Actionscript 3 loading Chinese symbols into TextField using Actionscript - actionscript-3

I am having trouble loading Chinese Symbols into a TextField from another TextField.
I have a dynamic drop down box that loads its text from a string within the actionscript code, however the actionscript code cannot contain chinese symbols.
I thought the easiest way around this problem would be to load the text from another TextField, however it seems to appear blank, failing to load the text.
example
base1_mc.header1.textbox_txt.text=q1.text;
base1_mc.header1.textbox_txt.text = dynamic drop down textbox.
q1.text = chinese symbols inside TextField on the stage.
I thought this would have been a simple problem, however it doesnt appear to be so.
If I try to load it using this
base1_mc.header1.textbox_txt.text=q1;
it loads some text declaring a new and empty function.
Can anyone help me out here?

Try to turn off embedFonts for TextField. I.E.:
textbox_txt.embedFonts = false.

Related

Add text to already existing text without replacing it in Actionscript 3

Trying to make a calculator in Actionscript 3 where i click on the number buttons to add numbers to a textfield. However i am unable to add new numbers to the textfield without replacing the already existing number in the textfield.
Any ideas?
to add the test to an AS3 TextField you need the appendText() method

if statement skipped , uppercase letters not displaying

I'm making a mini game for my multimedia class using Adobe Animate with ActionScript 3.
The first question requires the user to fill in the blanks to print "hi" like in python.
the question looks like this
_____("hi")
then you would fill in the blanks and click on a check answer button.
Then to check if the answer is correct I use an if-else statement like so :
import flash.events.MouseEvent;
stop();
checkBtn1.addEventListener(MouseEvent.CLICK, checkClick);
function checkClick(event:MouseEvent): void
{
if(input1.text == "print")
{
ans1.text = "Correct!";
}
else
{
ans1.text = "Wrong answer!";
}
}
However, even if the input is correct, it will skip the if part of the code and run straight into else.
It also won't display uppercase letters?
It'll display "rong answer!" ignoring the uppercase "W".
Any ideas?
#Organis is right; The font needs to be embedded.
Flash Professional CS5 (and later) automatically embeds any characters used by text fields on the Stage. However, if you are using Dynamic or Input text fields, the project may also need to include characters for the font that aren't specifically contained in instances on the Stage during authoring. If you do not embed the necessary characters and text elements are programmatically displayed or entered by the user, the characters may be missing and the application may appear broken.
Common Mistakes Working with Fonts and Text Objects in Flash
For help embedding fonts, refer to the Adobe documentation on it.
Embedding Fonts with ActionScript
Embedding Fonts in Adobe Animate (Flash)

How to change dynamic text in flash as3?

I'm beginner in flash. I created a text from the text_tool in flash. I set the instance name 'mytext' and text type to dynamic. Now I want to change the text on run time. For example: current text is 'hello world' now when I run the flash file I want to change the text to 'any random text'. So I used following code for this. mytext.text = 'any random text'; but on the run time I could see any text. Please help me how to change its text?
Thank you
There could be multiple reasons for that, Please check for the following:
If there are multiple frames on your timeline and your TextField is extended all over those frames then make sure you have provided the instance name to your TextField on all the KeyFrames on the timeline.
If you are using some fancy Fonts, try embedding the fonts, at times non-embedded Fonts create this problem.
for addition, you can use
your textfield.appendText();
good luck for your work :)

How to stop/convert TLF textfield used in flash files when you have list to search?

My designer provides me lots of MovieClips containing buttons and its states and most of them contain a TLF TextField.
Now I do not want to check each MovieClip where a TLF TextField is used.
Can I know exactly in which MovieClips and buttons a TLF TextFields has been used so that I can convert them to a classic TextField, or any method to convert all TLF TextFields to classic automatically by the compiler itself?
I tried deleting the TLF library from publish settings: it starts giving me an error, but still not pointing me to where TLF TextFields are being used.
You can change publishing settings to Flash Player 9. TLF wasn't around then, so the IDE will automatically convert them to classic text. Note, this DOES change the visual appearance of the text, AND it may have other effects on your FLA.

Bold and regular font in dynamic text under a mask In Flash with AS3

I have this text "my text is <b>bold</b> and regular".
I want "<b>bold</b>" to be... well, let's say... bold !
I have a mask layer under which there is a text field.
The text field shows htmlText, and i must embed chars. If not embedded, it doesn't display because of the mask. So the solution of importing 2 user fonts ( one bold and one regular) does not work.
I'm thinking this is impossible to do with Flash... Maybe I wrong, am I ?
Thank you !
The problem is that when you embed the characters, it only embeds normal-weight font characters. The Mask is a red-herring; this will happen whether you mask the TextField or not.
You can solve the problem however! Create another TextField in your FLA (off-stage, I imagine) with the same font at the same size, but set the font to bold. Embed characters in that TextField too.
Then, the bold characters in your first TextField will display as bold.
There are other ways to achieve this, especially if you don't use the Flash IDE to compile your swfs (if you use MXML through FDT, FlexBuilder, FlashBuilder or FlashDevelop for example). If you do, then you should lookup how to embed fonts using [Embed] metadata.