AIR App Crashing with Adobe Scout - actionscript-3

I am trying to profile my mobile game with Adobe Scout. It is based on Starling, AIR 4.0 and currently it is live on Play Store. Since it gives poor performance on iPhone4, I decided to profile using Adobe Scout. I am getting a release build with -advanced-telemetry option and I have set up my .telemetry.cfg on my PC as described here. I have installed Adobe Scout app on the device I am testing. I managed to connect my device with the PC having Scout, however, after receiving some data (like 20-30 frames), application crashes on the phone.
What may be the cause of this?
Thanks.

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I created a sample application to test UDP speed from my local machine to server.
to achieve same i created Action Script Project for Web using Adobe flash Builder where i am unable to get class flash.net.DataGramSocket.
and same package is available in Window based Action Script Project.
Why DataGramSocket is not available for web based project ?
is there any restriction ?
In the flash.net package description there is an AIR icon near the DatagramSocket link meaning
Only available in AIR runtime
Also the reference says:
AIR profile support: This feature is supported on all desktop operating systems, on iOS (starting with AIR 3.8), and on Android (starting with AIR 3.8). This feature is not supported on AIR for TV devices. You can test for support at run time using the DatagramSocket.isSupported property. See AIR Profile Support for more information regarding API support across multiple profiles.

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I have recently installed a xamarin android player for developing android application but after the complete installation when i open a xamarin android player it will throw a following error...
****xamarin android player failed to initialize device vboxmanag****
Can anyone help me or tell me what can I do.
I am running Windows 10 Pro and use Oracle VBox v.5.0.4.
if your case same with me : first, you need to uninstall the current version of Oracle VBox then install the new version that already support Windows 10. i use v. 5.1. You can download it here
then, just try to re-launch the emulator.
I found some info by Googling around that may help starting a device in the Android Player. I have Vers 0.6.5 of the player.
Open VirtualBox directly as suggested by Cook Data. You will get the REAL error message which may related to vt-ix....
Make sure that the the bios has enabled the virtual technology aka vt-ix. Just do a reboot and you should find it in he bios setup - maybe under advanced. AMD and INTEL have slightly different names for it.
Reduce the system memory for the device you wish to start to 1024 Mb if it is currently 2048 Mb
I also got a warning about video memory which I increased to 10Mb from 8Mb
My setup runs over Hyper-V which has its own foibles so YMMV and I only started on this stuff today...
For Windows 10 users
(After Bios Virtualization enabled)
Use VirtualBox 5.1.14
https://www.virtualbox.org/wiki/Downloads

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I have a flash application that shows at screen the cameras that the operating system detects, and works fine on windows 7 but now, in windows 8, i have troubles with several cameras. For example firewire cámeras or screen capture driver.
I made a simple test application:
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Is there any bug on flash player for windows 8?
Thanks.
Do you test with various browsers?, I think the problem is the permissions to inspeck the hardware or drivers executions

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I have developed my most complex Flash ActionScript app. I dont know how much complex they can get but I think mine is quite ordinary. it has about 1500 objects which are tween with zoom and colour changes only on click and connects to a database for data, eg, names of the objects are in a database. I have hard-coded the path to the web app that reads the database. The flash app reads the database from the web app (Visual Studio/server).
It works in my development environment (Flash CS4 > F12), with my required explores, ie, IE & FF.
However, when I try to run the the published version of it (.swf), which is in the same folder as the project, I simply get the error screen "Adobe Flash Player 10.0 r2 has stopped working", and nothing else happens. I am a little scared that I may have no way of publishing it for my client without having the whole code in the clients computer... Is there something I need to do to have it work in a server environment without Adobe Flash installed, ie, just the .swf file and the server settings with the database?
Note also that this worked when I started the project, when I was running a small file but as it grew bigger, even the debug mode stopped working...
I am running Win 7 64 bit, Flash CS4 and Visual Studio 2010 on my computer.
Thanks.
Sounds like a problem with the Adobe Flash Player web browser plugin you have installed, rather than a problem with your app or your swf. Try upgrading the plugin.
10.0 is a pretty old version by now, current version is 11.6. Also, it's a ".0" version, and 10.0 is known to have problems. It may or may not be important that your swf works in older Flash Players, including 10.0, but overall, not that many users have 10.0 installed today (http://www.statowl.com/flash.php).
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I'm making a software using AIR, and I got the installer installer.exe, but when I'm going to install in the target pcs, It tells me "This application requires a version of adobe air which cannot be found .....", but I need that my installer setup everything that I need to run my app in these pcs that have no Internet connection.
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Greetings
Just download the latest AIR installer on a PC with an internet connection, and bring that along with your AIR app installer. You can get it from http://get.adobe.com/air/
From the research I've been doing, you can't legally include the runtime installer with your app unless you join adobe's runtime distribution license. If you look at the Adobe Runtime Distribution FAQ that seems pretty close to what you are trying to do.