I'm developing an Internet Explorer command button that will open a specific web page once clicked. Here's a snippet of code (IEApp is a reference to an instance of IE.WebBrowser):
IEApp.Navigate(sURL, ref one, ref two, ref three, ref four);
The above line throws the following COMException:
Exception Source: Interop.SHDocVw
Exception Type: System.Runtime.InteropServices.COMException
Exception Message: The requested resource is in use. (Exception from HRESULT: 0x800700AA)
Exception Target Site: Navigate
This wasn't a problem on IE6 or IE7. Any ideas on what's going wrong? I'm using AddInExpress for creating the command button.
Cheers!
Christian
That's ERROR_BUSY usually happens when IE is doing something else, e.g. displaying a window.alert message box.
Try suppress script errors and Implement IDocHostShowUI and return S_OK without blocking the message pump
could this help: turning off UAC in Windows, if you are using a server kind version:
screen-shoots here: http://blog.vincentbrouillet.com/post/2011/02/10/watin%3A-The-requested-resource-is-in-use
I had this error, and it was quite random. I tried killing IE before running the tests. It kind of work, but not all the time.
Related
I'm running an MVC app on Azure. I use the AzureReader2 plugin. It's been working fine for years.
But when this hits missing images, it throws FileNotFoundException exception and this apparently breaks down user authentication, causing user to be redirected to login page.
Is there a way to prevent this? How can I catch and handle this exception for the URL API?
I am considering the Image404 plugin. But I am not sure it works with AzureReader2 plugin (?)
Exception handling would be best for me as I could take some other actions.
Thanks
You can see the Image404 plugin source code on GitHub. There is a Config.Current.Pipeline.ImageMissing event that it handles - you can plug into the same event to do your own logic.
It should work fine with AzureReader2.
Note that most likely your 404 page is set to require authentication, which is why it is redirecting.
I was following this guide on native messaging, but now I've come to a stand-still. The developer console on Firefox keeps giving me the same error:
"Attempt to postMessage on disconnected port" along with "Webconsole context has changed" before it.
I've checked the registries, the ping_pong registry key is in the correct place,
HKEY_LOCAL_MACHINE\\SOFTWARE\\Mozilla\\NativeMessagingHosts\\ping_pong,
and it's value is pointing to the location of my manifest.json file.
My extension id and "allowed_extensions" match.
I found this, and it did stop at the end saying I don't have a python script in the batch file, but that shouldn't be the cause of my error messages.
I have Firefox Quantum 61.0.2, if that's of any use.
What am I doing wrong?
This is a generic error and it means the native messaging host configuration is wrong. The specific error is logged in the Browser Console (Firefox Menu --> Web Developer --> Browser Console) and it is much more helpful.
(For me, the specific error was a typo in the native messaging manifest.)
(Discussed in: https://github.com/mdn/webextensions-examples/issues/266)
My website is showing following error on console.How to solve this.
Slow network is detected. See
https://www.chromestatus.com/feature/5636954674692096 for more
details. Fallback font will be used while loading:
http://netdna.bootstrapcdn.com/bootstrap/3.1.1/fonts/glyphicons-halflings-regular.woff
Setting the following chrome flag to Unknown will prevent that message appearing on dev-console :
chrome://flags/#force-effective-connection-type
Override Effective Connection type ->Unknown.
My UWP apps suddenly throw the following exception on Win 10 Mobile Build 10.0.14342.1001. They still work fine in the emulators.
Is anybody experiencing the same problem? Is there a workaround?
Exception thrown: 'System.ArgumentException' in mscorlib.ni.dll
WinRT information: user
Additional information: The parameter is incorrect.
user
To ensure the problem is not related to something specific with the apps email messages I sent the following simple message which causes the same problem.
Dim em As New Windows.ApplicationModel.Email.EmailMessage
em.To.Add(New EmailRecipient("a#b.c"))
em.Subject = "test"
Await EmailManager.ShowComposeNewEmailAsync(em)
Link to test case.
This is a bug in the insider build. No workaround known.
MS was informed about it via feedback and the MS forum.
Got fixed with Windows 10 Mobile Insider Preview Build 14356.
Build 14342 is an insider 'fast' build, meaning it is not production-ready and you are likely to hit errors from time to time. Please file feedback using the Feedback Hub, and wait for the next build. Thanks for being an Insider!
I'm trying to debug an issue on a clients machine. The problem is that the problem is a runtime error with very little clue as to where it is. It is an intermittent problem. I know ADL allows me to run the application in a debug mode. The problem is that to tell the user to download and manage the ADL invokation is going to be very difficult. It would be a lot easier if I could just give the end user one install/executable to install and run and then send me the trace of the issue. So what I'm looking for is easy steps for the client to be able to run the AIR app in debug mode. Downloading ADL and finding the install location of the app is going to be difficult to manage remotely with the end user.
Update:
You have to make sure you are working with AIR 3.5 and Flash 11.5 and also include the following flag "-swf-version=18" in additional compiler settings. You then have to catch the global error as mentioned in the answer and it will show you the location of the error. No line numbers of course. Just routine names. Thanks a milion to Lee for the awsome answer.
not a direct answer but if you publish for AIR3.5 (or 3.6 beta), you can get some debug info:
add a listener for uncaught RTEs to top level of your app:
this.loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, globalErrorHandler);
and grab debug info from error in listener:
function globalErrorHandler(event:UncaughtErrorEvent):void
{
var message:String;
//check for runtime error
if (event.error is Error)
message = (event.error as Error).getStackTrace();
//handle other errors
else if (event.error is ErrorEvent)
message = (event.error as ErrorEvent).text;
else
message = event.error.toString();
//do something with message (eg display it in textfield)
myTextfield.text = message;
}
getStackTrace will return a stack trace even for release AIR apps (as long as you use AIR3.5 or above).
Without the SDK Tools; I don't think it is possible to run an aIR app in debug mode. But, here are a few alternatives to consider:
The client must have some idea what is going on to cause the error, right? Can you give them a special build with Alert Boxes or logging or something to help isolate the error to a line of code?
Can you listen for the uncaughtException event? The event will give you the full stack trace ( Error.getStackTrace() ); which you could then log--possibly with other information. Then you just have to tell your client to "Go here" and "send me this file." Or even display the info in some Alert and have the user copy and paste it into an email to you. More info on uncaughtException here and here
check my post. Maybe it helps you to get stack trace with line numbers in a AIR release build.
How can I get stacktrace for Adobe AIR global runtime errors in non-debug mode?
I use it in 2 big projects right now and it works very well.
Greetings