I downloaded the toolkit from codeplex.Add all references from the folder.Now when I try to rebuild my solution it gives errors like this
When I remove the Coding4Fun.Toolkit.Audio it gives this error
Need help to fix this.
Related
I have run my code more than 30 days from this Xcode , with the version number Version 7.1 (7B91b) and several registered iPad in my company , without ever facing this issue.
I understand the code is gigantic, the compiling takes time , but this issue needs to be resolved for any compiling process to happen. Any help would be appreciated.
Problem is faced when your Xcode version is not compatible with your device version.
you have to solve this error with updating latest version. In the most recent update to iOS 9.2, the same problem will occur with Xcode at 7.1; you need to update to Xcode 7.2
Reference:Xcode error "Could not find Developer Disk Image"
NOTE:
for the future best way to solve it is to update both your Xcode
AND iOS to the most recent version.
I have :-
1) Windows 7(64 Bit)
2) Visual Studio 13(Installed)
3) Windows Phone SDK 8.1(Installed)
When I am creating new Mobile project, I am getting Error,
A problem was encountered creating the sub project 'App.Mobile.Native.WinPhone'. The project file 'C:\Users\AppData\Local\Temp\us2to0hu.qdd\Temp\App.Mobile.Native.WinPhone.csproj' cannot be opened.
There is a missing project subtype.
Subtype: '{76F1466A-8B6D-4E39-A767-685A06062A39}' is unsupported by this installation.
Please Help.
I searched for the Subtype: ‘{76F1466A-8B6D-4E39-A767-685A06062A39}’
It must be Windows Phone 8/8.1 Blank/Hub/Webview App
Refer to:
http://www.codeproject.com/Reference/720512/List-of-Visual-Studio-Project-Type-GUIDs
Please install windows 8.1 SDK from the following link:
https://dev.windows.com/en-us/downloads/sdk-archive
Best Regards,
I know that using HAP in windows phone apps is very problematic, but I very need to. So the problem is that when I add System.Xml.XPath from silverlight 5 or 4 I get "Xaml Internal Error error WMC9999". It's got to be noticed that the version of HAP is 1.4.6 but not 1.4.9 (tha latest one), because it cannot be installed from NuGet (just doesn't add reference) and I've found no links to download it manually.
In old windows phone 8 silverlight app everything worked great.
Please, help.
Use the HtmlAgilityPack-PCL nuget package with Windows Phone 8.1 XAML apps, it works fine with no need to add any references manually.
Am porting my Windows Phone 8 app to Windows Phone 8.1 and everything is working fine in debug mode. But when I set in release mode and while building the application, I get the error,
The type of namespace "FlickGestureEventArgs" could not be found
The type of namespace "ShakeGestureEventArgs" could not be found
How to overcome this? I couldn't launch the app certification kit when in debug mode.
Got solution for my own question and here is my answer.
First I re-installed the WP toolkit from nuget using the command
Install-Package WPtoolkit
So that I can able to solve FlickGestureEventArgs. And similarly I thought this will be solution to my another problem ShakeGestureEventArgs. Started searching for the new ShakeGesture.dll and find that in below link.
ShakeGesture.dll
Now my problem is solved. If you are facing the same issues, just re install the packages which shows error and you can able to solve it.
So with the newest release of cocos2d-x, I noticed the new project command generates a windows phone 8 folder to go along with the other auto generated projects. However, upon opening the generated solution and trying to build I get this error:
C:\Projects\MyGame\cocos2d\cocos\cocos2d.h(226): fatal error C1083:
Cannot open include file: 'platform/winrt/CCGLViewImpl.h': No such
file or directory
The project builds for all the other platforms. Is windows phone 8 officially supported yet? Is there a quick work-around to get up and running?
(Also I have a windows phone developer account and can build other windows phone solutions, I am using visual studio pro 2012)
It seems the latest version on github it now all works, so maybe it was still a work in progress.
(Note that it doesn't work in 3.2, the latest version posted on the website, but it does work in the latest github code as of now).