I recently got an application made and have received the source code. However the name on the game is wrong, and when I asked the guy to change it he demanded an extra 100 USD to change just the name of the application. I'm wondering is there anyway I can change the app within the source code, or when I submit the app to the store?
If you have the source code and the account to subit it to the store you are in control however...
There might be more to it than just the name in the manifest, there could be:
art (graphics),
hard coded references to the assembly (e.g., xaml namespaces)
documentation (manuals)
a website (ads)
that need changing too.
To figure this out you need to get to know the application, make the changes and test them. Depending on your expertise it might be cheaper to pay.
Related
We are building an offline version of our online store.
This is for reps to take with them on a tablet when they are out. The reason it needs to be offline is because there will be no connection in a lot of the places and we aren't using tablets with 3/4g connectivity.We use Windows 8.1/RT based tablets.
Since php relies on a server and the tablets cannot be installed with xampp or the like, I have rebuilt the site using html and css.
So far this works and has some flexibility in it. The website is turned into an application using googles create application button in its tools (though technically it's not really an application). It has all the product info, pictures and videos the reps need. Another advantage to this is that the application and files are stored on a one drive cloud account shared to all the tablets. This way, I can update the app/website from my machine and have it up to date on all the reps machines. This current set up works for now but we are looking to add some more functionality.
What we want is a button on each product that will let a rep add an amount of that particular product to a quote form. Because each product sits on a different page, it can't be in the one page form. So as the rep is pressing the buttons on each product, they are getting stored somewhere. Then at the end, the rep can turn all those values into a word doc/pdf/excel by hitting a final submit button.
I have looked at web storage in html 5 but still not quite sure if I can get what I need using it.
Going through the explination here:
http://diveintohtml5.info/storage.html
looks like sites can store info but not sure how to turn this into a form or document at the end. This document is what the reps will email back to the head office.
Has anyone got any pointers on what I could do. Since the site/app has been created in html already, I would like to just build into the existing framework. Are there any other pieces of software that I could use? I do remember using spreadsheet converter to turn an excel file into a web form that exported a pdf but the form needs to be on a single page.
All help appreciated.
Thanks
First time post here, so forgive me for any bad etiquette/format.
I will preface by saying:
I have (over the last few months) been developing an iOS app for work. To be more specific, I am developing an inventory app to track bar inventory (liquor, beer, wine, etc). I can give more specifics on request if needed. I have most of the functionality done, only a couple more things I would like to implement. Eventually I will be porting it to Android as well.
At the moment, I have the model objects being archived to the local filesystem for saving and loading of data. However, my goal would be to database the model objects with the ability to display the information on a webpage. My logic is that no matter where the user is, he/she will be able to sign in to a service using a username and password, and view correctly formatted current/past inventories online. This is to allow the ability for a bartender to record the inventory, and have the bar manager view the inventory instances without having to have the physical device that recorded the inventory in his/her possession.
So here is my question:
Without being too general, what kind of service would I need to pull this off? I have a good amount of relevant front-end experience, specifically with iOS, Objective-C, HTML and CSS. However, I have ZERO experience on the back-end. I have researched around the internet, and I am aware of things such as cloud databases, web hosting and MySQL, etc. However, I cannot seem to find a definitive answer without asking my specific question. I suppose I would just like to be pointed in the right direction before investing money and time into a service that may prove useless to my cause.
Any resources and help would be greatly appreciated. Thank you!
There's not a definitive answer and you have a lot of options.
For me, the simplest is to set up a server with a database incorporated (mysql for example) and with a web service (written in PHP for example) that manages the database and queries on that.
Online you can find tons of guide on how to write a script in PHP that manages a database:
http://www.freewebmasterhelp.com/tutorials/phpmysql/2
For the iOS part you can follow also this guide:
http://www.techrepublic.com/blog/software-engineer/create-your-own-web-service-for-an-ios-app-part-one/
Good luck!
I would like to have some info about apple's in-app purchases option.
I can't seem to find any place where they are explaining what is actually allowed. Becaus i wanted to make a digital bookstore with interactive books in asctionscript and offer the user interactive books (seperate swf files) via in-app purchases but apparently it is not allowed to have any code in your swf file, so that option is out of the window (btw if anyone knows of another option instead of swf files, please let me know).
Then have have thought of maybe starting in cocos2d but again i have no idea how i would distribute separate interactive books to the users. What are the options here?
So my questions are: what is allowed with in-app purchase, how can i offer interactive books (with posibility to click on elements and view animations etc) through in-app purchases.
And secondly and more important:
Would it be possible to do it via as3.0? Preferably i would like to do it through actionscript but can anyone tell me if its possible? Can i offer the user interactive books with elements that are pressable and animations etc through in-app purchases? And having all the books inside the application and unlocking them is not an option. I want to be able to provide books separatly.
Definitely on the right track,
I think if you are looking to do an animated books series or something that's more interactive that a simple text format you should be fine using In-App Purchases for this. You'll only get in trouble if you're duplicating something iBooks can already provide.
