeId.ROADMAP});
var infowindow = new google.maps.InfoWindow();
var marker;
var i;
//alert(locations.length);
alert(locations[0][0]);
alert(locations[0][1]);
alert(locations[0][2]);
alert(locations[0][3]);
for (i = 0; i < locations.length; i++)
{
marker = new google.maps.Marker({position: new google.maps.LatLng(locations[i][1],locations[i][2]),map: map});
alert("done");
google.maps.event.addListener(marker, 'click', (
function(marker, i)
{
return function()
{
infowindow.setContent(locations[i][0]);
infowindow.open(map, marker);
}
})
(marker, i));
alert("created");
}
alert("hello");
<%
}
}
catch(Exception e)
{
}
%>
}
</script>
</head>
<body onload="initialize()">
<div id="map_canvas" style="width:100%; height:100%"></div>
</body>
</html>
So please help me on this.
Thank you.
You have a problem when you set locations = [['Dilsukhnagar', lat, lng, 1]];
This reset all the locations table and leaves only one record.
Check this correction: (I remove the JSP because I don't have a server)
You will have to rethink the JSP loop to make it work with your DB.
You have to initiate a zoom to call on the initialize function. I think you may want to change this because it leads to strange behaviour.
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<style type="text/css"> html { height: 100% } body { height: 100%; margin: 0px; padding: 0px } #map_canvas { height: 100% } </style>
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"> </script>
<script type="text/javascript">
var locations;
var h = new Array(10);
function initialize()
{
var latlng = new google.maps.LatLng(17.4531555176, 78.4580039978);
var myOptions = { zoom: 4, center: latlng, mapTypeId: google.maps.MapTypeId.ROADMAP };
var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
google.maps.event.addListener(map, 'zoom_changed', function() { setTimeout(moveToAmpp, 500);});
var marker = new google.maps.Marker({position: latlng,map: map,title:"Hyderabad"});
google.maps.event.addListener(marker, 'click', function() { map.setZoom(12);});
}
function moveToAmpp()
{
var locations = new Array(2);
for(i = 0; i < locations.length; i++) {
locations[i] = new Array(4);
}
<%
String lat=null;
String lng=null;
int i=0;
try
{
Class c = Class.forName("org.postgresql.Driver");
connection = DriverManager.getConnection("jdbc:postgresql://localhost:5432/postgres","postgres", "password");
statement = connection.createStatement();
set = statement.executeQuery("SELECT lat, lng FROM latlng");
while(set.next())
{
%>
/* Can be embedded into JSP loop */
locations[<%= i %>][0]="SomeThing You get from your DB?";
locations[<%= i %>][1]=<%= lat%>;
locations[<%= i %>][2]=<%= lng%>;
locations[<%= i %>][3]="Something you get from your DB?";
<% i++;
}
%>
var map = new google.maps.Map(document.getElementById("map_canvas"),{zoom: 12,center: new google.maps.LatLng(17.38,78.48),mapTypeId:google.maps.MapTypeId.ROADMAP});
var infowindow = new google.maps.InfoWindow();
var marker;
var i;
for (i = 0; i < locations.length; i++)
{
marker = new google.maps.Marker({position: new google.maps.LatLng(locations[i][1],locations[i][2]),map: map});
//alert("done");
google.maps.event.addListener(marker, 'click', (
function(marker, i)
{
return function()
{
infowindow.setContent(locations[i][0]);
infowindow.open(map, marker);
}
})
(marker, i));
}
}
</script>
</head>
<body onload="initialize()">
<div id="map_canvas" style="width:100%; height:100%"></div>
</body>
</html>
Does it work for you?