Web design software for non-designers [closed] - html

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I'm a system programming geek. My drawing and design skills are very limited and I barely know how to use Photoshop.
Currently, web development software only offers separate options for coders (non-visual) and designers (visual). But I'm trying to find a WYSIWYG (visual) website design piece of software optimized for engineers, rather than artists.
Something like drag & drop building blocks, select various layouts, options. Add graphics.
Don't get me wrong - it must not be a primitive template-based editor - I'm looking for advanced solution, so I can make a professional website.

I dont think you will find a "golden bullet" here.
That being said I consider myself in a similar vein. I'm a pretty competent front end developer with minimal design skills. Although kind of template based, Artisteer is worth a look. I use it to get me started then I tweak from there. Being an ASP.net guy Visual Studio is my normal poison for tweaking. Visual Studio Express is a free version. Though Dreamweaver etc would also work.
If you are getting serious about this, you make sure you have the basics of HTML and CSS covered so you know what you are doing when you are tweaking templates.

you best option is what most of us nerds do and thats hire a designer, or go to something like template monster thing is with design, it is a creative mind... when it comes to programming it is logical mind. Fair enough there are a few good designers out there that can make a website, code etc but to what level. I just right code, its what i am good at, my pal brian creates designes for me.... because thats what he is good at.
:-)

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What Should I Learn First? [closed]

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I have just scratched the surface in the world of programming, and I need to know where to begin. I work for a Web-page writing articles, and I face a raise if I learn to format the article myself. I want to learn how to format, and also how to code. Is there anywhere in particular where I should begin my journey to programming things such as web-applications?
The following are just a hint. This journey is quite long and after a basic level, you have a multitude of options...
First of all: learn HTML. There's nothing to do if you cannot understand the content you're creating.
Learn CSS - this will help you to achieve the formatting in the right way and will make you understand how web pages are styled. That's where the fun begins, with knowing some CSS you will be able to make a web site look good.
Get a decent code editor for working, prototyping. If you really want to understand what's going on, then prefer non-WYSIWYG editors (you will see what I mean). The more decent you can get the better - this will help you in your daily work, better to not choose one which is irritating for you. (Personally I use PhpStorm which is a really good, professional tool. It might be too advanced for beginners.)
All web pages nowadays are created dynamically, for example via PHP. Learning to code in PHP will make you busy for quite a bit of time, so it would be the best to get a good book about it. (This will also start you up learning about databases, where the actual information is stored.) In my opinion, this is where the real part of web programming begins.
After writing some basic stuff with PHP, get familiar with different frameworks/CMSs just to know how we deal with big, real sites. (WordPress is great for starting and it's advanced enough to use it on a real site.) There's no point in reinventing the wheel, so always try to have a look whether others have done what you would like to do before. There's always a toolkit for the common tasks.

Simple CMS for designers [closed]

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I realise that this question may get downvoted, but I'll try to outline my needs as clearly as possible.
Basically I've been looking at Perch, a very simple CMS that can be added in at the end of a website design. For me, its core benefits are its ease of use - simply adding a line of code for areas where content may change. It also has a very simple admin area.
I've looked at concrete5 and that doesn't seem to be as simple.
Does anyone have any suggestions for a simple CMS? I am fundamentally a Web designer, not developer, and am looking for something as quick to set up as Perch, but free.
By simple CMS I mean simple to install and easy for someone with no technical knowledge to understand on the admin side. Also simple in its implementation.
The sites are simple, with maybe a blogging functionality but other than that there is only a need to edit text and images.
Thanks in advance!
If you are looking for a free alternative to perch, I think you should look at couchcms. It is quite similar to perch but is open source.
I'd recommend AnchorCMS.com, its simple, dead easy to use and open source (Anchor - Github).
You didn't mention any specific site needs and that would be a factor in determining the best CMS solution. However, based on what you stated, I would suggest looking at Wordpress. It has a lot of functionality and can be extended to accommodate the needs of most websites. It is very simple to learn and there is a vast community of users/developers who can help get you up to speed with using Wordpress. In my opinion, Wordpress is the best choice for someone wanting/needing to learn CMS development. Later, you may want to move to Joomla or Drupal.
Define "simple"? Small code base? Easy to administer? Doesn't require a bunch of extensions?
My 3 standards are WordPress, Joomla, and Drupal, ordered by increasing complexity of the site's needs. I can have a very nice site put together in a few hours with any of them after some experience. There's no such thing as a CMS without a learning curve.