You'll need an ANE to give you access to the InApp Purchases API from AS3, there are a few out there and I'll shamelessly plug mine:
http://distriqt.com/native-extensions#in-app-purchase
The major problem you'll have is actually distributing the additional content, as you may not be able to load in a swf and play it in a compiled iOS AIR application as you would a normal flash/AIR application. You'll have to do some research and see if you can create a player that just loads images and animation sequences (in xml or other).
Good luck
1) You can't play swf files on the iPhone. Not without converting them to HTML5 or video. Which probably makes them non-interactive (not sure about HTML5).
2) Downloading any executable code to an iOS device is out of the question. There are some gray areas, for example downloaded Lua scripts which only contain data but due to their nature are executable code. It's a risk to do something like that, instead of just downloading XML or pure text/binary files.
3) Apple never tells you exactly what is allowed. They tell you what is not allowed, and even there they remain vague. There are always some gray areas and Apple reserves the right to define whether something in the grey area is acceptable to them or not. If you think your app is in the gray area, you need to have a backup plan in case Apple won't like it, or removes the app because they didn't initially find something wrong with it but later changed their mind.
4) Read the iOS Developer Program License Agreement and the App Store Review Guidelines. You may need to re-read some sentences because it's somewhat lawyer speak, though not really that hard to understand.
5) There are no guarantees. Best option: look at apps like yours and see if you can find your payment model implemented by other apps. If you find several such apps, it's most likely ok to do that. If you can't find any app that does something even remotely like you want to do it, beware.
6) I think you're on the wrong path. Use iBooks. Problem solved.
I'm looking to develop a mobile app which is going to help people find out whether a train is going to go to a particular platform or not.It is very simple. I know the timetables. I'll be making database of train timings and compare with the timings of user, when he uses the app and tell him, if the next train coming at the station he's at, is going to this platform at location X or not.
There won't be any fancy UI. There would be a dropdown of all stations. That's it. Response from the app will be going to platform no A. I don't know if I will include any feature as of now. The requirement that I see is, app should be offline and platform agnostic.The database entries are fixed and if they change then I should be able to give a new update.I have been reading about HTML5, but I don't want people to use the Internet for this. It should be available on Nokia phones,Android phones, Blackberry,Apple in that order.
Offline and platform agnostic will be hard to combine, unless you use one of the toolkits that pretend to do this (we started that way, but reverted - cost more time to chase bugs in the toolkit than to write code). Easiest is you give up the first requirement - most people with smart phones will have data bundles anyway, a tiny query is not going to make them frown.
Assuming you're not dropping the requirement, HTML5 for the UI can still be an option as most platforms let you embed the browser in your app. That way, you'd only need to port some small wrapper code and the business logic. If it's a commercial app, pick one or two key platforms (that will give you the necessary user feedback to make your app better) and outsource porting of the rest.
This is a tough one... I'd choose native programming. Id just have all the different platforms linked so they use the exact same database. Unfortunately, they all use different programming languages. I don't know about Nokia or Blackberry, but Android uses Java (or C# through MonoDroid) while Iphones/Ipods use Obj-C (or C# through MonoTouch).
This question might not belong here, and since this is related to HTML and reporting, I thought I could ask nonetheless.
I'm currently working to list all of the user identities in Designer for Identity Manager, by Novell.
I used the User Application connector and built the required queries. I also created a Provisioning and Request Definition with the necessary fields.
I can populate an HTML table with the results of the selected query, and get the user information from the Vault. Aside, I could use the organization's logo on the top-left-hand corner, the project name on the top-right with the report title just below on the right-hand side.
My concern is to set the organization's logo on the report.
Question
How can I define this image logo as an image resource into NIM so that I can use it in my HTML identity report?
Shall it suffice to include the path of the image into the HTML document? If so, how shall I set this image path? I don't know much about HTML.
EDIT #1
I know that NIM uses Tomcat as Web Server to handle the responses. Perhaps moving the image in its directory should suffice?
If so, how can I find out what is this path where I can put the image, so that it is considered part of the Website resource?
Father Ramon, the patronizing saint of IDM, responded in this thread in the Support Forums.
It is the path to where to leave the file that is incredibly non-obvious. He says the path is:
/opt/novell/eDirectory/lib/dirxml/rules/manualtask/mt_files or
/usr/lib/dirxml/rules/manualtask/mt_files (depending on whether you are
using eDir 8.7.x or 8.8.x. IDM will automatically find it there and
attach when referenced.
But I see in another thread that some people had issues getting this to work.
You may find the Support Forums (I linked the IDM forum specifically) helpful. A lot of people monitor those on this topic.
Also, you may find Novell Cool Solutions helpful for user contributed content. (I write as geoffc there).
In the IDM space, I have written a large number of articles that may help you in general, that are list on my Wiki Page.
If all that fails, the User Application Workflow engine uses a different email engine that may be more flexible. (Thus you could call a Start Workflow for a workflow with just a single Email action in it).
Additionally in IDM 4 there is library, lib-AJC included, full of ECMA functions (Which would work perfectly well in IDM 3.6 and 3.5) that include a set of emailing functions. If you have a driver configuration from IDM 3.6.1 odds are good you will have a lib-AJC in your tree already.