I have a problem when I use the Windows App Certification Kit with the SharPDF-SL.dll. The test fails and says
The binary SharpPDF-SL.dll is built in debug mode.
I downloaded this library with NuGet so I can't rebuild the dll in release mode. Appreciate any help!
I managed to fix this bug. I compiled it for WP8.1 Silverlight project. If someone have the same problem, I share my solution.
source code : https://mega.nz/#!HhNElRSa!9GJXQvII0p1K3EHK7Y1VeIOPWBBbCE-vUU3UdZNsD5w
release dll : https://mega.nz/#!6g8TmR6I!P3XOfSRLaiCLbgVZ1RHktPxKbUWVE77Z-MojngnSxiE
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I am just starting learning "Build 2D games with HTML5" from MVA and in starting i had a problem to configure my visual studio
Here is the link of that package Cordova-Windows package
The instructor shows that the Cordova windows package 3.5.0 contains CreateTemplates.bat file but it didn't work for me
i came up with this problem i dont know how to overcome this,
when i clicked the createTemplates.bat file its popup and off nothing happends so i try to open it up using command prompt and i get this errors , How to overcome?
what should i do now , your help would be highly appreciable !
You should use be using the Cordova CLI for your command line workflow for building Cordova Apps. For Cordova, more information is available here. If you want to use VS, then I strongly urge you to install our VS 2015 RC build which enables you to build Cordova applications for iOS, Android and Windows. More information for VS, is available here.
Am porting my Windows Phone 8 app to Windows Phone 8.1 and everything is working fine in debug mode. But when I set in release mode and while building the application, I get the error,
The type of namespace "FlickGestureEventArgs" could not be found
The type of namespace "ShakeGestureEventArgs" could not be found
How to overcome this? I couldn't launch the app certification kit when in debug mode.
Got solution for my own question and here is my answer.
First I re-installed the WP toolkit from nuget using the command
Install-Package WPtoolkit
So that I can able to solve FlickGestureEventArgs. And similarly I thought this will be solution to my another problem ShakeGestureEventArgs. Started searching for the new ShakeGesture.dll and find that in below link.
ShakeGesture.dll
Now my problem is solved. If you are facing the same issues, just re install the packages which shows error and you can able to solve it.
I Recently downloaded 1.1.0 version of libgdx that was near about 54 MB.
When I run gdx-setup.jar it again downloads from gradle.
When my Internet is disconnected if fails, why?
How to use downloaded files? Do I need to download every-time I create a project?
Your gdx-setup-jar is programmed to download libgdx each time you create a project, and does not search your computer for libgdx and I do not believe there is an easy way to get past that. You can import your project into your IDE once you have set it up with the gradle plugin. Here are some links that should help you install the gradle plugin.
Eclipse Gradle
Intellij IDEA Gradle
NetBeans Gradle
Installing Gradle With the Commandline
I hope this answer was helpful :)
I've updated my Windows Phone app from 8 to 8.1. Everything works, no problems testing it in either debug or release modes.
The issue is when I try to certify the app for the Store. I get the following notice about my Nuget package ImageTools:
The binary ICSharpCode.SharpZLib.Phone.dll is built in debug mode.
The binary ImageTools.Controls.dll is built in debug mode.
The binary ImageTools.dll is built in debug mode.
The binary ImageTools.Filtering.dll is built in debug mode.
The binary ImageTools.IO.Png.dll is built in debug mode.
The binary ImageTools.Utils.dll is built in debug mode.
I didn't have this problem in WP8. Perhaps something went wrong in the project upgrade? I've tried reinstalling the nuget package as well as manually placing the DLLs into the project.
I don't know how to build ImageTools in release mode. Any help appreciated!
Universal Apps (And Silverlight 8.1 Apps) have a different certification requirement. You cannot publish assemblies built in debug mode.
You'll need to contact the NuGet authors of ICSharpCode and ImageTools and have them provide you with a version built in release mode.
I modified the IL of the assemblies and removed the [Debuggable] attribute from them. The Windows Phone Store now allows the submission. You can download the patched assemblies here: https://github.com/brianhama/ImageTools-WP81
Good morning.
I am trying to setup haxe development tools in monodevelop as shown in this tutorial.
My problem is i can't find the haxe language binding the in add-in manager.
Does anyone know the solution to this issue?
Best regards
Guilherme Silva
Even the haxe binding dated 14/3/2013 only works for Monodevelop 3.0. I was able to download Monodevelop 3.0.6 from sourceforge. If it still doesn't work through the add-in manager, you can manually download it (link below) and install by file.
resources:
http://addins.monodevelop.com/Project/Index/41
http://sourceforge.net/projects/monodevelop.mirror/files/?source=navbar
I ran into this problem too. I believe it's because the Haxe language binding doesn't currently support (MonoDevelop/Xamarin Studio) version 4. And they don't currently seem to offer trunk builds, so we might be out of luck!
http://monodevelop.com/download/trunk_builds