Is it possible to output an Adobe Air app Mac installer from Flash CS5 on Windows? I only see an option for a Windows .exe and not for a .dmg file.
Maybe anybody knows of a 3rd party tool for that?
Thanks.
assuming you are talking about native installers, then you're out of luck. native installers must be created on the target OS. it's the same for Flash CS5 on Mac, where we only have the option to make a .dmg native installer.
creating a native installer is possible, and fairly simple, using the AIR SDK and the command line. instructions are readily found online. if you have access to a mac all you need is your compiled .swf, your assets and a copy of the free AIR SDK and you can make one in no time without having to install Flash CS5 for Mac.
Related
I have an exe installer of a windows desktop application. I want to publish this to the windows store with less or no code change. Is it possible?
I did some research and I can't find any solution.
Yes, it's possible. You could use MSIX package tool to package your desktop app from any desktop installer into an MSIX package.
Before using the tool, you will need to check this document first:Know your installer. Makes sure your app is ready for the whole process.
Then you could use the tool to package your app. For more information about how to use the tool, please refer to this: Create an MSIX package from any desktop installer (MSI, EXE, ClickOnce, or App-V)
I have developed few apps in windows store 8.1 and i want to port them to windows 10.
Previously when windows 8.1 has released, In Visual Studio when you open the windows store 8 app code, in the solution we had an option called target to windows store 8.1, then it takes care of everything.
Now how to Port Windows store 8.1 apps to Windows 10 using C# and xaml
Any help or any article on this please?
Thanks in advance
The best way to do this is to create a new Windows 10 project based on the universal template and then copy all the source files and assets to it. There's a detailed description on MSDN here:
https://msdn.microsoft.com/en-us/library/windows/apps/dn705768.aspx
and here:
https://msdn.microsoft.com/en-us/library/windows/apps/dn751495.aspx
0) Install Win10 RTM
OK? =)
(But, If you just want to bulid the UWP project, Win8.1 is also ok. But you can't use the xaml designer, inspector, etc.... I can't recomend this way)
1) Install VS2015 RTM and Win10SDK RTM.
By default, Win10SDK is NOT installed. You should select the Win10 SDK from installation option dialog.
1.5) Update NuGET 3.1.
You can see the Flag Icon on the top-right corner of VS2015 Window. Click it to install Nuget Update.
2) Migrate your solution and project.
You should modify your .csproj manually with this guide.
Migrate apps to the Universal Windows Platform (UWP)
After that, you can build your app with VS2015.
Note - if you got the thousands of compile error, try Installing following nuget package from nuget console.
Microsoft.NETCore.UniversalWindowsPlatform
3) Modifying your app to suit for UWP manner
Following pages helps you.
Move from Windows Runtime 8 to UWP
Porting Windows Runtime 8 XAML and UI to UWP
Im using Flex SDK 4.6 and Flashbuilder 4.6. On windows 7.
If I create a signed native installer, it installs and runs just fine.
If I create a signed air package, it installs but appears to run (i see the process in task manager) but I dont see anything, like it is running invisible.
Anyone got any idea how to troubleshoot this? what could be the cause?
If .air is supposed to run on any PC with AIR runtime, why do we need native installers?
(plain native installer and not the captured runtime). Any tips?
I'm making a software using AIR, and I got the installer installer.exe, but when I'm going to install in the target pcs, It tells me "This application requires a version of adobe air which cannot be found .....", but I need that my installer setup everything that I need to run my app in these pcs that have no Internet connection.
I'll appreciate any help !!
Greetings
Just download the latest AIR installer on a PC with an internet connection, and bring that along with your AIR app installer. You can get it from http://get.adobe.com/air/
From the research I've been doing, you can't legally include the runtime installer with your app unless you join adobe's runtime distribution license. If you look at the Adobe Runtime Distribution FAQ that seems pretty close to what you are trying to do.
Which version of Flash Professional or Flash Builder (Or any other software if available) supports publishing native installer AIR apps with captive runtime support?
(I would like to pack an AIR app as Windows .exe)
Thanks
Uli
Flash Builder 4.6 supports Captive Runtime and is due out on November 29th, I believe.
I don't believe Flash Pro will support it until the next version, assumed to be CS6. I'm guessing that will be out in the first half of 2012 sometime.
If you can't wait you'll have to use the command line compilers.