I'm working on a relatively simple GitHub Action that I'd like to add to the GitHub Marketplace, and I'd like to make it as simple as possible for people to install in their repositories. But, even the simple instructions provided by GitHub involve steps such as creating a workflow file, copying content into it, etc.
Is there no simpler installation process? Ideally, I'd like to find a single-step or push-button solution – something like a one-step "click this link to install this action" process. Is there such a thing?
Related
I have an instance of ckeditor4-react running, but I want to add a control (such as a customised dropdown) of my own design.
The documentation largely talks about adding files to the node_modules folder, which makes sense in theory, but is going to be a problem for deployment when the build script runs npm i. For that matter, I would expect this to be a common problem.
So my question is, how do people usually work around this?
I need:
A way to develop the customisation (in a sandbox is fine).
A way to deploy it that doesn't involve too much specialisation of the existing deployment system.
I'm trying to get Checkly working with GitHub using its integration with GitHub. It's quite simple to set up, but there's a variable that GitHub is supposed to give it that doesn't end up defined when I run my tests.
I don't know if Checkly is polling GitHub or if GitHub pushes to Checkly when it does a deploy. Looking through GitHub's docs, there doesn't appear to be any way to see deploy events at all (though I suspect I must be missing something here).
So, my question is, how do I troubleshoot this connection? Somebody is using somebody's API for sure, but I don't have insight into how it works.
I am trying to look for a way in which multiple people can work on the same code collaboratively on the online Remix IDE. Currently, I have no option but to copy the updated code from Github manually and then paste it on Remix. Is there maybe some plugin or inbuilt functionality that allows collaboration? If not, what is the next best alternative?
Nope. You should use GitHub, GitLab, or some tool of that sort to keep the codebase and then manage that codebase in your IDE of choice (in your case, Remix).
I created a plugin for sublime and I called it "sublimecastling".
The main idea is to replace 2 selected fields.
So I'll be glad to know whether it's possible to add it to your Sublime repository in order users could install the plugin via package-control.
The github link is provided below,
https://github.com/unknownuser88/sublimecastling
If you want to make a plugin available via Package Control, visit the documentation page on the Package Control website and click on Submitting a Package. There are a number of steps, which can be summarized as follows:
Search Package Control to ensure your package fulfills an unmet need, or greatly improves upon an existing package - don't create a new one (especially a very simple one) when you could work with the author of an existing one to add a particular feature.
Pick a name - there are several requirements here.
Decide how to host - Github? Bitbucket? Your own SSL server?
my own note here: Github is easiest
Pick a versioning strategy using semantic versioning. Note that all new packages must release by using versioning tags, not by branches or commits.
Prepare your repo - several things to do here.
Fork the Package Control Channel on Github and add your repo to the default channel - detailed instructions included.
Run the ChannelRepositoryTools package in Sublime to make sure everything is OK.
Note: Test your package with both ST2 and ST3 to make sure it works with both versions of Sublime. If you can only support one version due to the language differences between Python 2.6 and 3.3, pick ST3 - it is the future of Sublime, has a very large user base already, and will get you maximum exposure. If you haven't personally upgraded to ST3, now is the time to do so. If you are a registered user—which you should be :)—test with both the public beta and the latest dev build.
Finally, you can submit your pull request.
Be patient, it may take a little while for it to be reviewed, and it is not uncommon at all for changes to be requested. It is by following strict procedures that the community maintains the high quality of the packages available for users.
I searched a little and did not find anything interesting. I'm looking for a guide on how to install Mercurial server with a nice WebUI.
CollabNet Subversion under Windows to the Edge and I'm happy, but a lot of people write and say that Mercurial is better, so I want to evaluate this myself.
I am looking for a tutorial, or for any WebUI for Mercurial.
I'm not entirely sure how feature-rich you want the Web UI to be, but a good place to start would be with hgweb.
The simplest way to get something up and running is with the built-in web server from the 'hg serve' command:
https://www.mercurial-scm.org/wiki/hgserve
If you want something a little more involved for multiple repositories being served through a web server like httpd, here are some initial instructions to take a look at:
https://www.mercurial-scm.org/wiki/HgWebDirStepByStep
If you need something more like a local Github, maybe take a look at RhodeCode (disclaimer, never used personally)
I just saw a web app for Mercurial repository administration linked on another question : phpHgAdmin.
Apparently, you can manage your repositories and create new users, but no statistics.
I never tested it, but you maybe want to give it a shot.
Phabricator's Diffusion supports Mercurial: https://www.phacility.com/phabricator/diffusion/