Set Start Program in Visual Studio Express - visual-studio-express

I want to run Nuint in Visual, so I set
<StartAction>Program</StartAction>
<StartProgram>$(NUNIT_PATH)\nunit.exe</StartProgram>
<StartArguments>Test.dll</StartArguments>
<StartWorkingDirectory>Test\bin\Debug</StartWorkingDirectory>
in my csproj file. But it stll does not work.

Those entries look correct for the project file. The most likely cause of the problem is that $(NUNIT_PATH) isn't properly set and hence gets evaluated to nothing. This would cause Visual Studio to look for nunit.exe in the Test\bin\Debug directory.
To test this try hard coding the full path to the nunit.exe binary into the file.
<StartProgram>C:\the\path\nunit.exe</StartProgram>
If this works then the NUNIT_PATH value isn't properly set.

Unfortunately the Express editions don't support the StartAction mechanism. See MSDN How to: Change the Start Action for Application Debugging.
I'm looking for alternatives though ;-)
Update see also SO-a/10572249/717355: Try http://www2.wealth-lab.com/Wiki/kbDebugExpress.ashx step 13 for a suggestion on making MSVC think its debugging your code directly. - Untried.

Related

How to Change Visual Studio Code Quick Fix Language?

I have a small problem with Visual Studio Code, I can't find place to change language of FIX tooltip(please check attached screen shot), I hate to use Polish lang in programs, a specialy when it's mixed with English UI. I can't find any solution online.
Configuration display language (after CTRL+Shift+P) is set to
{
// Defines VS Code's display language.
// See https://go.microsoft.com/fwlink/?LinkId=761051 for a list of supported languages.
"locale":"en" // Changes will not take effect until VS Code has been restarted.
Any suggestions?
The Quick Fix strings are part of the C# extension and not VS Code itself.
Assuming you're using ms-vscode.csharp, the issue you've described seems stuck in the issue tracker.
The workaround is to delete the OmniSharp localization files directory matching your Windows display language, in my case located here (your version will vary): C:\Users\%username%\.vscode\extensions\ms-vscode.csharp-1.19.1\.omnisharp\1.32.19\pl, after which the Quick Fix and debugging messages language will fall back to English.
Since I ran into the same problem with VS Code version 1.68.1, and the last answer by droopysinger is not applicable anymore, I dared to answer again.
I only used VS Code for C++ so the respective folder might change for your cases (see 'cpptools' in path).
However, navigate to folder
C:\Users\Username\ .vscode\extensions\ms-vscode.cpptools-1.10.7-win32-x64\bin\messages
and delete all folders for the different languages. From the next start of VS Code, the language for Quick Fix messages should fall back to English again.
Note: in my case there was no folder for english messages. After deleting said folders, the folder ...\messages was empty.

Why does my debugger stop visually at the wrong line?

