How to implement Branch.io in windows phone application - windows-phone-8

I am trying to implement a referral program in my windows phone application. Where a user shares a link in some social site and gets reward points if someone installs the app using his/her link. For android and/or iOS, developers can use Branch.io SDK for retrieving the information of the referrer. Now, I couldn't find any instructions on how to do it in a windows phone app in their official website.
Does anyone know how to do this?
Edit: It looks like Branch.io is not available for windows phone. Is there any alternative to Branch.io for wp platform?

Alex from Branch.io here: Windows Phone has around 0.4% market share, so we don't currently offer an SDK for that platform. It's possible you could roll your own 'mini SDK' using our REST API for just the functions you need.
Sorry not to have better news!

Related

Windows Phone 8 app publishing tool from the cli?

I've been researching if it's possible to integrate Android, iOS and Windows Phone 8 in a buildscript for Jenkins. The main goal is if there is a release in a specified branch in the given VCS, that it'll publish them to their responsible store. At the moment I've a way to publish Android and iOS, but it seems that there is nothing for Windows Phone 8.
The question is:
Is there a command-line based application that is able to publish Windows Phone 8 apps to the Windows Store?
If there is a way to integrate with a API or simply by doing some POST/GET requests, I would like to know as well. At the moment I'm researching that part.
The part of building and signing the APK's, APPX's and IPA's is already taken care off.
For iOS I'm able to use FastLane(Deliver) or
Nomadcli(Shenzhen);
For Android I'm able to use a Jenkins plugin(Google Play Publisher) or integrating with the API (there are various command-line based applications out there);
I would really appriciate if you can leave a answer! Thanks in advance!
There is no API for the Windows Store available (yet) that would allow you to do this.

Should I target WP8 users while developing new app?

We are planing to develop new app .It has VoIP feature and app is similar to whatsapp.
Since the app has Voip feature we have to go with WP8 silver light. Winrt for WP is not supporting VOIP api.
Can we guess almost all the WP8 devices are upgraded to WP8.1 ? If there are large user base still remains in WP8 we will develop the app using WP8 api's (Using VS2012). Otherwise we will go with WP8.1 api's (using VS2013).I heard there are few performance improvements and controls are available in WP8.1
Any suggestions on this ?
Thanks in advance
All Lumia phones can be updated to WP8.1 and a huge part of users so did.
Just an article for reference: http://www.engadget.com/2014/04/02/nokia-lumia-windows-phone-8-1-update/
On my apps I use analytics to track users and I hardly see few users stuck with WP8.
Update - market share
http://www.gsmarena.com/adduplex_wp81_market_share_surpasses_wp80-news-10062.php
This article is from last October, WP8.1 has been out for about 5 months and it had already surpassed WP8. I let you think the actual quota...
Should you go with WinRT? It depends on your needs. Of course you should use at least WP8.1 Silveright (not WP8). But if your application does not require specific functions only available in WinRT, you might go with WP8.1 Silverlight, since WinRT has still many little performance issues.
There are a lot of new available APIs and features either for WP 8.1 Silverlight or WinRT. I would definitely target 8.1. Users still using WP 8.0 probably don't care that much about apps anyway.

Paid for Apps with Intel XDK

I'm evaluating Intel XDK as a possible solution for developing cross platform mobile apps. I can see from the documentation that you can do in app ads and in app purchases in XDK via Cordova plugins, however there is no mention of whether the apps themselves can be offered on the various app stores as paid for apps or whether they need to be free.
Its not clear from the build and deploy documentation how to build a paid app. I would expect that either XDK or the app store would require pricing information. However for example, the docs show how to generate an app certificate for the Apple app store, but these instructions don't seem to mention pricing either.
I'm guessing from what i've read so far that only free apps are possible and then you need to make money from within the app. Can anyone tell me what the answer is. The free model does not suit the particular app I'm investigating.
Intel XDK will just build the apps for you, you can sell it in App Stores or make it free, its up to you. You have to set the price while submitting the apps to the various App stores on the apple or google website, not in XDK.
As the developer of the application, it's your decision in regards to defining your app as Free or Paid with a particular price per country location. The app stores have a dashboard/portal for configuring this attribute of your application. (Android-Google Play Developer Console; iOS - iTunes Connect; Windows Phone - Windows Phone Dev Center)

On a Windows phone, how can I block a phone number with the Windows 8 API?

I saw state and notification broker for Windows Mobile, but I can't find anything like it for Windows 8.
I found this for the older OS:
http://www.codeproject.com/Articles/32200/Own-your-phone-Taking-back-control-of-your-mobile
Didn't see anything on MSDN. Where can I start on this?
I don't care which language. I have a Nokia if it matters.
EDIT: Does this mean I can't build one?
https://dev.windowsphone.com/en-US/OEM/docs/Customization/Phone_call_SMS_filter_applications
These APIs are not exposed to third-party developers.
You can not do this unless you are a OEM. Only OEMs have this functionality enabled for them. For normal developers such API does not exist for Windows Phone. Only partners with Microsoft can download the source code or view it.

My iphone app pilot available to download outside of apps store

I have a server at work that I want to host an iphone application on.
I want it so that the user goes to the web browser on their ihpone and clicks a download link on a html page and iphone application is installed on their phone.
Is there any way that this is possible using xocde? Perhaps some way I can build a .plist file that does this?
Thanks
Unfortunately, you cannot install a native iPhone application without going through the App Store (unless you wish to publish your app solely to jailbroken devices). If you really don't want to use the app store, you can build a web app that runs on the server, but you cannot install and run arbitrary binaries on a users device that have not been approved by Apple.
EDIT: As people have pointed out, there are options for testing purposes that will allow you to install your app on other devices via the internet (TestFlightApp, iOS Enterprise program), but for a wide-scale deployment technique this will not work.
Jumhyn is right in his answer but there is a little more to it.
If you want your App to be available to iPhone users (non-jailbroken) you have to have an Apple developer account ($99/yr)
If you want to develop only for jailbroken devices you can, but i'm not sure about the license agreements you accept when using Xcode and Cocoa(touch) framework. It might be a violation of your agreement.
The last solution is the Apple Enterprise developer program ($299/yr). Here you can control who has access to your app and I think it is possible to distribute around the App Store. There is definitely some limitation.
One thing is sure. You cannot do installation from websites as you want without going around Apple's App Store. I strongly recommend sticking to the rules and agreements you accepted when activating OS X, Xcode, iPhone and the Cocoa Framework.
If you are trying to permanently deploy to a website, this will not work for legitimate App Store applications. You can however, once published to the app store, place a link to to it that will take them to the AppStore for downloading it.
If you need this for testing/beta purposes I reccommend www.testflightapp.com