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Is there any software available like blend, for working with HTML5. Especially, to do animation related stuffs.
Something like http://raphaeljs.com/ might be useful
Hype allows you to make animations in HTML5. Pretty bare-bones at the time of writing but they seem to be planning to implement most of the functionality that Flash and Expression Blend offer.
http://www.tumultco.com/hype/
(I realize this is an old question but at the time of writing there still doesn't seem to be a good HTML5 flash/blend alternative.)
have a look at this free illustrator plugin which converts any drawing into canvas, also can do animation and interactivity too:
http://visitmix.com/labs/ai2canvas/
Related
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I want to create a tile based 'whack a mole' game in HTML 5. Also at every instance a new mole appears at a given tile an audio prompt needs to given indicating where the mole is(this is so that visually impaired individuals can also play it ). Additionally on hover over each tile its location needs to be said aloud (eg.(3,4)). Now the problem is I am not sure how do I start programming this in HTML5. Please can someone help me.
you may want to try panda.js it is a html5 game engine for mobile and desktop
and it has video tutorial
the showcase itself had whack a mole like game
http://www.pandajs.net/showcase/
(full disclosure: I've used pandajs myself)
Start with the basics in javascript. You'll need this to do anything in HTML5 canvas:
http://www.w3schools.com/js/default.asp
Then proceed learning about HTML5 canvas:
http://www.html5canvastutorials.com/tutorials/html5-canvas-tutorials-introduction/
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I want to design an interactive website (with checkboxes, radiobuttons etc.) which I would later link up with a MySQL database. But I don’t know any HTML. Is there any (free) software that enables me to design my website using drag-and-drop of controls and generates the HTML automatically? Which is the best software in your opinion?
There are some good web applications out there such as Weebly and Webs, but if you really want downloadable software, I would suggest Nvu.
In my opinion, Dreamweaver is the best editor for newbies, it is very intuitive, kind of like using Microsoft Word, and it already contains some interactive scripts, for example for integrating a music player on your website. However, to make the website interact with a database, or to store data in any way, you need more than just HTML, you will likely have to learn about PHP or a similar server-side programming language.
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Quadtrees are used as an optimisation in games and elsewhere for spatial organisation of entities http://en.wikipedia.org/wiki/Quadtree.
Are there any examples of quadtrees being used for HTML5 Canvas?
I think you should visit Mike Chambers.
Using Easel JS.
http://www.mikechambers.com/blog/2011/03/21/javascript-quadtree-implementation/
HTML5 canvas is merely a standard that doesn't define it's particular implementation. However I still doubt that canvas's will use quadtrees in their implementation. Quadtrees are mainly used for efficient collision detection and in general storing spatial data.
On the other hand, a canvas acts as a bitmap which is more naturally stored as a pixel array. There isn't any notion of "colliding" objects so each element is drawn independently of the previous ones.
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I am working on a site, and I am looking for basic profile icons such as:
http://akcdn.okccdn.com/media/img/icons/home_new_user_guide.png
I would use those, but I am sure those are typewritten.
Where would I be able to find similar icons that I can use for an open source project?
Thanks :)
Smashing Magazine has semi-regular free icon roundups, including icons in a wide variety of styles. They're also under a wide variety of licenses, so make sure you check before using one.
FindIcons is a great site where you can find all icons that you need in almost any format and any size (may vary). And you can sort search results by color, icon style, license etc. enjoy!
iconfinder.net is my go-to. It's been around forever.
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Canvas from html5 was introduced some time ago. Currently it's used (almost) only for demonstrations how cool it is - it's mainly related to painting, games and charts. Many of them can be found at Canvas demos.
How creatively / unusually can canvas be used?
Some examples:
jsAscii - ASCII art from images with
Javascript and Canvas (yea, I
know, it's painting but not the
classic one)
Javascript compression using PNG and
Canvas
There's a really cool tool called Detexify which uses machine learning on the back end which allows you to draw the LaTeX symbol you're interested in knowing the LaTeX code of and it will suggest one for you based on what it's learned from other users.
My two favorite are:
Processing.js - an implementation of the processing language in javascript/canvas.
Bespin - a collaborative coding IDE that feels more like a beautiful native app.
I always thought of creating a simple image editor with the canvas tag. It would be easy to use it for cropping, resizing, changing color values, removing red eyes etc.