I am using
METEOR#1.4.4.2
WebStorm#2017.1.1
Chrome#58.0.3029.110 (64-bit)
macOS Sierra 10.12.5
ecmascript#0.7.3
ecmascript-runtime#0.3.15
Recently, the debugger started to stop at wrong lines but only visually, mostly it is like 8-14 lines behind the actual breakpoint.
e.g.
*the orange bar indicates the breakpoint in google chrome
console output:
Also, as you can see, some lines are darkened, which means that I can not set a breakpoint there from the browser.
The behavior is the same within the WebStorm internal debugger. So I think it is not Chrome's fault. It looks like the source mapping is broken. I do not know if it is WebStorm, or Meteor that is the cause. Under this conditions it is very hard to debug...
It is difficult to say for sure, but it seems that the issue that you are experiencing is related to a bug that causes Meteor to generate incorrect source maps.
source maps
This is not your browser's "fault". It simply displays the code and the position that is delivered to it by the source maps in your project.
The app.js file and the source map (app.js.map) are generated by the Meteor build process and are served from the .meteor/local/build/programs/web.browser/app directory.
The .map file is responsible of telling the browser how to display the original source, and which segments in the generated app.js file are mapped to which segments in the original source code.
A great explanation about the technical aspects of source maps can be found here.
You can visualize your source maps online and see what maps where using this tool (choose custom... and drag/drop both .js and .map files.
the suspected bug
As a part of the build process, Meteor uses the babel-compiler Meteor package. At some point, a bug caused invalid maps to be produced after babel transformations.
The bug is currently tracked on GitHub and the Meteor folks seem to be closing in on the cause.
what can you do?
At the moment, there is no quick and easy fix.
You can either:
Watch the bug thread and wait for it to be resolved and debug without source maps for now (probably best, if the bug will be fixed soon).
Hack away with local clones of the relevant Meteor packages (could work, I haven't dug into the dependency issues and don't really recommend it, but here's a way of doing it).
Run Meteor from a git checkout in a known good state until a fix is released.
The last option is what #hwilson did in order to begin pinpointing the bug via a git bisect.
You can refer to the Meteor developer document for detailed information regarding the method of running the meteor tool from checkout, but the gist of the things is as follows:
First, make sure that your code, including the .meteor/versions and .meteor/packages are checked out into source control, as you will likely need to mess them up temporarily and will want to restore them once the bug is fixed.
git clone --recursive https://github.com/meteor/meteor.git to a directory of your choosing (e.g, /home/yourname/src/remote.
cd meteor.
git checkout 25a89b5 to get the last known good commit.
git submodule update --init --recursive to make sure everything is still golden after the checkout.
./meteor --help to have the checked out version start
In your project, remove the version info from the .meteor/packages file, as they will likely be incompatible with the ones offered by your checkout.
In your project dir, run /home/yourname/src/remote/meteor/meteor run.
This will run the checked out Meteor version. You may need to do a meteor reset (warning: this clears the local mongo database) or at least clean some of .meteor/local, (e.g, the source maps) for this to work, but this may be unnecessary.
This is quite a lot of effort for a bug which I assume will be resolved in the near future, but I decided to include this info partly in order to be used as documentation for future sourcemap-related issues.
It's hard to say for certain. On a cursory google search it would appear you're not the only one seeing this. As #MasterAM mentioned, it's probably because of source maps from transpilation. I don't think you can do a whole lot about it, but you can try clearing the browser and IDE caches which appears to have worked for some.
Javascript Stops at a line without a breakpoint in remote debug mode
Clearing Webstorm's cache
It is three years too late, but if somebody steel has this problem.
The problem is in the different interpretation of line separators by IDE and compiler, which generates .map files.
For example on the windows in the WebStorm and Angular-Project - the TypeScript compiler ignores line separators, if they are Unix-Style (only LF).
In this case if code formatter transforms too long line to couple of shorter lines and splits these lines by only LF, then in .map file this originally single line will be interpreted as single line, but WebStorm displays by LF separated lines as different lines.
Solution - change line separator to CR+LF and problem will be solved!
P.S. I thin this is a bug in TypeScript compiler
Not sure about this scenario but have faced a similar situation while debugging java with eclipse. It happens when the source code and the compiled/interpreted code that is being debugged - differ.
Try debugging a simple js code to validate if there is something wrong with chrome's js debugger itself. If it works, then an explanation for the lines of code not 'debug-enabled' would be that they are all on the same line (till statement that logs '7'). This could have also offset the line number in the browser.
This is one possible explanation.
I will add that sometimes the Pretty-print of the minified js file add offset in debugging mode between the real line in your code and the shifted line(do to Pretty-print).
So Avoid Pretty-print in mode debug and you will hang to the right line.

Simplest way to add XML doc to a WinRT project

We have a group of developers moving from C++ to C# and WinRT. We used D'Oxygen as part of our C++ developer builds, and I'd like to continue to have document generation as part of the developer build in C#/WinRT.
It's easy to turn on XML Doc generation, and I believe that will provide warnings for malformed tags, but without actual HTML output, I think our developers will be missing valuable feedback.
Looks like NDoc is now defunct, and I took a quick look at Sandcastle, but found it rather complex. Ideally, I'm looking for something that doesn't unduly burden developers, or require them to remember extra steps as they edit, build, test, and commit. In other words, the best solution would be something that "just happens", like a post-build step, and doesn't add significantly to each developer's build time.
If anyone has had some experience doing this in C#/WinRT, I'd sure like some advice.
Thanks in advance!
Get Sandcastle Help File Builder.
Create a help project for your library in the Visual Studio solution.
Remove Build check mark from Debug solution configuration to build the documentation project only in Release configurations, since Debug is most often used during development. For release build testing or performance testing you can either create another solution configuration or simply switch the option back and forth.
Build the documentation once
Include the documentation file in the solution so it shows up in the Pending Changes window when the file changes.
Kindly ask your developers to build with the release configuration that updates the documentation before check-in or use any other policy to require updating the documentation.
I don't think it makes sense to build the documentation all the time, but it helps to make it easy to do so that when you actually need an updated version - you can build it really quickly.
You can also make sure to use FXCop or StyleCop (forgot which) and configure it to treat missing XML documentation warnings as errors - at least in release builds. Doing it for debug configurations might slow down development and make changes difficult since developers often want to try things out before committing to a final implementation worth documenting.
EDIT*
Sandcastle provides various output formats as shown in the project properties:
I would like to mention ForgeDoc (of which I'm the developer), it could be what you are looking for. It is designed to be fast and simple, and it generates proper MSDN-like HTML output. It also has a command-line interface so you can just call it from a post-build event command in Visual Studio.
I think you should give it a try, as I would really like to hear about your thoughts.

