HTML5/CSS3 friendly Framework for Tablets - html

I'm trying to find a quick and dirty framework for HTML5 Tablet design to create a UX. I'm somewhat familiar with JQuery but it feels extremely optimized for phones vs. tablets. Are there any tools, frameworks etc.. that could just help me bang out a couple pages rather quickly. Even any example pages on good HTML5 specific to tablets would be very helpful. For some reason I'm restricted from doing this in native Android (even though it's just a simple UX). This is meant to be viewed on an Android Tablet..

Have you looked at codiqa. It's an online rapid prototyping tool for creating mobile UI's based on jQuery Mobile Framework.

Related

frame work for mobile website supporting most mobile broswers like Opera mini

Im really confused on which frame work to be used for my mobile website.I have a website which is built on bootstrap,but found that many mobile broswers like opera and safari and not rendering the site well and many components are not even working well.
Now I m going to build a mobile site,exclusively for mobiles.I dont know which is the best css framework for mobile.
I have found that many of the componensts I used where running really bad on opera mini.i have tried jquery mobile.it has got a bunch of scripts which making my sites load very slow.
Can someone suggest a good framework which runs flawlessly on mobiles and has pretty decent UI components?
I suggest you another very very simple and minimalistic Grid system: PocketGrid. Only 1 KB minified. Loot at demos and description. ;-)

HTML5 offline needs to work on mobile devices canvas kineticjs

sorry if this has been posted before i have looked around and havn't been able to find an appropriate answer.
I am currently recreating an extremely old Introduction To Music Theory textbook for school which is in website form, but it uses flash and we are updating it so it can be ran on mobile devices. I am using html5 jQuery and KineticJS, i have lots of code working for typical computers but i can't get my code to run on an ios or an android tablet, what is the appropriate thing to do, should i have been using a tool like phoneGap all along? Please any insight to how I should go about this would be amazing!
Thanks

Features phone vs Smartphone: can features phone run Web based application?

i was reading an article about smartphones and features phones, and i was surprised to see that smartphones share only the 28% of the global MArket. In Africa, Asia, South American and so on there are still plenty of featured phones.....Than thanks to Java platform and Brew can run just a few third part made applications.
Now i was also reading another article about native app vs Web applications. Web application are crossplatform and thaks to html5 the gap between them and native apps is gonna be smaller.
My question is, Can features phone (or at least a part of them) run Web applications? SO Web applications are actually targeting also features phone........You just need a browser to run web app, do they have it? And are they gonna support html5 or only html4?
First off, the phrase "Feature phones" has no exact definition. All it really means is that they have less capabilities than "smart phones", but more capabilities than a "simple phone".
One of the capabilities that a smart phone is usually better at is the quality of the browser. Feature phones usually have a less full-featured browser that will likely not support much of HTML5 and usually be somewhat behind the capabilities of a recent smartphone as they are usually trying to work with smaller memory and a slower processor.
Plus, you can generally expect smaller screens and more limited user interaction making it more difficult to interact with a web app.
If you are going to build web applications for feature phone browsers, they would have to be incredibly basic. In my experience, feature phone browsers don't even fully support HTML4. Maybe they've changed since I last had a feature phone, but web browsing in general was almost pointless on my old feature phone. Web pages looked horrible, connection speeds were horrible (less than 3G), and the screen was way too small. Any web applications built for feature phones would have to pretty much be text-only to be usable.
Nokia Asha series support web app. Though they are not smartphone but can work like them except some features.

Html5Boilerplate or Html5Boilerplate Mobile for mobile-first website?

Now that Html5Boilerplate has reached version 2.0 and is oriented around mobile-first design, should Html5Boilerplate Mobile still be used for mobile-first sites? Just wanted to ask b/f I dig through the code of each.
It appears one of the obvious differences is that Html5Boilerplate has switched from CSS reset to normalize, and added mobile-first aspects like respond.js and mobile media query sections. Standard boilerplate appears more active on Github as well. Anyone have any opinion about these two?
Stealing this answer mostly from our mailing list thread on the subject...
HTML5Boilerplate is the one you should use if you are getting started
on websites. It is optimized to work and adapt on mobile browsers.
Mobile HTML5 Boilerplate is optimized for web apps that are explicitly
written to have different UX while on devices other than the desktop.
This means they might want to imitate the UI of native applications
or be close to it.
They may make heavy use of touch-based UI paradigms and other
interactions that are not possible on a desktop browser.
They explictly use media queries and other ways to detect a
non-desktop browser and serve an experience that is different.
When I say web apps, I mean websites that are used intensively to
accomplish certain tasks (like twitter.com / gmail.com / facebook.com
/ admin interface of wordpress.com ). These sites are required to take
advantage of the space available and help users accomplish their tasks
with minimal effort no matter what device.
On the other hand, we do have websites that users visit occasionally
because they found it on some friend's email or on reddit which has
content but users rarely interact with it (other than just visiting it
or at most leaving a comment), in which case html5 boilerplate would
be a good template to use. This would be a good option for most sites
that are content-rich and require minimal user interaction.
Unfortunately for us, mobile platforms are also creating silos by
specifying custom meta tags to use to optimize for their platform.
E.g. Apple recommends using apple-touch-icon meta tag to specify
things specific to webkit mobile browsers. Nokia has its own. We did
not want html5boilerplate to add such cruft to the defaults, but this
would be necessary for someone writing an application tailored to take
advantage of non-desktop devices. There is already a lot of
consistency, but we wish there was more standardization of mobile
optimizations.
We are planning an update to the mobile version with the newer files
as well, but there is no significant disadvantage to using it today. We do not yet have a meeting point where we could just have one project, but we are hoping in the future it does
merge into one :)
No, Html5Boilerplate Mobile should not be used for new projects; it is deprecated.
A deprecation notice was added in July 2015 to the project's GitHub repo (as of this answering -- Aug 2016 -- that was the most recent commit):
The H5BP team decided to no longer maintain Mobile Boilerplate since
HTML5 Boilerplate seems to be a good starting point for any kind of
project.
It depends on approach. Use HTML5 BP if you are going to have same mark-up for you mobile and desktop website. but if you are making separate website for mobile then go for Mobile Boiler Plate

HTML5 on mobile web browsers

I need your advice guys. I am developing a web browser application for mobile phones and it will be pure html5. I want that web browser application (not native application) to run on every mobile phone's web browser and my questions are
How I am going to adjust layout for different screen resolution? How can I achieve cross-platform compatibility make it look ok on every device. Do I need to do have a CSS file and have layouts for different resolutions.
If I need to have layouts, is there any cross platform mobile web browser application developing tool that gets html5 files and generates modified htlm5 files with layouts for different resolutions?
Thanks for your time...
To automatically adapt the screen resolution, you can use 3rd party framwork such as http://jquerymobile.com , http://jqtouch.com , and http://www.sencha.com/products/touch/ . But the widest cross browser compatibility is jQueryMobile, take a look at http://jquerymobile.com/gbs/
I don`t really know about the tools what you want. But so far I developed by using framework, so cross browser compatibilty will be less painful. I write the code by using 'commonly used IDE' such as Aptana, and Eclipse with JSDT.
I dont think you can access phone hardware feature by using pure javascript. For GPS, Ive never tried to use HTML5 geolocation API on mobile web apps. But there is 3rd party bridging tools to make your HTML5 web apps to have access on hardware device and ported as native apps, it is http://phonegap.com .
Hope this help you, Correct me if I`m wrong :D