Use of Metaio SDK after it goes offline on December - metaio

I am using Metaio SDK on an Android app. I'm aware that Metaio services will be going offline on December, but in my case, i'm only using the SDK for offline display or AR content (it does not use any Metaio channels or web services). But i noticed that Metaio SDK verifies the provided license when it boots up, and does not work if the license cannot be verified. Anyone aware whether it does this verification by contacting the web service ? If it is the case, will the SDK also stop working from December ?
I have contacted Metaio on the same concern and currently waiting for a response. I thought of asking the same here since you guys might also be facing the same issue.
Thanks !

You can login as a developer and download the licence key generator which will make offline apps available past December 15th.

Related

How to implement Branch.io in windows phone application

I am trying to implement a referral program in my windows phone application. Where a user shares a link in some social site and gets reward points if someone installs the app using his/her link. For android and/or iOS, developers can use Branch.io SDK for retrieving the information of the referrer. Now, I couldn't find any instructions on how to do it in a windows phone app in their official website.
Does anyone know how to do this?
Edit: It looks like Branch.io is not available for windows phone. Is there any alternative to Branch.io for wp platform?
Alex from Branch.io here: Windows Phone has around 0.4% market share, so we don't currently offer an SDK for that platform. It's possible you could roll your own 'mini SDK' using our REST API for just the functions you need.
Sorry not to have better news!

Paid for Apps with Intel XDK

I'm evaluating Intel XDK as a possible solution for developing cross platform mobile apps. I can see from the documentation that you can do in app ads and in app purchases in XDK via Cordova plugins, however there is no mention of whether the apps themselves can be offered on the various app stores as paid for apps or whether they need to be free.
Its not clear from the build and deploy documentation how to build a paid app. I would expect that either XDK or the app store would require pricing information. However for example, the docs show how to generate an app certificate for the Apple app store, but these instructions don't seem to mention pricing either.
I'm guessing from what i've read so far that only free apps are possible and then you need to make money from within the app. Can anyone tell me what the answer is. The free model does not suit the particular app I'm investigating.
Intel XDK will just build the apps for you, you can sell it in App Stores or make it free, its up to you. You have to set the price while submitting the apps to the various App stores on the apple or google website, not in XDK.
As the developer of the application, it's your decision in regards to defining your app as Free or Paid with a particular price per country location. The app stores have a dashboard/portal for configuring this attribute of your application. (Android-Google Play Developer Console; iOS - iTunes Connect; Windows Phone - Windows Phone Dev Center)

test live connect application without a paid developer account

similar question was asked here on msdn
I recently started learning Windows Store Application development using c++/cx. I got a developer account(just singed in with my outlook account when visual studio asked for a developer account) and could test most of the application i created on my Windows 8.1 PC.
I am now creating a sample application for reading SkyDrive's content for the signed-in user and displaying it on the screen. To be able to login to a Microsoft account i need to associate my sample application with Windows Store which requires a paid developer account. I had tested a similar sample app in Android which didn't require any such registration. I am wondering if there is any workaround which wouldn't require me to buy a paid developer account as i don't intend to publish any application on the store but merely want to test the Live API.
Also, if not then Why would Microsoft want the developers to pay for just testing the Apps they create which they might or might not finally submit to the Windows Store?
The only way (I think) is to register App here and create not a Windows Store app, but classic Windows App. So, code base will be mostly the same. LiveSdk have no choice to set app Id or app secret in Windows Store version of Live Sdk. Alternatively, there is an ability to get free dev account via dreamspark or bizspark, but there some requirements.
I found an alternative.Just download one of Microsoft's Official Sample Apps for Windows 8.1(Samples are available in C++, C#, VB and JavaScript) and modify it. The Sample Apps are already associated with Windows Store and hence would let you login to a Microsoft Account using the built-in login mechanism.

My iphone app pilot available to download outside of apps store

I have a server at work that I want to host an iphone application on.
I want it so that the user goes to the web browser on their ihpone and clicks a download link on a html page and iphone application is installed on their phone.
Is there any way that this is possible using xocde? Perhaps some way I can build a .plist file that does this?
Thanks
Unfortunately, you cannot install a native iPhone application without going through the App Store (unless you wish to publish your app solely to jailbroken devices). If you really don't want to use the app store, you can build a web app that runs on the server, but you cannot install and run arbitrary binaries on a users device that have not been approved by Apple.
EDIT: As people have pointed out, there are options for testing purposes that will allow you to install your app on other devices via the internet (TestFlightApp, iOS Enterprise program), but for a wide-scale deployment technique this will not work.
Jumhyn is right in his answer but there is a little more to it.
If you want your App to be available to iPhone users (non-jailbroken) you have to have an Apple developer account ($99/yr)
If you want to develop only for jailbroken devices you can, but i'm not sure about the license agreements you accept when using Xcode and Cocoa(touch) framework. It might be a violation of your agreement.
The last solution is the Apple Enterprise developer program ($299/yr). Here you can control who has access to your app and I think it is possible to distribute around the App Store. There is definitely some limitation.
One thing is sure. You cannot do installation from websites as you want without going around Apple's App Store. I strongly recommend sticking to the rules and agreements you accepted when activating OS X, Xcode, iPhone and the Cocoa Framework.
If you are trying to permanently deploy to a website, this will not work for legitimate App Store applications. You can however, once published to the app store, place a link to to it that will take them to the AppStore for downloading it.
If you need this for testing/beta purposes I reccommend www.testflightapp.com

Google Drive branding policy

This question is not directly related with programming or software development but since this is the official Google Drive SDK support platform I'm placing it on SO.
I am the publisher of an Android application that is distributed in the usual Free/Pro format (where the Pro version provides many more features than the Free version).
At this moment I'm planning to integrate the application with Google Drive but only in the Pro version. The Free version will still show the buttons and the Google Drive branding, but as the user tries to interact it will show a message stating that the feature is only available in Pro version with the respective link to the Pro application version.
Now the question itself:
Is it legal (or allowed) for the Free application version to show the Google Drive branding, since its just advertising and not in fact integrating? If not, how should I advertise the Google Drive integration (from the Free version) that is included in the Pro version? The fancy Google Drive branding is essential to capture user attention at this point.
It is legal, but please make sure to check the branding guidelines and terms of service.
As far as I know if it is free to develop the application using the google resources/access there won't be any copyright issue it is just that application will have extra functionality provided by pro version which gonna work with google drive. From a user point of view I would just say that it looks like dragging money out of people by charging them extra for little effort that is putted for extra functionality