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Are there any highly recommended resources for getting started with HTML5 and CSS3 for designing web applications?
Seems to be the wave of the future..Lets hear everyones thoughts
http://net.tutsplus.com/tutorials/html-css-techniques/html-5-and-css-3-the-techniques-youll-soon-be-using/
http://www.w3schools.com/html5/html5_reference.asp
http://www.w3schools.com/css3/css3_reference.asp
I saw this the other day and it is super awesome
http://html5boilerplate.com/
HTML5 Boilerplate is the professional badass's base HTML/CSS/JS template for a fast, robust and future-proof site.
After more than two years in iterative development, you get the best of the best practices baked in: cross-browser normalization, performance optimizations, even optional features like cross-domain Ajax and Flash. A starter apache .htaccess config file hooks you the eff up with caching rules and preps your site to serve HTML5 video, use #font-face, and get your gzip zipple on.
Boilerplate is not a framework, nor does it prescribe any philosophy of development, it's just got some tricks to get your project off the ground quickly and right-footed.
There are about 20 articles covering specific aspects of HTML5 and CSS3 on Dev.Opera. See http://dev.opera.com/articles/tags/open%20web/ for an overview.
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I am searching for an in-depth comprehensive Textbook for learning HTML5
and another book for CSS3 or a a book for both in one , I searched amazon
and found plenty of results but I don't know which one is comprehensive and
in-depth Explaining all Details and all about HTML .
note : I have seen the post Learn HTML5 and CSS3 but i don't like websites resources
I want text books.
Thanks
A good start to get the basics is to read Dive Into HTML5 by Mark Pilgrim. You can even try before you buy because it's free. Another suggestion is Pro HTML 5 Programming: Powerful APIs for Richer Internet Application Development (not free).
For the most comprehensive read I recommend the HTML5 specifications which goes into all the tiny details.
Head First HTML5 Programming is by far the best book I have ever seen for newbie front-end developer.
Here is List of Best Books to learn HTML5:
HTML5: Up and Running
Head First HTML5 Programming
HTML5 for Masterminds
Introducing HTML 5
Dive Into HTML5
HTML Dog
Another List of Top Ten Books about CSS3 / HTML5
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I'm currently tasked with making some digital signage, which will display an agenda of sorts for an event in a table format, along with some header and footer graphics. I'm trying to make my decision to use either html5 or flash, however I don't have much experience with digital signage, so I was hoping for some input. My main concern is how html5 will rescale vs flash on different screen sizes. Thanks!
I recomend that you use HTML5, even though to me, flash seems more powerfull, HTML5 is very practical and very easy to rescale, i think your decision depends of your experience with these diferent digital signages.
I use flash, but only because i can't choose!
I also work for a digital signage company and have built many projects in both Flash and HTML5 and I would always go with HTML5. Support for Flash isn't as strong as it once was and you can do everything in HTML5 that you could have done in Flash. Rescaling in HTML isn't much a concern if you use modern HTML development and code the pages using Responsive Web Design.
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We want to start new Web-base project.We need to provide interaction with devices services such as Calendar, Contacts, Camera, etc.(Possibly with upnp)
In a real project from Silverlight and HTML5 which one is a better choice?
Why?
For sake of simplicity I would use Silverlight. It is much easier to access a USB Webcamera via Silverlight over HTML5. On the flip side if your using an IP camera I would go with HTML5.
It's honestly up to you. I would go with whichever framework you are more familiar with. But keep in mine whatever you can do in HTML5 you CAN do (and more) in Silverlight. Silverlight has more power than HTML5 because you get all the HTML features as well as the Silverlight features. In HTML you only get HTML
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I'm looking for a library or a collection of libraries that work together with the following requirements:
HAML and SASS can be used.
Have a small server capability to see HAML/SASS compiled every time I refresh my browser. (I don't want to start a fresh Rails app, though.)
Works with popular CSS frameworks. (Doesn't have to be all, but major ones like 960gs and Blueprint)
Compass seems to be promissing, but it doesn't seem to support HAML. At least I'm looking for information that make Compass and HAML together.
Edit chriseppstein gave the list of cool stuff. I'll make a link to each one.
http://staticmatic.rubyforge.org/
http://github.com/tdreyno/middleman
http://nanoc.stoneship.org/
http://webby.rubyforge.org/user-manual/
http://github.com/jlong/serve
There are several of these:
staticmatic
middleman
nanoc
webby
All of these support haml and sass and can be easily configured to work with compass too.
Additionally, there is "serve", which is just a simple webserver.
I use Prepros, and I'm satisfied with it.
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I need to record a demo of our application. Can anyone recommend a good screen recorder?
I have tried CamStudio, but it's throwing errors. Any other good free software I should try?
try UVScreenCamera, i think it's normal
Camtasia studio does a great job.
In the case the app is cross-platform (java, web-based) you can ask a pal with a Mac to use Screenium, Snapz Pro or ScreenFlow.
Static screen shots? Maybe Wink will work for you as well:
Problem Steps Recorder tool to make tutorials
You can do it with ScreenToaster without installing any software (kind of).
Otherwise if you prefer a traditional application Jing and Screen2EXE are both free.
Wink is freeware. From their homepage:
Wink is a Tutorial and Presentation creation software, primarily aimed at creating tutorials on how to use software (like a tutor for MS-Word/Excel etc). Using Wink you can capture screenshots, add explanations boxes, buttons, titles etc and generate a highly effective tutorial for your users.
There are lots of screen recording tools around, both free and professional ones, but I haven’t seen anything like ScreenToaster before. It's very nice applications for screen recording.