How to update chrome browser with latest build? - google-chrome

in my chrome browser when i see
chrome://chrome/
it shows the chrome browser is up to date , but when i open console in developer tools i cant able to use the latest chrome (36) javascript interpreter features like
Object.observe();
How to update this ?

Are you using Chrome beta channel? Object.observe() works in Chrome beta (36), you can also check chrome://version, mine is 36.0.1985.49

Related

How to simulate Chrome prerender/prefetch?

How can I test the behavior of a Chrome extension when prerender/prefetch occures? Specifically, I would like to see tabs.onReplaced and webNavigation.onTabReplced fired.
I have checked the chrome://net-internals/#prerender page, the prerender is enabled, but I never see it in use.
I use the latest version of Chrome (Version 63.0.3239.84).

video.captureStream not supported chrome 54

When i try to run example code from: https://webrtc.github.io/samples/src/content/capture/video-pc/
on Google chrome Version 54.0.2840.90 (64-bit) on Linux Mint, it's not working. Firefox works fine.
What's the problem?
I noticed the same issue and it seems like you have to enable "Experimental Web Platform features" in Chrome in order for the demo to work.
Go to chrome://flags
search for "Experimental Web Platform features"
Enable and relaunch.
Unfortunately it still doesn't work properly, at least when loading the page initially. If I drag the player location though, it seems to work.

How to enable WebVR on Google Chrome?

I am trying to create a WebVR scene. For this task, I want to enable WebVR on Google Chrome. My OS is Windows 8.
I open flags using chrome://flags/. WebVR is not there. How can I enable it?
Official channels of Google Chrome do not support WebVR. (now they do, see below)
There is an unofficial build of chrome that does. FYI Firefox Nightly also supports WebVR in their official and current release, as does Samsung Internet Beta for GearVR (the latter after some configuration).
UPDATE: Chrome Android now works with WebVR if you enable chrome://flags/#enable-webvr. See this manual on how to enable WebVR on different browsers.
You can install Google Chrome extension for WebVR debugging
It can really help to debug your VR application.
You will be able change the position of the virtual device in the environment, to see the change of camera position.
Also, it is possible to emulate the HTC Vive controllers.
Alternative is to use WebVR polyfill
It adds WebVR-API to your browser.
Currently you can test your sample webVR code on the following browsers :
Google Chromium
Firefox Nightly
Samsung browser for webVR
Google Chrome version 54.0 onwards was expected to support webVR, but it seems we have to wait a little more.
If you are not very comfortable with ThreeJS library for VR projects, you should try aframe framework ( check http://aframe.io ). Here you will focus only on the VR code flow and all other graphics related overheads (camera, rendering etc) will be taken care by aframe itself.
Do you still need this special Chromium build?
In latest Chrome #58 it seems the feature is available within chrome://flags now
WebVR Mac, Windows, Linux, Chrome OS, Android Enabling this option
allows web applications to access experimental Virtual Reality APIs.
#enable-webvr
Didnt try it out yet though (dont want to break my productive browser)
Greetz

Install Google Chrome Canary on Android/IPhone

I am working on HTML 5 Web Audio Input project. I want to test the project in android/Iphone but I researched that it only works in Google Chrome Canary. I am unable to find canary on Play Store/App Store. Can anybody give me the link?
Chrome Canary (Unstable) is now available for Android on Google Play.
Unfortunately, it is not available on the iOS App Store yet. However, you can use Device Mode in Chrome (including Canary) to emulate browsing on an iPhone.
Searching Play Store for 'Chrome' should return results for all three Chrome channels. Please note that unlike desktop, the Canary channel is called 'DEV' and uses an icon similar to the stable version.

Selenium RC (java)+ Safari3 + XP

I am using seleniumRc 1.0.3 version this is fine..I am good with IE and Firefox..This is very good.. But i want to test in other browsers like "Safari and Chrome".
I am not able to execute my script with Safari and Chrome browsers..
In my script i am using https in the URl then whenever it url loading it should give alert (modelwiondow / popup some one caling like these) for authentication details ( username and password).
I am successfully done with firefox and IE i have done one step manually...that is fine...
But i want to do in safari also.. Can any one help me on this
Use one of the WebDriver extensions to test Safari and Chrome in Selenium:
WebKitDriver(Headless Webkit)
SafariDriver(Safari)
References
SafariDriver Internals