Can I use a wonderfl effect in my project? [closed]

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Wonderfl is a library of flash effects. Their system is entirely built upon the concept that any code can be viewed and edited in a browser, and any code can be 'forked' and modified further. Since the entire system is so 'open-source' (see their legal page), can I use one of these effects in my projects? even for commercial usage such as a web app or website?
I'm not a lawyer, but the way I understand sections 5 and 6 of the Terms of Use page, anyone singing up with Wonderfl pretty much lets go of all copyrights for anything he/she submits to the site. I would think that's a go-ahead.
edit:
Having read their licensing FAQ as well: It's your responsibility to find out the licensing terms for any of the code you want to use. Moreover, if you fork the code, you automatically accept the same license terms for your own forked piece of code. Each piece of code might be distributed under a different license, so you should always make sure. If you can contact the author directly, it might be a good idea to just ask.
P.S. Just in case there is any misunderstanding: Wonderfl is not just a library of effects. It is a community site much like this one, where ActionScript programmers may create programs, show and distribute them to others and ask for advice. This has other implications if, for example, you want advice on a project you are working on for your company - you should always be very certain you are actually allowed to share any code you post on the internet.
I suggest you read their FAQ on licensing: http://wonderfl.net/help#help_license

Frameworks/templates for web developer [closed]

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I'm C/C++, Java developer and now in order to put some variety into my work, I decided to start playing with web development - i'm using django. However, I'm hopeless with graphics and advanced css. I would like to build and ship some apps with elegant and simple design. Are there any frameworks/templates which let me build something great looking without photoshop skills?
I'm looking for something useful like: http://960.gs.
Tacit CSS framework would be very in-line with what you're searching:
I'm hopeless with graphics and advanced css. I would like to build and ship some apps with elegant and simple design.
You include the library on your HTML pages and it will give the page a tidy and modern look by default, without the need to define classes to HTML elements or do any CSS code.
Here is an example of my personal page. Only CSS work I had to do was the inclusion of Tacit, and the page gets that look, working both on Desktop and on Mobile.
http://www.freecsstemplates.org/
Here you can find a nice comparison about responsive frameworks. In my personal experience, I've worked with Twitter Bootstrap on several projects and like it. Since I've used the other frameworks so extensively I cannot (or should not) say it's the best, but at least it fits my requirements and I find pleasing to work with it.
There's a lot of projects integrating these UI frameworks with web frameworks like Django or Rails.
With a simple web search you'll find a lot of themes (free and paid ones), pick what best fits your needs.

Multi-purpose 3d Artificial Life Engine? [closed]

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Studying emergence, it's quite useful to have a development framework to build upon to quickly test out new ideas. 3d with physics collision would be nice, and open-source would be a big plus. For this purpose 'breve' looks quite promising, but I was wondering if anyone had used it or knows of any other suitable engines?
For quick development, breve does look appropriate. If you want to write something more from scratch, ODE, Bullet and Tokamak are all good open-source 3D physics and collision detection libraries.
If I understand the question right, what you're looking for is more a programmable 3D graphics / physics engine sandbox to try out ideas, than anything specifically to do with artificial life.
If so, you might want to take a look at fluxus - it's basically that, where the "programmable" part is Scheme. It's designed for interactive programming (draw 3D scenes and animations, then change them in real time), so I'd guess it should be flexible enough for agent-based AI/AL.
I would go ahead and use breve. If you hadn't mentioned breve in your question, I would have recommended it.
Actually, I think that something like Microsoft Robotics Studio would be good for this.
Maybe not 100% what you are looking for, but you can try Open steer as a possible starting point.
I would personally code it up myself with Processing or ODE. It would be really fast, as there are numerous librairies out there available for both.
But I guess you can also use one of these (non-exhaustive list):
Breve: http://spiderland.org/
Jinngine: https://code.google.com/p/jinngine/
I asked a similar question recently with respect to robotics simulation.
JBullet (a Java port of the Bullet Physics engine) came out as the top recommendation.
I'm using this in combination with jMonkeyEngine (which is a fully featured and popular game engine) for the rendering, camera control, scene graph management etc. This seems to be working very nicely so far as the two have been designed to work together.