Autoupdate ala Google Chrome workflow

In the company I am I was asked to write an autoupdate function a la chrome. I.e. It should check periodically whether a new version is available, download the new version and apply it silently the next time the application starts.
I already have something up and running but it is more like a dirty hack than something I feel happy about it. So, I would like to know how to design and implement such a solution. My horrible hack works as this:
Have a mechanism to check whether a new version exists (a database query or a web service)
Download a full zip with the whole new version.
Check file signature. If everything went alright, set a registry value: must update to true.
When the application restarts, if the must update value is true, launch an update program and exist.
The update deletes the contents of the application folder, unzips the update and replaces the old contents, launches the application and exits.
Now, I would like to change it, so it works cleaner. I am planning to send the update as a bsdiff file. It gets downloaded. But the question is, what happens next?
When do apply the update?
Who is in charge of applying the patch? is it the program itself or is it a third program, as I did, which is in charge of applying the patch and relaunch the application?
If your going down the C++ route you can go to chromium and download the Chrome source code and dig around to see how the update is done, this might give you a better idea on how to approach it. Here's an article that might help.
If your familiar with .NET the recently release nuget also has an auto update feature that might be useful to look at, you can get the source code from here. David Ebbo has a blog about how its done here.
I'm not up to date on Delphi but you might be able to use either of the above options.
The workflow you proposed is more or less like it should work, but there's no need to re-invent the wheel - there are plenty libraries out there that will do this for you. Using a 3rd party library has the benefit of keeping your code cleaner while making sure the dirty process of auto-update is contained and working flawlessly.
Trust me, I know. I'm the author of NAppUpdate, an app update framework for .NET (which you might want to try out or learn from).
So, after giving it a lot of though, this is what I came with (for active directory I will refer to the directory where the main program lies, active program is the main program and update program is the one that replaces the active program and its resource files):
The active program checks if there is a new version every certain amount of time. If so, download it
Prepare new version in a separate folder (this can be done by copying the contents of the directory with the program to a subdirectory and applying a binary patch, or simply unziping the new version).
Set a flag that indicates that a new version is ready.
When a program is exiting (and one has to control for different interrupts here):
The active program checks the new version ready flag. Launch the update program and exit.
The update program checks if it can write in the active directory. If so, replaces the contents with the prepared version.
The update program has to recheck links and update them accordingly.
So guys, if you have a better workflow, please tell me.
You could literally use the Google Chrome update workflow by using the Google Chrome updater:
http://code.google.com/p/omaha/
They open sourced it Feb 2009.

VS 2010 build database project receive SQL04151

I just started working with the Visual Studio 2010 Premium database project. I must say it does indeed rock. One thing I can't figure out is how to avoid the SQL04151 warning
Procedure: [dbo].[MyProc] has an
unresolved reference to object
[MyDatabase].[dbo].[MyItem].
Did I miss a simple step somewhere? All I can find online involves tempdb.
I need to substitute [MyDatabase].[dbo].[MyTable] with [$(DatabaseName)].[dbo].[MyTable]. This cleared up the warnings.
Thanks for your help.
In your [dbo].[MyProc] procedure you reference [MyDatabase].[dbo].[MyItem] which is probably not part of your DB project. Even though the object exists in the DB, it is not known to Visual Studio during compilation and thus yields an error.
Normally you should have the entire DB-schema in the DB-project. Otherwise I think there is something called "partial DB projects" that you can look into.
MS has acknowledged this as a bug they are working on:
https://connect.microsoft.com/VisualStudio/feedback/details/543657/4151-unresolved-reference-warning-for-tempdb
Check you have set Build Action to Build on Properties pane for the specified object..